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Compatibility upgrade for use of Hexane when the mod Fermenter is also loaded.
Compatibility with Camouflage and Stealth (CAS).
Enables both passive and active camouflage components with the Ghost Gear power armour.
Active camo is nearing release, apologies for any perceived delay. This is as a result of working on the passive camo version soon to be released as a separate standalone mod in conjunction with other author's material.
(btw - dont worry about nearing 50..... theres an Age Pill for that)
https://www.youtube.com/watch?v=fzwFUf5Qr0A
Active camo is functional, in the process of testing and balancing atm.
3) Comparable with Marine armour, slightly better with some of the protection stats, but is range shielded also. It is intentionally faster and has melee bonuses.
4) Same as Marine Armour but with hands and feet also covered. (Layers are middle and shell).
1) It should be fine pretty much anywhere, but as a content mod suggest after the core elements and things like hugslib other library files. For complete satisfaction in case I come across interesting patching elements (haven't so far) you could at least put it after RimPlas. (Subject to what other mods might do to various elements).
2) You can start with it mid-save but it is dependant on RimPlas infrastructure since it uses Advanced materials that also need researching and have a production chain. And for one of the neurotoxin precursors "lead" this has a mined source, so you might be missing this from the player map if it isn't a new game start and don't have compatible deep mining mods that cover this. But there are alternatives precursors provided anyhow, they just might not be as economical. Some are from other mods (compatibility).
- Where in mod order do you suggest adding this one?
- Is it safe to add mid-game, or do you suggest starting new game for it?
- Protection wise, is it better than Marine Armor?
- Regarding adding other armor with it, does it cover skin/middle/or outer layer? Like Marine Armor covers middle and outer so you can still use things like speed skin/fibre skin with it.
Thank you for taking the time to make a mod.
Hexane has been added as an additional neurotoxin precursor.
Improvements to AI for Mechanoids when Haywired, will help with performance.
PDF Notes updated.