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Second, your planet throws a warning that I've seen in a few other custom planets, and I'm hoping you can shed light onto what it means.
Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/SD_54
What little research I've done hasn't yielded much in the way of solid, verifiable answers that don't eventual boil down to: "Something changed in DX11". But since your planet is quite new it brings the question back to my memory. Does this step actual incur a performance hit? If so, is there something that can be done, either on your side or mine?
Thanks for your patience.