RimWorld

RimWorld

[Pratt] Vietnam War Weapons Pack (Vanilla)
69 Comments
PapaEnclave 28 Nov, 2021 @ 3:26pm 
awesome
Pratt  [author] 28 Nov, 2021 @ 7:20am 
@PapaEnclave well I'm ssurprised too tbh ! And for an update, I'm still working on it.
PapaEnclave 26 Nov, 2021 @ 12:31pm 
shockingly still works but a update would be nice tho
Pratt  [author] 11 Oct, 2021 @ 3:38am 
@ALEX the CE version can't work without CE activated and placed bove in the load order, the Vanilla version will be updated to the same standart than the CE one in the future. I can't give any release date for now though.
ALEX 11 Oct, 2021 @ 3:11am 
and the CE version will work on vanilla?
Skadi 16 Aug, 2021 @ 7:31am 
oh,thakns
Pratt  [author] 15 Aug, 2021 @ 6:14pm 
@Indy No Problem !
Indy 15 Aug, 2021 @ 4:34pm 
Alright. Thanks!
Pratt  [author] 15 Aug, 2021 @ 4:31pm 
@Indy Working on it, among updating and overhauling the rest of my mods as well. If you want to see what the overhaul is going to look like, check out the CE version's workshop page it has been updated.
Indy 14 Aug, 2021 @ 6:22pm 
1.3? Maybe?
Pratt  [author] 4 Oct, 2020 @ 2:46am 
@Skadi in progress
Skadi 3 Oct, 2020 @ 8:41pm 
1.2
Pratt  [author] 26 Apr, 2020 @ 7:55am 
@TheSquirrelofHuscurl Thanks a lot for your support, I'm really happy that you like my work ! The 1.1 CE Version is in progress and will be released as soon as possible !
TheSquirrelofHuscurl 26 Apr, 2020 @ 5:32am 
Hopefully the CE patch is updated soon. This is an awesome mod, especially when paired with military furniture. Listening to Fortunate Son while gooks are caught up in your barbed wire is awesome.
Pratt  [author] 26 Mar, 2020 @ 12:45pm 
@BonelessBread thanks a lot I'm glad that you like my work!
For the uniforms, US uniforms are partially done but I had to stop to make 1.1 updates and preparing for a big overhaul of all my mods, but once it's done it will be my next new mod (you can find more info of what is coming next in the description of my main mod collection)
Waffles the Cat 26 Mar, 2020 @ 8:25am 
Have you ever thought of making uniforms for the vietnam war? Because no one else has made one yet. Just a suggestion great work
Pratt  [author] 29 Feb, 2020 @ 10:11am 
@RavnosFX No problem ! I'm really happy that you like my work and if you have any suggestions or feedback fell free to let me know !
RavnosFX 29 Feb, 2020 @ 9:37am 
@Pratt Thank you for your quick and honest reply :) Great mod and your art is so d a m n good :)
Pratt  [author] 29 Feb, 2020 @ 8:29am 
@RavnosFX I'm planning on updating all my mods today to make them compatible with 1.1 (it take some times because I'm making a small overhaul of all the textures with it), so if everything go as planned all my mod should catch up in the next few hours !
And for a colab I will sadly have to delcine because a big part of the fun (for me at least) in making mods for Rimworld come from doing everything myself ... I'm really flattered by your proposition though
Ah and for the uniforms I'm actually making some (with some factions) that will come soon :)
RavnosFX 29 Feb, 2020 @ 6:39am 
holy holy cow :) cool :) what about ww2 weapons? :D I do pixel art too. Maybe we could colaborate? Do some uniforms?
Pratt  [author] 29 Feb, 2020 @ 1:43am 
@RavnosFX Probably today ;)
RavnosFX 29 Feb, 2020 @ 12:17am 
1.1 version? :)
Pratt  [author] 7 Dec, 2019 @ 9:52am 
@DaddysHome look at the description of the mod, you will find a link to the CE version ;)
DaddysHome 7 Dec, 2019 @ 9:38am 
Will their ever be a Combat Extended patch? I want to do a Vietnam style playthrough and would really like to use this mod with Combat Extended
Pratt  [author] 4 Dec, 2019 @ 5:38am 
@DaddysHome ahahahah you made my day x)
DaddysHome 3 Dec, 2019 @ 4:59pm 
I see an autodoor, and I want to paint it black. No plasteel anymore, I want it granite black. I see her walking in her tribal clothes *guitar dooting* She has a negative mood debuf even though, its what she chose.
Pratt  [author] 15 Nov, 2019 @ 7:41am 
@Valinra just looked into it, no problem on my side, you might want to instal the mod again or chek out if it's updated
Pratt  [author] 14 Nov, 2019 @ 11:11am 
@Valinra I will look into it asap
Paladin Val 14 Nov, 2019 @ 9:29am 
SKS with bayonnet and Colt 1911 texture issue
Pratt  [author] 14 Nov, 2019 @ 3:01am 
Thank you for for telling me! And sorry for the inconvenience!
Camalie 14 Nov, 2019 @ 2:12am 
That did the trick, everything is working fine now. Thank you so much
Pratt  [author] 14 Nov, 2019 @ 1:21am 
@Camalie I checked it out and I had indeed messed things up.. I imported the textures from my CE mod and forgot that they had a different Texture Path... It should be good now, tell me if it's not
Camalie 14 Nov, 2019 @ 12:50am 
Thank you
Pratt  [author] 14 Nov, 2019 @ 12:32am 
@Camalie I have indeed updated the textures in the last update, maybe I have messed something up I will look into it immediately
Camalie 13 Nov, 2019 @ 9:33pm 
I'm fairly certain this is something on my end but I just wanted to make sure, did you do something about the textures in the latest update? A number of weapons are displaying the red texture error. The list includes:
M14, M40, M16, L1A1, XM177, M60, Owen, SW76, M79, M72LAW, MAS49, Double-barrelShotgun, SVD Dragunov, AK47, AK47fs, SKS, SKSb, PMMAT49TT, K50M, and the RPG2

I'll keep looking through my files to see if I can find out anything since I am certain it's something on my end. I just wanted to put this out here in case it's a problem for anybody else
Pratt  [author] 11 Nov, 2019 @ 12:25am 
@Hjack9090 thanks!
Hjack9090 10 Nov, 2019 @ 7:34pm 
epic
Pratt  [author] 9 Nov, 2019 @ 1:21pm 
@Wild Yam Thank you I gald that you like it ^^
HMS Fredrik Reinfeldt 9 Nov, 2019 @ 9:49am 
@Pratt Np man. Great mod btw!
Pratt  [author] 6 Nov, 2019 @ 9:37am 
@Wild Yam, yeah I messed up the textures name (again..) during the last update, just updated it again, it should be fine now, sorry for the inconvenience :')
HMS Fredrik Reinfeldt 6 Nov, 2019 @ 7:12am 
@Pratt I'm getting the same placeholder red cross for the same items mentioned earlier in the thread. Do you know if there is a way to fix this on my end?
Pratt  [author] 4 Nov, 2019 @ 11:06pm 
@Dan Young no problem mate!
Dan van Dante 4 Nov, 2019 @ 6:39pm 
@Pratt Thank you my friend
Pratt  [author] 3 Nov, 2019 @ 11:31pm 
@Dan Young planned soon!
Dan van Dante 3 Nov, 2019 @ 7:23pm 
CE compatibility?
Pratt  [author] 3 Nov, 2019 @ 1:16pm 
@mscomies you're right but I don't really know I could implement that :')
mscomies 3 Nov, 2019 @ 10:08am 
The Vietnamese could use a lunge mine. :P
Pratt  [author] 2 Nov, 2019 @ 10:36am 
@Involved thanks a lot for the support mate :)
Involved 2 Nov, 2019 @ 10:13am 
@Pratt Thanks! I was glad to help! I hope more people will get to enjoy the mod! :)
Pratt  [author] 2 Nov, 2019 @ 10:07am 
@Spartan you're welcome! Thanks!