Arma 3
NATO UNIT OVERHAUL MX REPLACED
29 Comments
B2TheW  [author] 15 Aug, 2023 @ 1:49pm 
I would just try using this mod and its dependices in the editor first
Reticuli 15 Aug, 2023 @ 11:33am 
Scenarios aren't getting their guns changed. Weird, because I'm now using 1/3 fewer mods than before.
B2TheW  [author] 14 Aug, 2023 @ 4:56pm 
@Reticuli what is happening?
Reticuli 13 Aug, 2023 @ 3:45pm 
Damn. I can't get this to work anymore.
B2TheW  [author] 2 Mar, 2022 @ 4:17pm 
@JuicyFruit could be all sorts of issues on their machine and or mission file etc etc
JuicyFruit 1 Mar, 2022 @ 11:18pm 
i have another issue where someone in multiplayer can't load in for some reason, they are stuck on the "Loading Altis" screen
B2TheW  [author] 1 Mar, 2022 @ 7:52am 
it will work without it just get the ACE error
JuicyFruit 26 Feb, 2022 @ 10:43pm 
is there anyway you can remove the ace dependency that starts without errors?
B2TheW  [author] 6 Nov, 2021 @ 8:52am 
It probably work
John 4 Nov, 2021 @ 12:07am 
Could I use this without ace?
bravo1charlie 15 Jun, 2020 @ 3:15pm 
Yeah trying to figure it out. Only happens on the editor, configs are fine on missions.
B2TheW  [author] 15 Jun, 2020 @ 12:59pm 
Sounds like conflicting configs
bravo1charlie 15 Jun, 2020 @ 10:27am 
Yeah but I tested it and AI had ammo issues and did not have first aid to heal themselves. So I made my own config with Alive orbat, but now a few units from other mods (like Aegis' NATO(UK) are being replaced by NATO (US)) so I got to fix that. Any advice?
B2TheW  [author] 14 Jun, 2020 @ 3:28pm 
This should be compatible with ACE, but the units have basic ACE loadout
bravo1charlie 13 Jun, 2020 @ 2:15pm 
I really wish there was a non ACE version of this, so I can use on the Campaign.
Black-Jack 17 May, 2020 @ 10:33am 
Hey OP, how do you create addons for replacement gear? I kinda want to do something similar to this mod but with my own personal twist. I don't suppose you're taking on any students to teach how to mod, are ya?
B2TheW  [author] 15 May, 2020 @ 4:42pm 
Thanks yeah the woodland cammo is just bad unless RHS or somthing like that
Black-Jack 14 May, 2020 @ 3:47am 
either way, I really like this mod. Does everything that I would have liked to see in the base game. Would be cool just to have different camo' as well
Uhhh Kyle 13 May, 2020 @ 7:25pm 
I'm not gonna tell you what to do but to add in pacific units wouldn't actually add any dependencies because the mod already requires Apex since it makes use of the SPAR.
B2TheW  [author] 13 May, 2020 @ 7:14pm 
I didnt like the Pacific uniforms that Bohemia came out with so probaly not as the intent of this mod was to be very light and not have a ton of dependencies
Black-Jack 13 May, 2020 @ 7:06pm 
Plans to update for Pacific and maybe woodland?
B2TheW  [author] 18 Feb, 2020 @ 4:38pm 
@Thicc yeah this was done before the Pacific units.
SpartanViperz 17 Feb, 2020 @ 6:39am 
@Thicc Girafe most likely because I hadn’t done the initial Pacific units for the normal mod before this mod was made and it hasn’t been updated since then.
Uhhh Kyle 16 Feb, 2020 @ 8:43pm 
Pacific units have become regular NATO with this
SpartanViperz 20 Oct, 2019 @ 9:54pm 
oh yeah FYI each soldier only has about 3 mags and have no first aid kits so can't heal, maybe because I'm not using ACE but thought you should know anyway
B2TheW  [author] 20 Oct, 2019 @ 4:00pm 
@NorYa you can use them without ACE, but you will get an error message, but it can be ignored I just created all the loadouts with ACE medical
NorYa 20 Oct, 2019 @ 2:54am 
Great replacer but why is ace a requirement?
B2TheW  [author] 19 Oct, 2019 @ 9:15pm 
Thanks!
SpartanViperz 19 Oct, 2019 @ 5:38pm 
Awesome work :D