Garry's Mod

Garry's Mod

INFRA - Structural Damage Decals (Paint Tool)
30 Comments
Adam  [author] 3 Jun, 2022 @ 6:16am 
Nuh, I just hid it.
Pixl 2 Jun, 2022 @ 12:34pm 
i thought this mod was deleted!
AlexySkies 15 Jun, 2021 @ 11:06am 
There's this crumbling concrete structure near where I live, and I always feel the urge to take a picture and mumble; "Someone should get that fixed" It wasn't even intentional lol. Thanks for letting me take this newfound obsession into gmod as well.
kimritzwaarne 7 Jun, 2021 @ 2:25am 
*sees exposed rebar*
*aims camera* *clicks*
"That's not good."
76561199064726682 12 Dec, 2020 @ 7:13am 
ok
Adam  [author] 12 Dec, 2020 @ 6:54am 
As far as I'm aware INFRA dosen't have smashed glass decals.
76561199064726682 12 Dec, 2020 @ 2:53am 
does this contain smashed glass decals?
herron 13 Oct, 2020 @ 7:57am 
100/10
herron 13 Oct, 2020 @ 7:57am 
Holy **** this is High Quality.
Robert 3 Aug, 2020 @ 7:10pm 
Can I use this in sandbox?
Teajai 1 Mar, 2020 @ 11:01am 
Drat, I would've hoped for a more hopeful outcome. Nevertheless, thank you for the answer.
Adam  [author] 1 Mar, 2020 @ 3:54am 
@Teajai Maps that have a shitload of decals won't load if there's more than the bare limit in the paint tool, it's just source that's being unruly I guess. There's no way to make any decal addon compatible.
Teajai 29 Feb, 2020 @ 9:49pm 
I'm doubtful that you'd have an answer for this, but I suppose I'll ask anyway. It appears that mods that affect the paint tool like this one, as well as the other INFRA decal mods, the Black Mesa Gore decal mod, the Customizable Decal mod and the Extended Paint Tool mod seem to be completely incompatible with maps such as Industrial 17, the console suggests that the additional decals are what's crashing the map. Would you perhaps be able to propose some alternative so as to allow the INFRA addons to be compatible with Industrial 17, or is it simply a lost cause?
Failingtomato205 23 Jan, 2020 @ 8:21am 
i was wondering if someone would do this. thank you for making this into a mod for this game. Infra is a great game.
Adam  [author] 1 Jan, 2020 @ 8:56pm 
bruh
Aryan Beast 1 Jan, 2020 @ 11:37am 
bad mod stop being toxic
Adam  [author] 1 Jan, 2020 @ 2:10am 
How so? If you could, provide me with information that suggests this is a "vbad mod" , and I'll try to improve it.
Aryan Beast 31 Dec, 2019 @ 11:32pm 
vbad mod
Adam  [author] 12 Nov, 2019 @ 10:20am 
@BDSM_Alien

One reason I know from my experience as a moderator on multiple BMRPs is that decals can be cleaned up by administration tools ex. ULX and such. If not, then I dunno.
Count Ejacula 12 Nov, 2019 @ 9:42am 
Hi Adam, thanks for the reply, I tried and at some point a popup appears saying that the decals have been successfully removed. It's like periodically doing it during the session and idk how I can turn it off cause I have no addon related to it nor have found a command to toggle this :/ and I'm glad you understood it xD now have some candy corn from Helen the hall monitor.
Adam  [author] 12 Nov, 2019 @ 3:59am 
@BDSM_Alien
First of all, one way to keep decals is to paint them on props, so if you for example mess with the resizer tools and the color tool I'm sure you'll find a way to solve that issue.

Second of all, I understood that Brandon Rogers referance.
Count Ejacula 11 Nov, 2019 @ 10:22pm 
How can I keep the decals ? Cause, they're cleaned automatically... and Grandpa Adam, have some flowers!
Adam  [author] 16 Oct, 2019 @ 8:48am 
@TheGamingTaco
Aye!
tba 16 Oct, 2019 @ 8:47am 
@Adam, I guess
i fixed it. there was some addons interfering with it. it works now since i removed a few unnecessary addons
tba 15 Oct, 2019 @ 4:49pm 
this seems to be your only paint tool addon that works correctly. the other ones show up in the paint tool menu, but they don't show anything when i use them to paint. help @Adam, I guess
Markku Siltanen 11 Oct, 2019 @ 10:17pm 
"This will take more then a new code of paint"
Markku Siltanen 11 Oct, 2019 @ 10:17pm 
"Im pretty sure zat isnt suppost to be like that"
NuclearPotato 10 Oct, 2019 @ 12:59pm 
In that case, I am very excited. Black Mesa has a great many underutilized decals for scenebuilding.
Adam  [author] 10 Oct, 2019 @ 6:02am 
@NuclearPotato

I am burried with tests and other. Will do sooner or later. Fyi, it's on my to-do list.
NuclearPotato 9 Oct, 2019 @ 6:46pm 
Awesome! I've been looking for a mod that does this for quite some time. If possible, could you do the same thing for Black Mesa and it's decals?