Crusader Kings II

Crusader Kings II

Cities of Wonders
288 Comments
Freeasabird🕊 25 Jan @ 3:00am 
"Kurthakon the creator of this mod has passed away in real life."

Whoa...Brutal :/
zorro 1 Oct, 2024 @ 12:08pm 
Thank you very much for continuing to update the mod, now I will not have to build the palace and the wall in different provinces of my capital London, Rome, Constantinople And another question, what are all the counties with their wonders?
SqueakyDiversity 27 Jun, 2024 @ 3:37pm 
@Ecthelion75 really late but did you ever manage to figure it out?
Quintus_Fontane 25 May, 2024 @ 9:29am 
Rest well in the after, Kurthakon. Thank you for your very fine work.
PokeMageTech - ProNetNeutrality 25 Jan, 2024 @ 8:36am 
@petdoc1991 Sadly the mod author passed away some time in 2020 or 2021. From COW2 on CK3's steam page:

Kurthakon the creator of this mod has passed away in real life.
To honor his memory please continue his legacy and please credit him, from his sister.

Based off of that, as long as you give credit, I think nobody will mind.
Dewey 30 Nov, 2023 @ 10:12pm 
RIP King Kurthakon, King of the Andals, the Rhoynar, and the First Men, Lord of the Seven Kingdoms, and Protector of the Realm:cs_axe:
Ecthelion75 4 Nov, 2023 @ 8:17pm 
How can I remove the limit for custom wonder cities?
petdoc1991 2 Nov, 2023 @ 9:03pm 
Hello! I really like your mod and was wondering if I could use some of the assets from this mod? I would like to use some of it in my earth mod ( umbra sphera). Please let me know when you can.
Nolazc 18 Oct, 2023 @ 7:14am 
You sound like a great sister, may your brother rest well.
G.Byzzie 30 Jul, 2023 @ 2:06am 
thanks for the mod my dude, definitely one of the mods you'd have to have in your campaigns. RIP o7
Stormageddon 9 Jul, 2023 @ 2:48am 
o7 Definitely a great mod! RIP
Joey 16 Jun, 2023 @ 6:05pm 
Dang, rest in peace.
Chay 3 Jun, 2023 @ 3:38pm 
didnt add the mod but here for an F o7
Treyyyyyyyy 14 May, 2023 @ 5:03pm 
guzungas at least be respectful man.
Pittacus Vittuleinen 21 Apr, 2023 @ 12:05am 
what a stupid communist you are @Guzungas waste of sperm
n1cotine 9 Feb, 2023 @ 3:35pm 
@Guzungas wtf is wrong with you man? Just say condolonces and move on, or dont say anything. Such a lack of sympathy..
Guzungas 9 Feb, 2023 @ 3:27pm 
ahh yes my brother died, allow me to update people about that on a mod page that i likely had no idea existed lol. people seek affirmation in the weirdest ways
GabWinter 1 Feb, 2023 @ 3:02pm 
RIP
devil040807 13 Nov, 2022 @ 5:18am 
Metal gear 4 end music playes in my head. Good bye soldier :VSnake:
Аргокон Эстейл 20 Oct, 2022 @ 8:05am 
F
Northstar1989 3 Sep, 2022 @ 8:33am 
I don't do console commands (to avoid the temptation to cheat blatantly).

So if anyone who does could just build a Great Work, add a couple Generic features (like Road Tolls or Hypocausts), and tell me what happens to those features when you use the right-click option to upgrade a Great Work into a City of Wonders, I'd greatly appreciate it!
BotPuncher156 30 Aug, 2022 @ 8:02pm 
Rest in peace
Northstar1989 21 Aug, 2022 @ 2:14am 
(Part 3)

So, where are the generic features (I didn't see them on the COW upgrades list) and what happens to them if you upgrade a wonder with them into a COW?

We should, logically (and for balance reasons) be able to build at least one extra set of generic features for each district. Otherwise, what's the point of having "districts" vs. "upgrades" (if you can only build one of each, and they compete for slots, essentially only as good as four fully-upgraded wonders in one 36-slot historical COW)? Also, the generic features were clearly in the base game partially to represent that, while certain wonders didn't specialized in something, they could still provide it (the bonuses to taxes from Road Tolls or the opinion from murals applied to nearly all wonders, for instance).
Northstar1989 21 Aug, 2022 @ 2:13am 
(Part 2)

The base benefits of a wonder are usually small compared to those from the features (which were cheaper and faster, so you'd have many more than actual wonders), and since a City of Wonders doesn't provide the direct benefits of an actual wonder, many players would build one from an existing wonder: which might already have some generic features/upgrades.

(See Part 3)
Northstar1989 21 Aug, 2022 @ 2:12am 
How exactly do the districts vs. upgrades work? Particularly the generic upgrades?

I understand a City of Wonders gets up to 40 "slots" (a lvl 4 wonder gets 8,), and the wonder-specific features (such as Bells for the Grand Cathedral) seem somehow tied to building the related districts. Am I right so far?

But many of the "best" upgrades/features for vanilla wonders have always been ones that can be built on nearly any wonder (there were exemptions: no Historical Murals on Great Walls, for instance). Road Tolls, Historical Murals, and the Watchtower Network in particular.

Further, many of these were also quite historically important/prestigioys/recognized- the Historical Murals of the Hagia Sophia, the Heating Pipes of some of the great Roman palaces (which can be recreated, sort of, by adding them to your own palaces), and road tolls near the Masoleum of Halicarnassus come to mind in particular..

(see Part 2)
cedricdepierrefeu99 20 May, 2022 @ 3:44am 
I turned the optional COW's rules on halfway through a game by editing the save file, however, when I turn create a COW over Rome I just get the default COW. Does anyone know how to fix this?
LannyofMars 7 May, 2022 @ 7:54pm 
Is this compatible with After the End: Fan Fork?
Si O'son 5 May, 2022 @ 7:47pm 
Rest in peace
GoonManJones 26 Apr, 2022 @ 2:30pm 
Rest in peace, Kurthakon. Your work inspired me and others. May you have eternal happiness.
Zagreus 18 Apr, 2022 @ 7:58am 
Rest in Peace great builder
fatpancake23 4 Apr, 2022 @ 6:55pm 
May he find rest in a metropolis of wonders, where he shall forever be in peace.
Lorian 16 Mar, 2022 @ 10:29pm 
Rest in Peace friend
slow worm 26 Jan, 2022 @ 2:05pm 
RIP mate, god speed
iraklionaurelius 23 Jan, 2022 @ 11:11pm 
Rest in peace. COW is wonderful
Soldier of Light 16 Jan, 2022 @ 4:51pm 
Rip rest in peace
mohzamba 5 Jan, 2022 @ 11:59am 
RIP
TheLonesomeGhost 1 Jan, 2022 @ 5:49am 
"Dad, why is my name Kurthakon?" My newborn child asked me after we strode through the streets of the grand city I had built up.
"Well son, Kurthakon was a man that allowed us to do all this." I answered, waving my hands around with pride. "It is thanks to him that we have what we have. Never forget that."
Rest in piece.
Bubbah Black 27 Dec, 2021 @ 9:02am 
Rest in Peace.
Riekopo 18 Dec, 2021 @ 8:12pm 
Is it possible for someone to make a new version of this and continue his work?
OSST 6 Dec, 2021 @ 3:45pm 
RIP
Ger4og 2 Dec, 2021 @ 10:16am 
Rest in peace
𝔍𝔬𝔥𝔫𝔰𝔬𝔫 27 Nov, 2021 @ 5:12am 
Rest in peace
Hunter Passler Bates 17 Nov, 2021 @ 11:06am 
Rest in Peace, your works were good
Jberk 14 Nov, 2021 @ 8:49pm 
Rest in peace, you may be gone but your memory lives on
Thanatiflora 5 Nov, 2021 @ 1:45pm 
Rest in peace. Good mod tho.
josephrandomacc 30 Oct, 2021 @ 11:24am 
Rest in peace.
Raksaнутый 3 Sep, 2021 @ 4:12am 
Rest in peace
Skriptoff 31 Aug, 2021 @ 2:33pm 
Rest in peace
ScottimusMaximus 15 Aug, 2021 @ 1:45pm 
Rest easy.
Imperial 28 Jul, 2021 @ 11:31pm 
Rest in peace.