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I do not know why that does not work for you.
I had no problem increasing the sizes of Gor-Rok, Durthu and Grimgor.
Perhaps the difference is that Archaon has a mount option and you need to make sure to increase the size of his mount model as well.
edit: By the way how to go about increasing the size of LL's, Kholek works just fine but if it's Archaon or any humanoid character it doesn't seem to affect them in any way (Variants_tables)
Just so you know, splash_attack_target_size does not determine the size of a units splash attack, but the maximum target size that splash attacks are used against. I can still change it, but it will
NOT increase the size of his splash attacks. Those are determined by his animations.
Source: https://forums.totalwar.com/discussion/189956/seems-to-be-impossible-to-increase-a-units-splash-damage
Cheer alot mate^^ I feel like these stat buffs might give him that lil bit of an extra edge or should i say...,,Mace''?Nyeh heh...also the size...Now thats mah Gor-rok :D
Because of your requests I have created the mod "Bigger and Better Gor-Rok"
Take a look at it, if you want.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1902414636
Gor-rok actually seems quite strong to me, but I will consider it.
No.
I think it may be because he knocks them over all the time instead of hitting them in the face.
Can this be fixed by you?
I think giving him perfect vigour would make him too powerful.
''If the rumours from the north are true, Kholek is abroad once more. Whenever the sky darkens with cloud and thunder rumbles on the horizon, all who know of the legend of the Suneater shiver in fear, for how can mortals stand against a being who has waged war in the name of the Dark Gods since before the dawn of Man?''
Since SFO edits the same tables as this mod, one is always going to override the other.
Which mod overrides which depends on your load order.
If you want my mod to override SFO you need to put it after SFO in the load order.