RimWorld

RimWorld

Risk of Rain: UES Contact Light Armory
63 Comments
S-Tier Bussy 1 Feb, 2024 @ 2:18am 
is there an update or reupload anywhere?
S-Tier Bussy 11 Nov, 2023 @ 2:59am 
rip
The Bold Attack 29 Aug, 2020 @ 8:46pm 
WE NEED A FULL FLEDGED RISK OF RAIN 1 / 2 MOD THAT ADD EVERYTHING. plz :)
Lotus Elise 8 Jun, 2020 @ 3:37am 
Looks pretty sweet.
PremierVader 29 Mar, 2020 @ 12:30am 
I am enjoying the hell out of Risk of Rain 2 recently but can you please tell me when this mod will be updated to 1.1?
Mlie 24 Mar, 2020 @ 12:30pm 
Made an update of this for RimWorld 1.1
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2034079111
Hope this helps anyone!
5katz 16 Mar, 2020 @ 1:13pm 
this mod seems to work without issue, but i wouldnt put my money on it being 100% error-free
5katz 14 Mar, 2020 @ 6:37am 
an update to 1.1 would be amazing, these armours are severely missed by my work and fightforces :)
Kestral B Layout 10 Mar, 2020 @ 2:11pm 
plz 1.1
Fuyu Yuki 26 Feb, 2020 @ 12:29pm 
Hi I'd appreciate an update too. This was a great mod.
ShadyBhaz 24 Feb, 2020 @ 7:00pm 
Hi author, could you kindly consider updating this mod? Thank you, big fan!
Dennis 14 Feb, 2020 @ 9:01am 
@Pooler I saw your comment from the 15th november and in my game the armor is also outer and outer layer even tho im not using CE at all, probably a bug.
Edgy1Dragon 5 Feb, 2020 @ 7:12am 
Enforcer helm looks a bit shifted to left. Would be great if you could fix it.
Great mod btw
Renee 18 Jan, 2020 @ 9:58pm 
Anybody know how compatible this is with Multiplayer? Will send bobs for reply
Flunk 11 Jan, 2020 @ 2:37pm 
I gotta say I love how you came up with unique stats for every suit, they look awesome too
Kraotik 7 Jan, 2020 @ 8:31pm 
Well, screw Rimworld, i am going to play risk of rain now
Pooler  [author] 28 Dec, 2019 @ 2:24pm 
@vorlagen sorry for the late response. that is strange, due to what you've mentioned about other textures being able to show up. I don't think it's a layering issue either but it could also be a mod conflict with something that modifies how pawns wear armor (CE, any mods that add additional layers to what pawns can wear). Might want to try putting this mod lower on the mod list

@Rosa :sgsmile:

@Chewed might release it soon
ChewedPencil 25 Dec, 2019 @ 12:11am 
I would KILL to get a weapon mod to go along with this
Hazel Eats Ants 17 Dec, 2019 @ 12:13pm 
I fucking love risk of rain
AbD 16 Dec, 2019 @ 6:15pm 
im having a issue with helmets not showing up when pawns are wearing them, some do some dont. its in there invertory, they get the stats, just not showing up on the pawn its self. and odd thing is some of them show up, like of the same type, say the conscrip, some wearing them will show them wearing them and outhers will show no helmet.
Pooler  [author] 15 Nov, 2019 @ 1:44pm 
I see, the layers are like that though because CE 1.5 has categorized power armor as an outer only layer in which you can put in middle layers

unless they changed it in 1.6, I will look into it
Nimrod 15 Nov, 2019 @ 9:23am 
I am on CE Fast Track 1.6+ patch (if that matters) btw
Nimrod 15 Nov, 2019 @ 9:22am 
Hey there! Great Mod, great Power Armors.
I noticed they cover layer "outer and outer" - I think that should be "outer and middle" - that would be more "realistic" if you can call it that - as of now you can wear obscene combinations of armor and power armor ;D cheers!
Pooler  [author] 12 Nov, 2019 @ 7:43pm 
np, sorry it took long :sgsmile:
High Tech Potato 12 Nov, 2019 @ 7:02pm 
Thank you for the quick CE patch <3
Pooler  [author] 1 Nov, 2019 @ 8:05pm 
Yep, thing is there's still people using 1.5 and separating the patch might not be preferred by some people so I'm trying to make settings for it right now (unless people won't flip out when I remove the integrated CE patch which I doubt)

If I update the patch to 1.6 right now, the armor stats will be dramatically increased because of the new scaling and that won't be fun for some people
High Tech Potato 1 Nov, 2019 @ 8:00pm 
Heads up, CE has been updated to 1.6 and looks like they have a new armor model. No errors on game loading tho.
Pooler  [author] 31 Oct, 2019 @ 9:16pm 
Glad to hear that, I pretty much play with CE always on these days so a patch is one of my priorities
PremierVader 31 Oct, 2019 @ 8:50pm 
Welp ive tried the mod out with Combat Extended and ive gotta say its just great! I find it very useful that there is built in compatibility with Combat Extended.
Lone Wolf 31 Oct, 2019 @ 12:37pm 
This mod is amazing and i can't wait for the next update for it!
dull 25 Oct, 2019 @ 5:47am 
i love this mod
TripleHelix935 24 Oct, 2019 @ 7:57pm 
NICE
Pooler  [author] 24 Oct, 2019 @ 12:45pm 
not really, I was considering having the robots on but they were just mechanoids and not really something you can use unless you have the What The Hack mod
Hope#1243 24 Oct, 2019 @ 7:49am 
Do you plan to make HAN-D?
Xiska 23 Oct, 2019 @ 8:28am 
When the loader comes out im gonna have fun punching people alot
Pooler  [author] 22 Oct, 2019 @ 1:32pm 
yep, it's being worked on right now along with artificer and bandit
SparraNova 22 Oct, 2019 @ 1:29pm 
Would it be possible to make a loader suit?

I desire to punch Mechanoids.
Pooler  [author] 22 Oct, 2019 @ 1:16pm 
@GreyHairWaifu I worked around the balancing based on how difficult they are to make, though I agree that Huntress might need a few tweaks
Might actually have to make weapons now since people have been asking for it

@Wolski the thumbnail was pretty rushed and I felt that it will need an improvement eventually (I'm kind of slow and have other projects to do so that might not even happen :lunar2019piginablanket: )
OfGreyHairWaifu 22 Oct, 2019 @ 11:51am 
This looks incredible, the bonuses are fitting (yet not that balanced. Huntress's stuff is not that good, you could bump up the accuracy on the Sniper one and move the rof to the huntress one), the page and presentation look great. Now I want weapons, tho.
Wolski 22 Oct, 2019 @ 12:03am 
What do you mean by "better thumbnail"?! The thumbnail is already amazing!
Oskar Potocki 21 Oct, 2019 @ 4:39pm 
Absolutely fantastic presentation of amazing quality content. Excellent.
Pooler  [author] 21 Oct, 2019 @ 3:33pm 
yep
Pooler  [author] 21 Oct, 2019 @ 1:11pm 
@Igor the mods I share are non-profit and only aim to show support for the things I love :sgsmile:

@PremierVader they are locked by power armor research, put it after CE:FT and yes they increase bulk among other CE exclusive stats

@Mr. Marol maybe
MisterIgor 21 Oct, 2019 @ 12:59pm 
are you sure you can link those store links in here?
PremierVader 21 Oct, 2019 @ 11:21am 
Awesome mod man cant wait to try it, just a few questions:
1. Can they be used early or are they also locked by power armor research?
2. For CE:FT do I put this mod before or after that mod and do the armors also increase bulk capacity?
3. Can I add this mid game?
Anyways thanks a ton man and once again great mod!
Marol 21 Oct, 2019 @ 7:37am 
can we get some weapons, b0ss?
Red1 21 Oct, 2019 @ 7:28am 
Great art style very high quality. I think its great that it meshes so well with vanilla Rimworld as well as the "Vanilla" Rimworld mods. Oskar does (awesome) art for Ludeon so suggesting you need to credit him is tantamount to suggesting you need to credit Tynan Sylvester.
Nox 21 Oct, 2019 @ 5:23am 
dont use imgur ffs.
Dradistic 21 Oct, 2019 @ 4:29am 
"Huntress' Armor" Well, if its the same as it is in Risk of Rain, everyone should have 20 shooting.
JabZ 21 Oct, 2019 @ 2:09am 
As a huge fan of both games i absolutely love this!