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https://pastebin.com/viXwhkeq
At this point in time, it must be updated in order to function correctly with the latest build of the game.
Maybe some info? a log? explanation about what happen? No?
like always, before posting something like this just because you mad, follow instruction, double check the usual things, if that not the case, use Mod Manager and Mod Updater.
(Not for here, but don't forget that Steamworkshop have some difficulty with ONI and that many time it happen that the Mod update isn't the good one)
And of course, Read the Damn Mod Page Description !!!
An example, if you ask to build something with the materials X, then 1 or more dup will be asked to take resources for it, depending of priority, jobs, etc
But they will totally ignore the distance between the materials and the construction, and even with container with hig priority with the materials needed, they can go at the far opposite way just to take the tiniy amount missing
Sorry if what I wrote doesn't make sense or hard to understand, I try to do my best, English isn't my mother tongue
What I mean is that 100% to deliver all materials could lead to many cases where it doesn't work well, if a Dup hasn't enough Strength and carry capacity for example, I'm not sure that it will work
Thanks, that's a nice mod to have. Not sure if it's impact is great early to mid game when ur base is still rather compact.
But is 25% the default value set with this mod installed?
Or 25% is the default Vanilla value in the game?
I'm using your Mods since a very long time now and so many of them was able to be in the game from the start, and as a proof many mods of yours have their features added to the game today
So a big Thanks you for all theses years, for your time and hard work on them, and to share all theses great Mods idea with us
Wait, W H A T ? ? ?
I also did an explicit force update for every single mod of my huge list using mod updater which fixed a lot of other crashing mods. The game sometime loads old mod versions despite showing the current version in the mod list and the force update somehow seems to fix that.
{LINK REMOVED}https://pastebin.com/ybzD1fCa
Chore.Begin provider is null 40525 WorkChore`1[NuclearResearchCenterWorkable] Research, provider , driver
https://pastebin.com/PYaNx61V
特征
必须提供的所需材料的最小比例可以在Mods屏幕中配置。
如果没有单个物品堆叠符合这个分数,较小的堆叠仍然可以正常使用。
不影响清扫任务或供应大多数类型的储物压实机。
不影响自动清扫车。
特征
必须提供的所需材料的最小部分可以在Mods屏幕中配置。
如果没有单个项堆栈满足此分数,则较小的堆栈仍可以正常使用。
不影响清扫差事或提供大多数类型的存储压缩程序。
不影响自动清扫器。
选项
最小数量-单个供应差事所需总材料的最小百分比(0到100)。非常低的值允许在构建中使用较小的项堆栈,而100%只允许提供完整的堆栈。违约25%。
注意-游戏允许用一个携带的物品堆栈提供多个杂务,因此组合的杂务可能仍然使用小于配置阈值的数量。