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Danbrad - There are ways to speed it up - have more envoys attached, certain leader traits etc.
Any chance you would make a stand alone mod just for that functionality?
ChipopHQ - it's not as simple as that really. I wish it was, and in a way that was easy to understand for all players and not cause issues, because we'd be doing all kinds of fun things with empire spawns if it were...
Playing as Borg, i was building traffic controls which look like the highway thingies from vanilla.
What does the Traffic Control do explicitly as the ships seem not to use them? Dp they give system wide effects or do i have to position them close to a jump point?
Deadly_duck - generally the assumption would be no for mod compatibility, but Kate has been keeping a pinned list on our Discord up to date.
Chipop - in the future I might be able to re-open this up again, but my worry is that our empire spawning is very fragile in 4.0 and I don't want players to wonder why Klingons or Romulans aren't appearing if the answer is that their custom empires are taking up those slots.
I can probably up the weightings to be less random at smaller empire counts though... Leave it with me. :)
Ideally though, players would be able to choose in the game start options. I just wish PDS would add this feature.
Maybe post a screen so we can see?
If you've got a good save game with an example that would help a lot too. :)
Just really hope Paradox fix it soon - it prevents vanilla prescripted empires from spawning.
We have to do it this way to avoid an annoying vanilla bug in 4.0.
Are you running any other mods? And could you try moving your user empires file out temporarily.
You could post it as a thread in the discussions section, or on our discord.
[16:04:25][dlc.cpp:337]: Invalid supported_version in file: mod/ugc_1836457943.mod line: 8
[16:04:25][dlc.cpp:337]: Invalid supported_version in file: mod/ugc_1873097578.mod line: 8
[16:04:25][dlc.cpp:337]: Invalid supported_version in file: mod/ugc_1878473679.mod line: 9
[16:04:25][dlc.cpp:337]: Invalid supported_version in file: mod/ugc_1918281610.mod line: 7
[16:04:25][dlc.cpp:337]: Invalid supported_version in file: mod/ugc_1988230377.mod line: 7
[16:04:25][dlc.cpp:337]: Invalid supported_version in file: mod/ugc_2027015321.mod line: 6
[16:04:25][dlc.cpp:337]: Invalid supported_version in file: mod/ugc_2032118923.mod line: 8
There is more but there is a character limit on here.