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Unfortunately it looks like the station needs to be rebuilt for changes to take effect. The D.O.s will not see the meat capability of the station otherwise.
Let me know if all works as expected and thanks again ;)
Path finding, build phases, power passthrough, all looks fine. Only minor graphical difference from trolley bus station is, trolley layout. Vanilla includes branches to stops and turning circle for reversing. (despite vehicles turning on a spot in this game)
It is going to be an easy fix.
But while I am at it, is everything else working as it should with my station? If there is anything, please let me know so I can fix it in 1 go ;)
Ok, many thanks.
Will try to have a look and update over the weekend.
All vanilla stations with factory connections support 21 cargo types, this supports 20. I am not sure if vanilla functionallity changed, I am not aware of any such changes, but vanilla stations do support meat.
Supported cargo types can be displayed in the tooltip that is shown when hovering over a building in a menu.
Thanks for the feedback. Since I am not doing any modding these days and this station was made like 3years ago, I remember that the scripting I used was the exact one as the vanilla cargo station. I don't know if the vanilla cargo station has changed since then.
Can you please do me a favor and try the vanilla cargo station and see if that now supports meat?
If it does I will update this mod. It should function exactly like vanilla one.
That is not actual storage, cargo stations do not support that. What I meant, is adding "new storage" for refrigerated in building editor. Just like you added ir for general cargo and dry bulk.
This is why people are complaining, that the station is unable to work with meat. Stations will never store anything, but they need this fake storage to be able to unload each cargo type. All vanilla stations with factory connections always have: "general cargo" (for both covered hull and open hull), "refrigerated" and "dry bulk".
This is missing the meat "storage" so it is unable to work with it. Would it be possible to add it in a update?
I dunno if its related, but I noticed that DO doesn't seem to work properly meat supply even for sole vanilla buildings. Like a connected cargo station to a freezer building wont obey storage percentages and keep sending trucks. Have you noticed anything else regarding this?
Again, the functionality of my mod is copy/pasted from the standard ingame cargo station. I didn't improve on it or removed anything from it.
If there are limitations within that functionality with DOs then of course it will be carried over to my mod.
It appears I drew my conclusion too fast; your cargo station works perfectly fine in my game too except when I want to transport meat. Not sure whether I am doing something wrong or something is missing in the mod, so I added a link below to a screenshot for clarification.
In the center of the screenshot you can see your 2way cargo station connected to a supermarket. I have set the DO on the left to supply this cargo station with meat. In the menu of the DO however, you can't see any goods or the meat. For comparison I have shown another DO on the right of the screenshot. I use this DO to supply alcohol from your 2way cargo station to several other cargo station (including yours). Here the menu does show all the goods. Can you see what is going wrong?
Link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2105525891
I even had OffTheRailsGaming test the station briefly just now on his game and his response was "It is working fine. He either has something broken in his set up or he's complaining about them taking more than they should, neither of which you can do anything about"
Let me know if this doesn't answer your question please. This is an old mod but has a niche following so I would like to know if it is not working as it should. Thanks.
Could you please update this mod so it works in combination with said distribution offices?
Thanks!
The guys there are very helpful and there may be better and newer ways to do what you want to achieve.
is this something similar to a Converter? Thanks, I'll try. It would be difficult to adjust the wires to the height of your model
Google a program called ninjaripper and you'll see what I mean.
should give the rayon some flair
After making this one I saw that a lot of modders have added many different bus/cargo stops to the workshop.
If there is a variation that you can't already find, let me know and I'll see if I can mod it for you... No promises though!