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- Model/Mesh:
http://cloud-3.steamusercontent.com/ugc/772859336306963076/9F0BE0C211BE3BD1725B4B855F5D3C9C0D020394/
- Diffuse/Image:
http://cloud-3.steamusercontent.com/ugc/753719037374591399/D7C0D96E60CA913B5A45079FFD14FE2F538A21ED/
- Collider:
http://cloud-3.steamusercontent.com/ugc/772859336306962733/BA9B5F07A4C9F98AF759B0F13C31EC9B2A4D2E49/
// Custom Model:
- Model/Mesh:
{LINK REMOVED}http://pastebin.com/raw.php?i=WUngPUx6
- Diffuse/Image:
{LINK REMOVED}http://sf.co.ua/14/07/wallpaper-428325.jpg
- Collider:
{LINK REMOVED}http://pastebin.com/raw.php?i=WUngPUx6
// Custom Token:
http://cloud-3.steamusercontent.com/ugc/941716236185725591/F4C98800B203AF5DAE0E68638E58C66B720BD9E0/
// Custom Assetbundle:
{LINK REMOVED}http://chry.me/up/new_blackhole4.unity3d
// Custom PDF:
http://cloud-3.steamusercontent.com/ugc/1622941672100130069/3B81D77DC4158C5C8F17062C6DBCE2F887A0517D/
// Custom Model:
- Model/Mesh:
{LINK REMOVED}https://raw.githubusercontent.com/RobMayer/TTSLibrary/master/advboxes/tuckbox_h_MSH.obj
- Diffuse/Image:
http://cloud-3.steamusercontent.com/ugc/753719037375462011/8FEC84A2186BD34A6DEC729C00B7DC2A3890B4E6/
- Collider:
{LINK REMOVED}https://raw.githubusercontent.com/RobMayer/TTSLibrary/master/advboxes/tuckbox_h_COL.obj
⠸⡇⠀⠿⡀⠀⠀⠀⣀⡴⢿⣿⣿⣿⣿⣿⣿⣿⣷⣦⡀
⠀⠀⠀⠀⠑⢄⣠⠾⠁⣀⣄⡈⠙⣿⣿⣿⣿⣿⣿⣿⣿⣆ ta bueno
⠀⠀⠀⠀⢀⡀⠁⠀⠀⠈⠙⠛⠂⠈⣿⣿⣿⣿⣿⠿⡿⢿⣆
⠀⠀⠀⢀⡾⣁⣀⠀⠴⠂⠙⣗⡀⠀⢻⣿⣿⠭⢤⣴⣦⣤⣹⠀⠀⠀⢀⢴⣶⣆
⠀⠀⢀⣾⣿⣿⣿⣷⣮⣽⣾⣿⣥⣴⣿⣿⡿⢂⠔⢚⡿⢿⣿⣦⣴⣾⠸⣼⡿
⠀⢀⡞⠁⠙⠻⠿⠟⠉⠀⠛⢹⣿⣿⣿⣿⣿⣌⢤⣼⣿⣾⣿⡟⠉
⠀⣾⣷⣶⠇⠀⠀⣤⣄⣀⡀⠈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇compralo
⠀⠉⠈⠉⠀⠀⢦⡈⢻⣿⣿⣿⣶⣶⣶⣶⣤⣽⡹⣿⣿⣿⣿⡇
⠀⠀⠀⠀⠀⠀⠀⠉⠲⣽⡻⢿⣿⣿⣿⣿⣿⣿⣷⣜⣿⣿⣿⡇
⠀⠀ ⠀⠀⠀⠀⠀⢸⣿⣿⣷⣶⣮⣭⣽⣿⣿⣿⣿⣿⣿⣿⠇
⠀⠀⠀⠀⠀⠀⣀⣀⣈⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇
⠀⠀⠀⠀⠀⠀⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿
Personally, what I liked the most about the old version was that it was an extensive catalog of the various fan-mods that have been made. Since there's already a sea of tables with the base content it was nice to be able to see everything on one single table.
I do still believe that the new draft system is quite lacking when compared to the old one though, as you do not automatically get the items associated with each character, there is no way to modulate how many draws each person gets and since all the cards are stacked it is not easy to know what all the available characters are. If those points were fixed then I believe it would be a better system.
In any case, thank you for updating the table again and responding to my previous comment even though I may not personally like the changes. Hopefully the new implementation will be smoother than the old. :)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2197573975