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Correct, I will update the building soon.
Building is ineligible as it was created before the update that allowed buildings with parking slots to store fuel.
The ambulances have to go and refuel at default fuel stations.
https://www.youtube.com/watch?v=BEOpIGotzkU&t=80s
I assume it's still working with current 0.8.0.22 version ?
I noticed a glitch though with the lighting when the sun sets (before the lights come on). At that time, all other buildings turn darker but yours for some reason stays bright as if still lit by the sun.
Then we wont be needing to spam hospitals as i had to to get over 80 year life time
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1873885881
look at the ridiculous number of hospitals . normally 4 should be more than enough ....
We can take the coordinates in the model editor, on some log.html.
One question, how do you manage the gound asphalt and the parking zones and parking service location in mods? I'm studing to build some brazilian assets, I want to do an Market with multiple slots for goods trucks without necesity of road cargo station