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If you want a horde only version of the other mod, why ask me ? Doesn't make lots of sense.
There's a l4d2 only mod specifically for that reason you know ?
I'd argue those music give more of a horror/despair kind of feel but hey, agree to disagree I guess.
Can't argue that this mod's not my best by far, sound design's an actual skil set and all that.
I don't have the coding skills to make a mod that changes the music system (I don't even know if that's possible) so all I can do is replace tracks and make do with how the game works.
The game only accepts very specific file duration and anything different, by even a tenth of a second will cause problems.
And there's a l4d2 only mod if you'd prefer.
Should be fine now.
Sorry for that one, I'll see what I can do.
Otherwise I have no clue : /
Althrough, the shrieks of pain are usually somewhat high pitched no ?
I'll ask around, hopefully it's something I can fix.
Dumb question, but your are sure you don't have any other mods that replace horde music, or a bunch of musics that could include horde-adjacent musics ? (like the terror theme for the commons ?)
Through, maybe you should try making the loop directly the gitar riff itself rather than leading up to it ? Or pick a specific part of the guitar riff that works in a loop ?
The horde system works by looping the different drums somewhat randomly (I think some follow each other, like 01b, 01c, and so on, but I'm not 100% sure). Also you need to be prepared for the one music to be looped several times in a row. If it doesn't sound nice then, it might be a pain to listen to.
What I did for some of the musics was to make loops that work on their own but also follow each other up. Still, that's 3 loops of around 5 seconds I think ?
Didn't mean to come off as harsh or a killjoy, it's just that with all the work it took to have this mod sort of work, I don't see myself changing anything now (save for bugfixing, if I find a way to get rid of the screeching for good)
I get it, there's a lot of cool stuff in this ost the could be in the mod in theory, but in practice the music needs to be a very short and specific duration and can be played before or after pretty much anything (save a couple of rare exeptions).
Basically my main horde music mod now. Thanks a lot m8!
@Mr Heisenberg Cat Can't do, l4d1 have a very restricted set of musics, and all musics are very short loops. That also play during the passing finale, overlapping the l4d2 sounds.
There's just not as many tracks to work with, so I had to make choices.
I give 5 scissors out of 5
If you can pinpoint the music, maybe I can double check it ? I've been struggling with this bug for so damn long ; _ ; )
Glad to see it being ported over, even if it does have some occasional issues.
In most cases, the tracks are names in a way that makes the order somewhat obvious ( drums + number + letter, giving for example drums03a, followed by drums03b, drums03c, and so on)
But other than that order, the tracks are chosen at random, and sometimes the order of letters and numbers isn't respected by the game, so each track needs to work well on it's own.
@Vertocohmo thanks ! Welp I don't do much audio mods since my skills are mostly visual related, but I'll try to finish my cry of fear audio cues mod, that could be fun : D
Technically what I do best would be more twisted haha (which would be in the works after I finish a current project)