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I think this character is awesome as is; a few more frames of animation, a little more focus on the bow, a touch more kill power on charged attacks, & maybe some slight tweaks to the visuals and Kyra could easily be one of the best, really cool character!
Maybe the basic special attack could be charged up to shoot a larger crystal arrow (that deals 4% damage) that shatters into 5 crystal shards (Dealing 2% of damage), giving Kyra a reliable AOE attack?
Maybe the up special could cause a giant crystal to instantly grow underneath her, throwing her upwards and slightly forwards into the air?
Maybe her down air would let her shoot an arrow below her while in mid air, the recoil from the bow lifting her through the air a little bit and keeping her airborne for longer?
There's a ton of stuff you could do with crystals and bows. :P
Exactly. It's just not a good character at the moment.
The spritework is good, but everything else? Well....
The moves that currently feel a bit too plain for me are Jab, UTilt, FSpec, and DSpec.