Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
At some point I may return to Stellaris, but it's not something on my current radar.
Since I haven't updated this in at least 6mos, there are likely some issues with it. But I just don't have the time to maintain it myself. Apologies, and hopefully someone would like to update it themselves. It's not a lot of files to update, but you have to look at the differences in how things are from Stellaris today as compared to 6mos ago (thereabouts).
Some folks might want to check out Distant Worlds 2. Not quite the same experience as Stellaris - different cuppa - but a hellova game in its own right.
I just started a new game after the last DLC and don't remember exploration cruisers being limited to 1 and am finding it really annoying.
I would have posted this on the main NSC2 page, but didn't see a comment section...
Next time I'm playing w/ NSC I'll update - but too busy IRL.
I have another version of this which has nothing to do with NSC - it's more general purpose - if you're not using NSC.
Better Starbases then have the this one at the bottom of the load order.
However, it is fine for 2.8 - you can safely ignore the warning.
You might be able to reorder things and use both? Might.
I'm not sure if I'd want to - they redo a lot of systems in that mod - something like this would need to be done from scratch (ideas same, but totally different implementation that allows for their systems to work).
But I think I avoided adding that tech in this version of my mod because the NSC folks already had one...
I maybe do a little bit of this today - but generally speaking, I won't have time until the following weekend.
We'll see.
Exactly what sort of mashup will depend on which of these loads first, which second.
You're welcome to play with that and see what you think - but both are going to alter some of the same files - so one one of them will win for some aspects of the resulting game.
With the 2.5 loader - put the one you most want to have control lower down on your list of enabled mods. Last wins in 2.5.
Only mods that ONLY affect superficial things like colors, sounds, pictures.
Anything that alters game play whatsoever is not.
Let me know if you give it a shot.