Space Engineers

Space Engineers

InFlightButtons - Klime
115 Comments
MostlyAwol 18 May @ 7:35am 
Can't get this working with a remote control block and a camera. Was hoping this would allow me to control a drone and interact with buttons and doors. Works well when I'm in a control seat or passenger seat. Also not getting the same abilities others report when in the camera like moving it or getting the crosshairs when I press alt. Guessing Fieldwork DLC broke something.
Wingnut 9 May @ 2:21pm 
Does this still work okay?
Frederik Dom 22 Feb @ 11:17pm 
I made a working steering wheel for an airplane with the sticky hand mod. Does it works with this mode?
GalaxyGamerYT 15 Feb @ 7:41pm 
Does this work with Improvised Engineering?
Efpes 2 Jan @ 4:56am 
Hey Klime, This mod sadly does not function with the buttons on the new Media Player block, only the lcd screen on it
Reign 30 May, 2024 @ 6:55am 
This mod is amazing :) Thank you for making it.
BinaryKiller Recoded 1 May, 2024 @ 11:04pm 
Does this mod support MFD's?
petrus4 25 Apr, 2024 @ 7:06am 
This is another mod that should be in the vanilla game. My thanks, Klime.
Klime  [author] 11 Mar, 2024 @ 4:18pm 
The image is the cockpit of the Space Shuttle Columbia. Not in-game
Beezle305 24 Feb, 2024 @ 6:17pm 
Mod looks really useful and I will probably be implementing on my server next chance I get. My real question here is about the main image. Is this from in game? If yes what are all the blocks with the decorative flight buttons? Is this available on the workshop?
zeroGhost 19 Feb, 2024 @ 2:04am 
Klime a question not pushing request ..do you intend to make this a plugin for the SE plugin loader.. would love to run it MP
worldprop 1 Oct, 2023 @ 8:13am 
Hey Klime, for InFlightButtons, you should create a small mod that disables the use of ship function toggles, i.e. No Y for power, no Z for dampeners. This gives incentive to boot their ship via buttons instead. The same could be said with the use of 1 to 0 hotkeys, completely limiting ship interaction to control panels and buttons
stk2008 13 Jun, 2023 @ 2:17pm 
I to think a zoom function when in a seat could help a lot does not need to be a lot.
thanks
Silverbane 11 May, 2023 @ 8:49pm 
Any chance we could add zoom as well to this mod? I have a hard time seeing some of the smaller lcd screens on small grid cockpit ships.
Victoria Fox 18 Mar, 2023 @ 6:27pm 
I will say I do love this mod. only thing I would note is I think an update broke the remote control block part. I originally downloaded this so I could try a drone only run of the frost bite scenario. but even with that not working I'm still going to keep using this since I can still use it to make a control center for the drones.
Cosmonautical_Alex 22 Aug, 2022 @ 7:09pm 
Does this work with a controller?
Shade 28 Jul, 2022 @ 6:15am 
Hey those of you looking for the button blocks used in the video, maybe this is it :D
Button Panels Mod Pack
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=960597257
BookBurner 26 Jul, 2022 @ 1:35am 
Hi, does this work correctly on dedicated servers?
ninjawizard 5 Jun, 2022 @ 12:17am 
hey man its working fine with cosnty cockpits buttons but i cant find those button panels on the video.. is that from another mod?
ninjawizard 4 Jun, 2022 @ 11:32pm 
neat stuff
737✈Garrus 12 Mar, 2022 @ 2:59pm 
Why isn't this in Vanilla? This is so fking epic!!! :steamthumbsup::Corpus::selike:
Klime  [author] 19 Feb, 2022 @ 1:12pm 
Update:
- Crosshair is smaller, and scales with FOV (compatible with cameras)
BurgerMaster69420 24 Jan, 2022 @ 11:11pm 
hey! thought i'd let you know that with the camera panning mod, holding alt (to pan) makes the little cursor from this mod show up. would be great if that was disabled within camera view
Nathan 6 Jan, 2022 @ 12:40pm 
Yes. Where do we find this in inventory?
mr tau354 30 Sep, 2021 @ 1:05pm 
where are the blocks in the inventory
LSG123 26 Sep, 2021 @ 10:19am 
oh while im here ive got a suggestion: make the crosshair scale with zooming in cus this kinda makes extra zoom camera mods useless cus all you see is orange cus the cross gets bigger as you zoom
LSG123 26 Sep, 2021 @ 10:18am 
@Imperator where can i find this mod? is it on the workshop yet?
LSG123 26 Sep, 2021 @ 10:17am 
ooo that sounds very cool, let us know when thats functioning
Klime  [author] 22 Sep, 2021 @ 11:06am 
@Imperator I'm down. You are free to use any InflightButtons code that you need.
Imperator 22 Sep, 2021 @ 7:45am 
Hey Dude, I have been working on a Mod to get the buttons inside the cockpit working like DCSWorld. I have the models made and its working and works alongside your mod nicely. Speaking with Digi and he suggested I reach out to see if maybe we could work on some sort of joint API so that people could just download one mod and modders had a chance to use it to build different indepth cockpits. Would appreciate your thoughts. AdvancedCockpits is on the workshop if you want to have a look.
LSG123 21 Aug, 2021 @ 4:31pm 
could this be disabled while using a camera cus if you try and zoom with the zoom plus mod or anything like it, the crosshair for this completely takes up the screen, or maybe make the crosshair always stay the same size instead of becoming bigger as you zoom idk
Viper 19 Jun, 2021 @ 8:10am 
However, as a previous commenter mentioned, it's annoying to have to turn this crosshair off with each session. Not the end of the world, but annoying. It doesn't remember your setting between sessions.
Viper 19 Jun, 2021 @ 5:30am 
it does not conflict with weaponcore crosshair, and this crosshair can simply be turned off.
Kaito 29 Apr, 2021 @ 8:28pm 
Any idea if this conflicts with weaponcore's crosshair?
Storm 27 Apr, 2021 @ 4:56pm 
Exactly what I wanted? A single LCD button block /pray.
mLJ 15 Apr, 2021 @ 6:20am 
Hey Klime - Love your mods. Just wondering if there could be an option to remember the /crosshair setting across reloads? Or alternatively, a version of the mod where the crosshair is disabled by default? Many thanks.
tuks 17 Mar, 2021 @ 4:51pm 
+1 for what imperator said, would love to have lcds added as well because of input lcds :)
Pickles the Frog 1 Mar, 2021 @ 9:08pm 
Where would the item be in the g inventory?
Imperator 2 Jan, 2021 @ 2:59am 
Hey, The is an absolutely amazing concept! There is something I feel is missing from this mod and that is access to LCD's.

I use a combination of a programmable block, a corner lcd and a button panel to make an input panel. Would be amazing if I could click on a corner LCD and it automatically brought up the edit text input. This was I could provide custom commands to my mainframe while sat in a seat.

Is this something that would be possible, or would you be able to offer advice on how I might achieve this?

Thanks a million!
MEGATRON 8 Dec, 2020 @ 12:03pm 
MY WISHES BECAME TRUTH
MEGATRON 8 Dec, 2020 @ 12:02pm 
Oh my god
Delta Hawk 25 Nov, 2020 @ 12:47pm 
I still think this is a great mod! I wish it was in the vanilla game. It's very useful for those who love pushing buttons!
Capt. Sunrise 28 Jun, 2020 @ 1:00pm 
Nvm they do work when inside a seat, but you can't use it if it's above the seat
Capt. Sunrise 28 Jun, 2020 @ 12:50pm 
When I click on the button while in a seat, it says 'Activation failed', I can press it just fine when not in a seat though?
Zóar 8 Jun, 2020 @ 2:06am 
I think there is a bug with the floating text, it is not displayed correctly on the button where it belongs.

https://youtu.be/T1CNzAchYXs
Viny 12 May, 2020 @ 7:35am 
My cabin is a little more compact then the plane you used, but this mod has brought about a whole different experience to Space Engineers that I never thought I would love so much.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2094052970
Klime  [author] 27 Apr, 2020 @ 6:58pm 
Updated. Fixed ghost highlight issue
Klime  [author] 27 Apr, 2020 @ 8:02am 
Note: There is a currently an issue where highlighted blocks remain highlighted, even after leaving the camera. This is due to a Keen change in their latest hotfix. This issue will be resolved in the next patch.
SavedByChrist 25 Mar, 2020 @ 8:07pm 
Thank you. dream come true
Klime  [author] 12 Feb, 2020 @ 3:44pm 
Minor update: Crosshair should now be bright and vibrant in all lighting conditions. Enjoy :)