Garry's Mod

Garry's Mod

[DRC] Combine Flamethrower
49 Comments
Excellent Epsilon 22 Nov, 2024 @ 11:51am 
the immolator exists btw
mahnenvulf 6 Aug, 2024 @ 8:19pm 
Your lore is not cringy :bms_headcrab:
Wiixle 7 Sep, 2023 @ 4:56pm 
aww why do i have to get vfire
The Other Honored One 27 Aug, 2023 @ 3:43am 
For me the sound effect keeps playing on loop, everything else works fine though.
76561199405626996 4 Jul, 2023 @ 4:54pm 
inmolator
Kasane Teto 24 Mar, 2023 @ 6:59pm 
this gun are not compatible whit mmod (sorry me inglish)
Screamin' Steve! 21 Mar, 2023 @ 3:09pm 
@beetlebug_11
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░░░░░░░▄▄▐▌▄▄░░░ BOB LIVES
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beetlebug_11 4 Nov, 2022 @ 9:47pm 
@Houdini
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
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HE IS DEAD
9 Oct, 2022 @ 3:22pm 
Also the SWEP itself is broken, sfx on loop, no fire and no further response after LMB
3 Oct, 2022 @ 8:08pm 
Custom model broken/missing, if anyone has this working can anyone tell me what model is required for this?
Arukins 5 Sep, 2022 @ 9:50am 
Would you mind if this was utilised to convert a Combine Weapon Pack to ARCCW?
It would be uploaded as it's own model, but Credit of course would goto yourself.
Thanks
Eclipse 28 Aug, 2022 @ 9:16am 
Compatibility without vfire?
redisdead 26 Aug, 2022 @ 5:07am 
this crucifixion of gman finna be fire
cottoh 15 Aug, 2022 @ 7:23pm 
btw when i got tfa base on it works
cottoh 15 Aug, 2022 @ 7:22pm 
how do i get ammo for it
Houdini 15 May, 2022 @ 3:28am 
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
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▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP!
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seabazian 11 Jan, 2022 @ 5:18pm 
do they perhaps use this for xen cleanup?
cheeseburgerboy15 26 Nov, 2021 @ 6:03pm 
COMBINE PYRO GAMING
ARZIAC 6 Oct, 2021 @ 2:37pm 
Yeah the viewmodel in first person doesn't work correctly
Amneiya 17 Sep, 2021 @ 12:26pm 
sound loops

npc errors on rebels

model in first person is physgun

am i missing something i got vfire and draconic
Armenian 6 Sep, 2021 @ 8:16am 
the flamethrower points up
steveblowjobs671games 23 Aug, 2021 @ 10:50pm 
"you cant add tis ammo type youll break your battery powerd weapon" fix this
ArcherTheGrey 4 Jun, 2021 @ 12:19pm 
i keep getting a looping error " you cant add tis ammo type youll break your battery powerd weapon" please look into this this thing is one of a kind i love the lore and looks of it
gposs 27 May, 2021 @ 11:50am 
the fire sound gets looped even went i kill myself
Vuthakral  [author] 13 Jul, 2020 @ 8:23pm 
The model is an amalgamation of a few custom bits I made along with a bunch of custom models Impulse did for a Half-Life 2 mod some years back that never went anywhere.
Pyromaniax 13 Jul, 2020 @ 8:59am 
Is the model yours?
Vuthakral  [author] 6 Jul, 2020 @ 9:31am 
Draconic cateogry.

Looping sound is currently a little bugged, but will be fixed in the next update of the weapon base.
dinky 6 Jul, 2020 @ 9:01am 
I have everything else installed.
dinky 6 Jul, 2020 @ 9:00am 
I'm not saying any of this is terrible, I'm just asking: Why can't I find the weapon, but I can give it to NPCs?
Vuthakral  [author] 13 Jun, 2020 @ 5:34pm 
they shouldn't, I'll take a look into it later. I haven't touched any of the vFire implementation to the weapon base since making this SWEP.
>KB> >KEKSQUAD 13 Jun, 2020 @ 4:59pm 
Hey so I noticed players get burned whenever they use the flamethrower
Vuthakral  [author] 8 Jun, 2020 @ 7:27am 
ok
Shogun 8 Jun, 2020 @ 7:15am 
This is total ass
LittlePleb 15 May, 2020 @ 7:47am 
Oh, thank you!
Vuthakral  [author] 15 May, 2020 @ 7:17am 
Use an addon such as Extended Properties to switch NPC weapons, or similar toolgun addons.
LittlePleb 15 May, 2020 @ 7:05am 
How do you equip NPCs with this? I can't find it in the NPC weapon menu.
Maple 26 Mar, 2020 @ 3:35pm 
Looks like a shotgun.
Discount 12 Nov, 2019 @ 8:46am 
Okay, thanks.
Vuthakral  [author] 10 Nov, 2019 @ 8:17am 
The only thing this could be caused by is if you have a modified version of the gmod physgun in your game. The viewmodel is just a script-modified version of the physgun to make it look like it's holding the flamethrower.
Discount 10 Nov, 2019 @ 2:00am 
Yeah, sorry about that.


The whole model is sticking upwards instead of being placed into my hands. It seems like some sort of model glitch.
Vuthakral  [author] 9 Nov, 2019 @ 8:21pm 
You're going to have to be more specific.
Discount 9 Nov, 2019 @ 1:57pm 
The Flamethrower is glitched for me. Any advice?

I've installed the Required Addons.
pixel0poprocks!!! 2 Nov, 2019 @ 9:37am 
"mmmmm Now we're cooking with gas!"
Vuthakral  [author] 27 Oct, 2019 @ 7:43am 
I currently don't have code to add DSB weapons to the NPC weapon overrides. You could however use the addon "Extended Properties" to change an NPC's weapon from the context menu.
Orksy 27 Oct, 2019 @ 5:08am 
I can find it in the player weapons tab but I can't seem to find this in npc weapons override, and I've checked through it several time looking for all the mentioned identifiers. Any suggestions?
Pyri 20 Oct, 2019 @ 4:14pm 
This is a very nice flamethrower. Spot on amazing!
Boy Impregnator 20 Oct, 2019 @ 4:37am 
Hans, bring me the flammenwerfer
Vuthakral  [author] 19 Oct, 2019 @ 3:41pm 
I do have ideas for my swep base (the one this swep is based on) later on down the line to create some non-vfire projectile stuff. I have a projectile base entity which I'm looking to expand as much as possible to let people make any kind of projectile they'd ever want/need by only having to enter a few string and integer values.
Matsilagi 18 Oct, 2019 @ 11:14pm 
Amazing swep, but would be even better if you reused the Cremator concept of launching acid.
Btw, any possibility of having a non-vfire version? Those aside , the model looks amazing, and the swep is super well-done.