American Truck Simulator

American Truck Simulator

Smaller Dead End Barriers
57 Comments
Mr. Hat 12 Nov, 2024 @ 9:42pm 
Nevermind... I got it fixed. Unsubbed and re-subbed to the broken mods in question including yours and now they are working again. I wonder what the heck broke some mods in the first place when there was no update issued by SCS today:denton:
Mr. Hat 12 Nov, 2024 @ 5:37pm 
This mod stopped working out of nowhere today.
geoffccripps 19 May, 2024 @ 1:50pm 
Thanks @VanaheimRanger :steamthumbsup:
VanaheimRanger 19 May, 2024 @ 2:49am 
Still working in 1.50 for anyone wondering.
Rubberduck 68 22 Dec, 2023 @ 4:15pm 
Fine little Mod
xt487tx 30 Aug, 2023 @ 1:33pm 
Thank you for the response!
I to, tried to do some reverse engineering in other mods. But since I'm so new to the idea of modding, I find my older brain melting when I look at the files.
Be nice if the info to do so wasn't so hard to find.
I do wish you the best in your venture to figure this out.
There are three mods that I know of that will remove the invisible walls and the markers, that currently work in game.
If you need links, let me know.

I am going for barrels or poles in the lanes to mark of dead ends. But two possible options.
One option, the barrels or poles have collision, and if you hit one you get fined. This of course would have to have those devices spaced far enough apart to pass between them.
The other option is no collision, and you can pass through them.

The barrels and poles are already an asset within the vanilla files. Just figuring out how to use them for this, is the hassle.
Lec-Z  [author] 22 Aug, 2023 @ 7:18am 
@xt487tx "Would be cool if this could remove the invisible walls, but not the markers"

I have actually been thinking about this too, lately.
I currently dont know enough about it.. I have tried looking at some other mods for reference, but they seem to be broken in the latest patches so not much info to gather there. I suspect its set in the 3D model itself but not sure yet

Will do some more research when i get time, but no promises
xt487tx 22 Aug, 2023 @ 4:09am 
Still working in 1.48.
Great thing to have. Makes those intrusive X's go away.
And these are hard to spot until you get close.
Would be cool if this could remove the invisible walls, but not the markers.
I'm dying for a mod that uses cones/barrels/sticks for these markers instead.
And ones that we can pass thru as an option.
Lec-Z  [author] 7 Jan, 2023 @ 1:46am 
@GT182 after looking into it, its possible that you disabled "show blockers" in the gameplay settings?
GT182 4 Jan, 2023 @ 5:39pm 
I got back into running ATS tonight Lec ,and they're now working. No idea why as I've done nothing with the mod. But at least it's working again. :104:
GT182 3 Jan, 2023 @ 4:03pm 
I've no idea what happened. They don't show until I get real close or run into them. But I guess I can live with that as long as the GPS works. LOL Thanks Lec. And happy New Year.
Lec-Z  [author] 9 Dec, 2022 @ 12:50pm 
@GT182 It seems to be working fine on my end!
Tested both SP and as optional in Convoy with no apparent issues
GT182 7 Dec, 2022 @ 6:40pm 
Lec-Z, it's not working in 1.46.
MarkiiTheWolfu 12 Sep, 2022 @ 2:54pm 
amazing!
Lec-Z  [author] 12 Sep, 2022 @ 10:44am 
Added: optional mod support for convoy 1.45
Lec-Z  [author] 12 Sep, 2022 @ 9:04am 
@IBims1Mark sorry completely missed your comment.
I was unaware of this feature. Will look into optional convoy support asap
MarkiiTheWolfu 9 Aug, 2022 @ 5:10pm 
is it updated to 1.44 and also optional for convoy?
geoffccripps 13 Jul, 2021 @ 5:28pm 
Thank You :steamhappy::steamthumbsup:
Lec-Z  [author] 13 Jul, 2021 @ 4:42pm 
@geoffccripps should work fine with 1.41 :)
geoffccripps 13 Jul, 2021 @ 1:23pm 
Hi There Lec - Z Are We Good To Go With This Great Mod For 1.41 ?
keluvu 4 Apr, 2021 @ 6:06am 
Pacman's cookies for truckers are back and they are great again, this time for version 1.40 (work perfect as it used to do).

Thank you for this must have mod!
Overlord 3 Apr, 2021 @ 8:59am 
Awesome! Thanks :)
Lec-Z  [author] 3 Apr, 2021 @ 8:36am 
@Overlord I do have a ETS2 version on the workshop already :steamthumbsup:
Overlord 3 Apr, 2021 @ 8:20am 
Could you create this mod for ETS2 please? :) If you dont have that game I could publish it and give you all the credits. Thanks.
geoffccripps 2 Apr, 2021 @ 3:03pm 
@Lec - Z Thank You for the update :steamhappy::steamthumbsup:
geoffccripps 2 Apr, 2021 @ 3:01pm 
@Kenny I am soooooo sorry i generally:steamsad: did not see your reply back in Nov so Thank You for that :steamthumbsup:.
Kenny 2 Apr, 2021 @ 9:27am 
@Lec-Z Thank you very much :104: Greetings...
Lec-Z  [author] 2 Apr, 2021 @ 8:24am 
Updated for 1.40
Big Panda 31 Mar, 2021 @ 8:28am 
Needs to be updated....does not light up dots???
Kenny 16 Nov, 2020 @ 10:22am 
@geoffccripps Yes, it works in v1.39 too
geoffccripps 8 Nov, 2020 @ 5:44pm 
Hi There again Lec-Z im hoping your going to say that this version is also good to go on 1.39 ?
Seelenkrank 16 Jul, 2020 @ 6:27am 
Thank you!!! :)
Martha Pepper 15 Jul, 2020 @ 3:14pm 
Just saw the notification, thank you very much Lec-Z :)
Lec-Z  [author] 15 Jul, 2020 @ 3:03pm 
Updated to support 1.38
Seelenkrank 14 Jul, 2020 @ 12:25pm 
not working in 1.38, but now there are absolut no visible barriers :)
but i hope there will be a working update soon.
Martha Pepper 4 Jul, 2020 @ 2:03pm 
Not working in 1.38 unfortunately :(
Zischpeng 19 Jun, 2020 @ 10:37am 
Probably needs an update for 1.38, not working right now in the open beta.
Northwind65 7 May, 2020 @ 1:25pm 
Works on the 1.37 update?
M4rkus911 (GER) 24 Nov, 2019 @ 9:45am 
Nice Work!
keluvu 9 Nov, 2019 @ 7:07am 
Thanks for your work, Lec-Z!
This little mod in my opinion is a "must have". Makes map better!
Fully recommended.
x_CrazyDog_x 9 Nov, 2019 @ 6:32am 
awesome thx very much Lec-Z, i do think this will be needed for ETS2 version once it gets out of beta, knowing scs making small version adjustments with pmg files nearly every update ;)
But yeah this one is error free on my end now again. Again thank you.
Lec-Z  [author] 9 Nov, 2019 @ 6:22am 
@PitbullLoyalty
Thanks! Should be fixed now
x_CrazyDog_x 5 Nov, 2019 @ 4:12am 
ATS 1.36 and getting this error (not gamebreaking) hopefully in time when having time it will be updated.
00:01:01.257 : <WARNING> [model] Model geometry '/model/symbol/dead_end.pmg' has incorrect file version 506d6714 - expected version 506d6715. Converting...
knotsofast 4 Nov, 2019 @ 2:36pm 
Good grief this makes me happy - thanks
Seelenkrank 1 Nov, 2019 @ 9:44am 
nice mod,like it on both games and works without errors :)
Eddie Yantz 25 Oct, 2019 @ 4:06pm 
nice :)
Prambo 18 Oct, 2019 @ 12:27pm 
Looks better than X more like a light
Rojas®™ 17 Oct, 2019 @ 6:58pm 
nice
Daemoon 17 Oct, 2019 @ 8:13am 
:pg_thumb:
narutouzumaki999 16 Oct, 2019 @ 2:59pm 
Nice mod better than dead end x's and directional arrows.