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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2209261976
Hope this helps anyone!
If someone else wants to update and reupload, I only ask that you link it here so that people can find it. The full source is available at the Github link, and updating mods from 1.1 to 1.2 shouldn't take much.
Update, Antinium can meditate at anima trees
@tarknight-- Right now I suspect the backstories don't count, I'll have to look at that when I rotate back around to this mod
@tarknight it is not right now but it would be indeed very cool. I dunno if the author here has the dlc or if it would make the mod require it however
@Zylleon I got 5 antinium and 7 other colonists how do I get a queen?
What i miss in this mod is the option of the queen to lay eggs or larvae which needs to be feeded and then grow into new Antinium.
If some of the wives have the queen backstory, traits, hediff, or comp, or if there are non-queen female antinium, that could screw it up. Tbh the code in this mod is kind of terrible on the back end.
That shouldn't be able to happen, unless you used another mod to give your male antinium the queen trait or backstory.
The young ant queens should have a special body graphic so they don't look weird without heads, I'll double check that
Oh, and you need to check the young ant queens. They have below age 13 no head just eating and running torsos.
Don't worry, there's an update in progress.
What about Aberrations and Hive Queens? Were people seeing these events happen at all? Too often, not often enough?
Upgrading to 1.1 will require some changes, not just updating the code. I want to know which things to try to keep as-is, and which things to adjust or drop