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It probably looks less fancy and is just a preference thing but I like abusing the texture, which makes the greys easier to dodge in faster songs:
greyblocks={
mesh = "DoubleLozenge.obj",
shader = "VertexColorUnlitTinted",
texture = "side.png
}
I hope this didn´t sound rude in any way. .____.
I probably won't remove them myself, but if you find the skin script file (in <wherever your Audiosurf 2 installation is>/skins/<some number>/threshold/threshold.lua, you're unfortunately going to have to find <some number> yourself as I'm not privy to it) and find the following line:
texture = "DoubleLozenge.png",
then you can change it to:
texture = "White.png",
and your blocks should then be outline-less. At least until I update the skin, then you'll have to do it again. But, considering my update schedule so far, that's unlikely to be a problem for a while.
And thanks for the kind words, everyone! It feels good to know that people are getting use out of a thing I made. :)
PS: Love the update! :D