Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

Small clinic ('50s)
29 Comments
Walter Freeman 7 Mar @ 5:09am 
best building for the beginning
Gerbilskij  [author] 3 Aug, 2023 @ 8:29am 
Finally added building self-heating and 10t fuel storage
Mönchmandel 4 Feb, 2023 @ 1:47am 
Thank you, very helpful in early Kosmonaut games!
Gerbilskij  [author] 24 Jan, 2023 @ 6:20am 
I don't have access to the files now. But, is it just the fuel storage that needs to be added? In my experience it never was much of an issue for ambulances. Nonetheless, I'll add a small fuel storage capacity when I'll get back to my gaming pc. Thank you for the reminder.
Dimasik2009 24 Jan, 2023 @ 5:51am 
Any updates?
Gerbilskij  [author] 18 Nov, 2022 @ 11:04am 
@ =BaFFe= Krakenpots @Randey Lahey

Correct, I will update the building soon.
-KC- Krakenpots 18 Nov, 2022 @ 8:28am 
@Randey Lahey
Building is ineligible as it was created before the update that allowed buildings with parking slots to store fuel.
The ambulances have to go and refuel at default fuel stations.
Ruler 19 May, 2022 @ 4:08am 
Sometime I think occupy too much place to build a mega hospital for a little town is too pyrrhic
Randy Lahey 26 Apr, 2022 @ 8:55am 
I cannot get the distribution office to deliver fuel to this clinic...it says that the building is ineligible? Is this a bug?
R4smR 🍞 3 Jan, 2022 @ 3:49pm 
Thank you, small healthcare units are a necessity
Puro's Number 1 Fan 11 Sep, 2021 @ 3:51am 
It looks strangely familiar.
Shredder23 3 Jun, 2021 @ 3:16pm 
@taymourtabet If you're asking how to get the mod, you just click the subscribe button and it should download right away.
Indigo 26 Sep, 2020 @ 11:25am 
sorry how do i take the mods please?
Baleur 21 Aug, 2020 @ 7:53pm 
Should be vanilla! Because its insane to build a huge 10 story hospital just for a small village that needs health xD
Marcus Aurelius 24 Mar, 2020 @ 2:27am 
Awesome mod! Very useful.Thanks!
Akturis 23 Mar, 2020 @ 3:12pm 
Khovrinsky hospital already done)
Capibars 23 Mar, 2020 @ 11:49am 
you do good work, try to create one
https://www.youtube.com/watch?v=BEOpIGotzkU&t=80s
Gerbilskij  [author] 23 Mar, 2020 @ 9:54am 
Sure, still working. You're welcome.
Argelle 14 Mar, 2020 @ 1:14am 
Thanks for the mod !
I assume it's still working with current 0.8.0.22 version ?
Akturis 7 Mar, 2020 @ 7:19am 
Very good, but can you make the Khovrinsky Hospital?
timthebrief 12 Nov, 2019 @ 11:43am 
This also works well as Police Station if you equip with the Blue Milijia Skin Ambulance which is available as a MOD
Akira43 17 Oct, 2019 @ 12:11am 
Thanks for this great mod. Super useful.

I noticed a glitch though with the lighting when the sun sets (before the lights come on). At that time, all other buildings turn darker but yours for some reason stays bright as if still lit by the sun.
Closeatko 16 Oct, 2019 @ 5:35am 
Very nice, thank you. Is working
MG83 7 Oct, 2019 @ 11:25pm 
ALAS we will be saved from 5x ambulance laned ineffective hospitals !

Then we wont be needing to spam hospitals as i had to to get over 80 year life time

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1873885881

look at the ridiculous number of hospitals . normally 4 should be more than enough ....
fjorkar 3 Oct, 2019 @ 11:06am 
you are awesome, thank you very much
Klapaucius IV 2 Oct, 2019 @ 6:14am 
The square asphalt in the ground are automatic generated?
We can take the coordinates in the model editor, on some log.html.
Gerbilskij  [author] 2 Oct, 2019 @ 2:55am 
It's all scripted in the building.ini file, based on spatial coordinates, and really is a tedious process...
Klapaucius IV 1 Oct, 2019 @ 7:10pm 
Nice!

One question, how do you manage the gound asphalt and the parking zones and parking service location in mods? I'm studing to build some brazilian assets, I want to do an Market with multiple slots for goods trucks without necesity of road cargo station


:spintires_star:
ryantheskinny 1 Oct, 2019 @ 5:53pm 
Awesome