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If you want a map with a bridge, try this one.
I don't have the assets still cached on my machine. I don't have plans to fix this map either, but I may remake it in the future to my new quality standard.
On the sidebar, or with F8, you can pull up the Gizmo tool which lets you move or rotate objects on any axis. That's what I used to position the rocks and bridge, and I use it extensively all throughout the map.
I'd be happy to link some of the great assets that made this possible. Which of the assets in particular are you asking about?
Then to use it in my games I'll use persistence to load it in. I know One World exists but there's some quirks about it that I'm not a huge fan of. I'd rather use the persistant/additive load tricks.
Thanks for bringing that to my attention. I don’t use the table myself, and I put a lot of verticality into my maps. I’m going to set up maps in the future to have a minimum height that’s in line with the table, so players can have that functionality if they need. On the topic of raising everything manually: it might be an impossible workload! Have you tried using a custom table object and positioning it a little lower than the default table?