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As for submarines, I did it because I could.
In the mod description I say: "No particular reason for these edits, no excuses of historical accuracy or anything, just something neat that I think lets you experiment more with your naval templates"
Are you sure you aren't running other mods that alter the common/units/equipment/ship_hull_ files?
I'll need to take a look at the heavy armour 4, that sounds like a bad bug. Thank you for your feedback.
What does that mean?
Note that with only this mod loaded I could see no sign of 1944 SHBBs playing as France. I trouble shot this with only this mod loaded to ensure no conflicts. Otherwise, I LOVE the mod! Just not a fan of 25knt SHBBs... that was about where it ended up with just the level II SHBB engines available.
I'm kind of nervous about adding the possibility for subs to equip secondaries and small wings on cruisers didn't seem to work last time I tried. Unfortunately only carriers can launch planes in HoI4 and editing other units so that they can do it tampers with their combat roles.
I could try add some anti-sub power to sub torpedoes though, that sounds interesting.