RimWorld

RimWorld

Last Visited
33 Comments
CXZERO99 13 Nov, 2024 @ 10:24am 
wake up samurai
ØZZY 9 Apr, 2024 @ 3:19pm 
wake up samurai
alexsweden92 16 Mar, 2024 @ 1:38pm 
wake up samurai
3w 7 Oct, 2023 @ 4:41am 
wake up samurai
HIVEMIND 20 Nov, 2022 @ 7:01am 
wake up samurai
Vladorio 5 Dec, 2020 @ 5:08am 
Hmm, never seen this mod before. Good idea, i think. And no, this function is not in vanilla.
elfstone  [author] 5 Jul, 2020 @ 1:22am 
Is this mod still needed or not? I haven't played 1.1, but after what flyfire said I thought it's not necessary anymore.
fatburner 21 Jun, 2020 @ 1:00pm 
Wondered what happened to this mod. Its not updated for 1.1 which makes me kinda sad. It was a great mod
Shaitan 15 Apr, 2020 @ 7:56am 
This mod is wonderful, please update it :)
sSs1897 2 Mar, 2020 @ 1:06am 
Thanks elfstone and thanks flyfire!
flyfire2002 29 Feb, 2020 @ 10:12pm 
There is no need since the mod has been "immortalized" into the vanilla game. Now in 1.1 you know when the next restock (or if it already happened) via 'Show what will sell' button when you select a site, after you visited them and do a trade. Thank you elfstone for this great QoL mod!
thorman123456789 29 Feb, 2020 @ 4:03pm 
update for 1.1?
Tommy Gray x Land Raider 24 Feb, 2020 @ 1:35pm 
update for 1.1 plz
elfstone  [author] 7 Dec, 2019 @ 3:23am 
@Alyx: This Mod does not store or alter any data, so it should be no problem to add or remove it to an existing save game - so you can simply try and remove if the bug is not fixed for you. Or send me another Message, and I'll try to fix it for your modset too..
Acid 5 Dec, 2019 @ 8:24am 
@paladin: can you confirm it's fixed? ;o I'm pretty deep into my save and about to start nation building shortly and don't want to have red error spam screw me up while i raid cities lol
elfstone  [author] 29 Oct, 2019 @ 7:29am 
@Paladin: Thanks for pointing it out, I think i fixed it.
Paladin 20 Oct, 2019 @ 2:00pm 
Mod conflict with RimCities. Run both and click on any citity on the map - causes infinite red error spam.
Lothric 12 Oct, 2019 @ 8:23pm 
elfstone: I made my mod conflict-free with one little trick, doctors hate me

other mods: *DO THE IMPOSSIBLE SEE THE INVISIBLE* :kamina:
Gr8umbreon 8 Oct, 2019 @ 8:27am 
"Always check if an object is null. Always, even if it's completly impossible that something can be null... other mods can make the impossible possible."

This made my day. Thanks @elfstone
Dark 8 Oct, 2019 @ 5:53am 
Didn't know about the 30 day resets up until now.
This mod will be of great assistence. Much obliged :)
fatburner 8 Oct, 2019 @ 1:53am 
not bad
HawnHan 8 Oct, 2019 @ 12:02am 
what the hell nice!
Cecell 7 Oct, 2019 @ 1:45pm 
you are a beautiful beautiful person
Zachary Gamble 7 Oct, 2019 @ 12:37pm 
gonna sub.. tyvm
milosruss 7 Oct, 2019 @ 11:02am 
finally. praiz the sun and author :steamhappy:
elfstone  [author] 7 Oct, 2019 @ 10:22am 
@Holgast Lol, thanks for pointing it out.. I was pretty sure that appending a value to as stringng cannot conflict with another mod. Turns out, that another mod can remove the value from the class, and thus make me create an error. I learned an important lesson for modding:

Always check if an object is null. Always, even if it's completly impossible that something can be null... other mods can make the impossible possible.

I fixed the error and uploaded an update, please check it out.
Reima 7 Oct, 2019 @ 8:20am 
Amazing.
Holgast 6 Oct, 2019 @ 10:47pm 
This mod conflicts with RimCities - don't know why. With either one loaded first all cities text is scrambled.
agznai 6 Oct, 2019 @ 7:38pm 
i never knew the 30 days thing, thx
Revolution 4 Oct, 2019 @ 3:37am 
Subbed!
Oniwabanshu 3 Oct, 2019 @ 10:56pm 
I didn't know i needed this.
Thank you!
Kangaroo Salesman 3 Oct, 2019 @ 3:01pm 
Very nice.