Stellaris

Stellaris

No Megastructure Limits
163 Comments
vofademp 20 Jun @ 9:22am 
is there a way to remove the number limit of deep space citadels in one system?
Nuke1st  [author] 2 May @ 10:14pm 
@Alice in the Motherland - not without editing AI behaviours. The issue is that you start making it a non-level playing field when you don't impact their preferences
Alice in the Motherland 30 Apr @ 8:26am 
Hello, is there anyway to somewhat limit the AI from building arc furnaces and dyson swarms everywhere?
Nuke1st  [author] 8 Dec, 2024 @ 1:14pm 
@Xandras89 - This was a feature of NML Extended. I discontinued the mod as I do not have the time to maintain it with each update and check for functionality. I have less free time than I did when I made most of my modifications for Stellaris back in 2019 due to work etc.
Xandras89 8 Dec, 2024 @ 7:48am 
Have you any plan to remove the limit for megastructures in one system?
Nuke1st  [author] 24 Nov, 2024 @ 12:29am 
Hello all, NML has been updated and the behaviour corrected.
Tidakriger 22 Nov, 2024 @ 12:02pm 
RIP mod
{S}podod 10 Nov, 2024 @ 2:25am 
is this still usable in 3.14 update?
Nuke1st  [author] 18 Oct, 2024 @ 2:04pm 
Hello all, I'm investigating the behaviour that causes you to be unable to upgrade other dyson spheres. I should have a patch soon.
Mr A 7 Oct, 2024 @ 5:18am 
Whatever version you download from this page when you subscribe.
ScootaCross 6 Oct, 2024 @ 11:02pm 
Extended and Lite are still MIA
Prolg De Al'mar 2 Oct, 2024 @ 1:03am 
where your extended/light version?
Mr A 30 Sep, 2024 @ 1:14pm 
Id like to have more than one megastructure but also place limits on buildable numbers so the AI doesnt go on some crazy building spree. Could someone tell me the correct code to place in a given file.please? For example, Id like to be able to build two strategic comms centres but limit it to that.
Paradise Warfare 29 Sep, 2024 @ 12:36pm 
RIP extended edition.
Averious ღ 29 Sep, 2024 @ 9:16am 
What happened to the Extended Edition?
Hvitoreti 5 Sep, 2024 @ 11:35am 
Same issue as Sheiss. Can build multiple Dyson Spheres, but as soon as one of them is upgraded to the 2nd stage(25% production), it won't let me upgrade any other. No issues so far with any of the other megastructures I have available(science nexus and ring worlds).
Sheiss 5 Sep, 2024 @ 4:38am 
it doesnt work, i cannot make more than one dyson sphere
Nuke1st  [author] 23 Aug, 2024 @ 3:09am 
Hi all, mod updated. Should be working with Dyson Swarms now.
Piany.wuj 19 Aug, 2024 @ 7:01am 
what Bell Von Everec said is false after the update only way to get dyson sphere is to either fix destroyed one or upgrade from Dyson Swarm but saddly this mod doesn't work for this
The1ManClan 12 Aug, 2024 @ 3:28pm 
It doesn't lift the limit on Mega Shipyard though I see ? Is that possible to do ?
Juckthaltnicht 1 Aug, 2024 @ 3:19am 
Can't upgrade from dyson swarm to dyson sphere please update thx
Bell Von Everec 10 Jul, 2024 @ 10:45am 
Good afternoon, I want to inform you that it is impossible to make a Dyson sphere from a Dyson swarm.
Nuke1st  [author] 14 Jun, 2024 @ 9:30pm 
@Kail, I've updated the mod to the latest version. Apologies for the delay - I had playtested a month ago on a flight, but had not uploaded the version changes.
Kail 2 Jun, 2024 @ 3:32pm 
Love this mod, hope it gets an update.
Blazingdevil 16 May, 2024 @ 8:38pm 
will this be updated to 3.12?
ⒹⓔⓐⓓⓜⓐⓝWalking 10 May, 2024 @ 7:37am 
can't wait for this to include Dyson Swarm's.
DocHolliday 23 Mar, 2024 @ 10:33pm 
load order problem nvm
DocHolliday 23 Mar, 2024 @ 9:46pm 
This is not working for me
TelliosDinglenut 30 Dec, 2023 @ 6:32pm 
okay thanks for the heads up!
Fullmetal Moonsault 29 Dec, 2023 @ 7:43pm 
it does work as intended, can confirm. was just a silly little mod setting. ty for confirming <3
Nuke1st  [author] 29 Dec, 2023 @ 7:34pm 
@Quarter Tellious Dinglenut it will still work, i just havent updated the compatibility as I'm away from my dev computer
TelliosDinglenut 28 Dec, 2023 @ 5:12pm 
is it normal for it to tell me the mod if for an older version of the game?
Nuke1st  [author] 16 Dec, 2023 @ 5:11pm 
@Fullmetal Moonsault - I have confirmed it works with 3.10 - I would suggest checking other mods you're using and if they modify megastructure behaviours
Fullmetal Moonsault 15 Dec, 2023 @ 4:30pm 
Doesn't seem to work with 3.10.x
Rookie 4 Nov, 2023 @ 1:48pm 
Seems like a game restart did the trick. Though I don't know what caused the issue in the first place. May be some kind of bug but if it stops working for no reason try restarting the game.
Rookie 4 Nov, 2023 @ 1:45pm 
It's tough to tell if it works with 3.9.x I'll do some testing but it seems like i can't build extra dyson spheres and such.
Take the meds 30 Sep, 2023 @ 10:37am 
Removes cap on habitats per system?
emptypinnacle 20 Aug, 2023 @ 10:52am 
you are the best thanks for making and updating this.
Kenshi Wolf 14 Aug, 2023 @ 8:18am 
Sense you updated this recently is it compatible with 3.8.* now?
Dimitry 4 Aug, 2023 @ 12:51pm 
thx for the update
Body Dropper76 30 Jul, 2023 @ 3:10pm 
can you please update
Nuke1st  [author] 23 Jun, 2023 @ 6:22pm 
@Sayushi, please disable other mods that affect Megastructure behaviour.
Sayushi 22 Jun, 2023 @ 8:05am 
Cant build any more megastructures as the game says "cant build due to existing megastructure", I only have one, from a different type in a different system - might come from this mod?
Nuke1st  [author] 21 Mar, 2023 @ 12:42am 
@NightOwl, I believe it will still work. I won't have time to test until the weekend though, so I can't update the version compatibility yet
NightOwl 19 Mar, 2023 @ 11:51am 
Does this still work with 3.7?
Cequre 4 Mar, 2023 @ 8:55am 
i have the mod in my playset. but i cant build an other dyson sphere because i already have one (in an other system)? Anything clue what might be wrong?
Nuke1st  [author] 18 Feb, 2023 @ 3:57pm 
@Malikto, it is unlikely that this mod will perform correctly with gigastructures as both mods modify the same behaviours.
Malikto 18 Feb, 2023 @ 8:37am 
Is this redundant if using Gigastructures with infinite settings for vanilla structures?
Torres 5 Feb, 2023 @ 4:00am 
is there a way you can make a compatibility patch with NCS2? so we can get multiple general hospitals and stuff like that
Nuke1st  [author] 15 Jan, 2023 @ 10:45pm 
I've now issued an update to resolve incompatibilities with the 3.6 update. Keep in mind that NML does not remove the limit on the number of megastructures 1 system can have. The extended edition does this.