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I use some loyalty related mods (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1791589850 and .pack file from before workshop was released called "loyalty_easier_mod.pack" so I don't actually know the possibility of your new mod clashing with it.
That being said, I also run Radious with this events mod and so far there has been no issues
@Ishera - It should work on 182, and it is strange you haven't seen any events in 49 turns. That said, if I add priority to them (to make them appear more often) it can cause crashes because some events go beyond what the engine was meant to handle.
I've translated this mode. I'll get off if you don't want to.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1969507912
@invictus - I haven't tested it, but I can't imagine any reason why it wouldn't be.
@Vivec - That's intentional in that it turns you against the tempermental/vengeful character causing the injury. I want this mod to illicit emotional responses to characters of your employ. That said, with only 18 events it's definitely possible to see it too often so I could see how that's frustrating. I changed the timer on it so at most you'd see the event every 60 turns.
@Steven Chou - Liu Dai is involved in some interesting events for sure. There's plenty I'd like to add but each event is time consuming. It should be MTU compatible.
I'm not fluent in Chinese so couldn't upload such a version without it being a Google translate special. Sorry!