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The inner wall textures I am talking about are the brick ones. Your screenshot of the room with the skull enemy, replacing Mr. Eye in the original shows them. Try to use the clamp or mirror function on Adress Y in the textures properties. No need to do any changes to the model itself.
Also some of the inner wall textures need to be clamped or mirrored, since the fade to black suddenly gets interrupted by the upper border of the same texture again.
The mod needs to be recompiled by the mod creator.
The mod has been temporarily disabled until a new update for it is released. Please restart the game.
Failed to load package 'BBH'
:(