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frostweave requirement is just "1" instead of 1 shieldbearer corpse.
If it is the creator should make a note that it is called this as it is so different than the Workshop name.
; Winter King's Fangs
+EXCLUDED_WEAPON_TEMPLATES = "MZIceWristBlade_CV"
+EXCLUDED_WEAPON_TEMPLATES = "MZIceWristBlade_MG"
+EXCLUDED_WEAPON_TEMPLATES = "MZIceWristBlade_BM"
+EXCLUDED_WEAPON_TEMPLATES = "MZIceWristBladeLeft_CV"
+EXCLUDED_WEAPON_TEMPLATES = "MZIceWristBladeLeft_MG"
+EXCLUDED_WEAPON_TEMPLATES = "MZIceWristBladeLeft_BM"
does anyone know a fix? or does anyone know the ID of the project for the foundry? i have tried force unlocking it with console commands using pretty much every possible way of writing "bitterfrost protocol" and all possible variations of it. i also tried "MZFrostRounds" and "MZ_Tech_BitterFrost". none have worked.
i really have wanted to play with this for a long time however i don't want to start a new campaign cuz im in too deep. any suggestions?
yes it is
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2262682879
Check Mod Jam's discussion section for details.
AddItem FrostBomb 1
Playing with LWOTC.
https://drive.google.com/open?id=17ur1EOpzp99jpX6g2ESkMtXszSyMbBUE&authuser=axaaaid%40gmail.com&usp=drive_fs
Thanks so much for your amazing work!
The grenade is not equiped by any soldier, i have already tryed to save/reload, go to the world map and get back, nothing.
The inventory prompts a "-" instead of a "1" for the grenade entry's quantity.
Might it be a conlict with "Buildable Hunter Weapon Redux"?
FrostDroidShield_M2_Autopistol
FrostDroidShield_M3_Autopistol
Shrike Assault Rifle does have tactical text but no description
I'm using chimera perks and classes, which conflict with some of your other mods but I don't think this should be relevant
which ones, specifically?