A Hat in Time

A Hat in Time

The Lost Grove
41 Comments
404_coffee.exe 13 Oct, 2022 @ 7:36am 
this level design makes my brain be happy
TrustedIntruder7 31 Mar, 2022 @ 12:42pm 
idk but basically everyone can see each other but they couldn't see me. I recently deleted all my mods
Dr. Treefrog  [author] 21 Mar, 2022 @ 11:15am 
I doubt it. Online Party is currently a bit broken due to a recent Steam update if I'm not mistaken.
TrustedIntruder7 21 Mar, 2022 @ 9:46am 
is this mod making me be invisible for other players?
Dr. Treefrog  [author] 6 Aug, 2021 @ 12:39pm 
Would you be able to elaborate a bit more on what you found unintuitive/etc. about the other parts of the level (perhaps in a discussion thread to avoid flooding here)? This mod is like 2 years old and I'm not going to be making any changes to it, but if you can offer more detailed feedback it can help me improve in the future.
RailKill 6 Aug, 2021 @ 12:00pm 
good concept and atmosphere but horrible and unfun level design. if you want to challenge players' ability, then it needs to be very intuitive and easy to understand - what needs to be done must be well communicated; otherwise we're just going to be forced to retry over and over. if you want to challenge players' thinking/creativity, then the difficulty of the puzzle-platforming needs to be lowered or have more checkpoints/tighter design so the player can freely explore solutions without too much of a penalty. i only found the ice section enjoyable, other parts did not strike a good balance and started to become too repetitive
Hyda 15 Apr, 2021 @ 6:55pm 
also the AI of the plants is quite janky
Hyda 15 Apr, 2021 @ 6:53pm 
for god's sake get rid of the god forsaken floor that slows you down during the bee section. it made me restart 3 times.
MoraBin 30 Mar, 2021 @ 7:54pm 
Good game!:steamthumbsup:
LegenTerry 2 Mar, 2021 @ 10:17pm 
that bell wouldn't work right at all for a long time...
thunderwolf 6 Jan, 2021 @ 3:58pm 
awesome mod! only part that got me insanely frustrated was the thing with the bees, but in hindsight i'm pretty sure i was supposed to use brewing hat for those? so i'm pretty sure that was only frustrating because of my own stupidity, ha. was a bit confused abt what happened at the end there. guess the dude is just weak to bells. i was NOT expecting that twist the first time, and to be honest i had lowered my guard enough to still be a bit surprised by the second one. overall, good job!
[ABSOLUTE SOLVER] 6 Dec, 2020 @ 11:32am 
i figured out the plant part, i jsut didnt look up XDD the sound the warnings make aree scary, can you update them to not be so scary?
Dr. Treefrog  [author] 5 Dec, 2020 @ 9:57pm 
1. The orange rings are warning particles for the Rough Patches
2. Are you quite certain you killed every plant? Take a careful look around the area and make sure you didn't miss anything.
[ABSOLUTE SOLVER] 5 Dec, 2020 @ 12:25pm 
what are the orange rings near the mask collection? also i killed al lthe plants there butt the vine wall didint lower.
Dr. Treefrog  [author] 7 Jul, 2020 @ 10:26pm 
I'm glad you enjoyed it, hehe
Sleeepyq_ 7 Jul, 2020 @ 9:58pm 
Very good map! Kinda wish it had a bit more but I'm still satisfied with this!
Dr. Treefrog  [author] 29 Feb, 2020 @ 8:15am 
Glad you liked it!
Grey Mauser 29 Feb, 2020 @ 2:54am 
VERY good map. It's even a bit scary sometimes.
Dr. Treefrog  [author] 13 Feb, 2020 @ 6:45pm 
@★An Epic Potato★ Once you have 8 Time Pieces and the Ice Hat, you can speak to a Mafia Goon in the mailroom in order to access mod levels.
Jediknight9999 13 Feb, 2020 @ 12:06pm 
how do I play this mod??
bird 17 Nov, 2019 @ 8:25am 
Act 2 when?
Dr. Treefrog  [author] 12 Nov, 2019 @ 6:13pm 
Hehe thanks :steamhappy:
rogenriganz 12 Nov, 2019 @ 5:19pm 
This map is sooo good, should've played it sooner.
Ropiel 7 Nov, 2019 @ 10:24am 
1.Oh didn't know that,its pretty hard to read what he says,just too busy to handle the mix of tight jump and timer.

2.The flower and cat thing i guess

3.Like said before,even if that real time dialogue feature is cool its not that easy to read while playing.

4.Yeah i got that but its not that obvious and finding the path to get back up while taking hit every couple of second is pretty frustrating(camera wasn't helping either,really has problem in closed spaces)

Anyway maybe that's just me not being good enough and just salty lmao.
Dr. Treefrog  [author] 7 Nov, 2019 @ 9:54am 
@Ropiel 1. You actually have to ring the bell three times for it to work, and make sure it actually does ring. 2. Which monsters are you referring to? 3. The Moonjumper does mention that you should stand by the fires if you're too cold, that was supposed to be the hint. 4. You're actually supposed to carry a springboard up from the bottom of the cave to exit, not climb out. 5. Fair enough hehe.
Ropiel 7 Nov, 2019 @ 4:58am 
I actually tried to ring it but nothing happens(tried twice too)

Thanks for accepting my rant,if i had some suggestions i would maybe make the monsters hittable with the umbrella(relying on the bomb is fine but too much is not that fun imo),maybe having less bees to kill(this part would be way more fun i think),a warning for the player about the health losing feature in the cave(actually made me panic for a second) and maybe make a different path for the exit(climbing back up is pretty frustrating cause of the close camera getting stucked mixed with the health losing feature) guess,more time for the timed sequence would be nice too(so you can fail a couple of time and still get it)

Still if you think all this would make the map too easy i wouldn't blame you,just a suggestion :)

This is still a fine and overall well made map afterall.
Dr. Treefrog  [author] 6 Nov, 2019 @ 2:29pm 
@Ropiel I'm sorry didn't like it! About the bell at the end of the Abyssal Hall, you're supposed to ring it with the hookshot (the prompt doesn't show up unless you're rather close to the top of the bell, so I can see why that might be a bit confusing). Do you have any particular suggestions?
Ropiel 6 Nov, 2019 @ 10:24am 
Cool looking map,the monsters were scary even if not that fun to fight,the objectives were pretty frustrating (the bees and ice cave part were the worst ),couldn't finish the timed part cause i didn't know what to do when you reach the bell,overall not a very fun map but it looked cool.
LinkedInHotkey 2 Nov, 2019 @ 12:06am 
YES FINALLY! A MOD CREATOR THAT ACTUALLY CARES ABOUT THEIR CREATION!
Dr. Treefrog  [author] 1 Nov, 2019 @ 6:03pm 
Well, I decided to do it anyway. Update should be available presently.
Dr. Treefrog  [author] 1 Nov, 2019 @ 4:52pm 
Fair enough. Think I should add a checkpoint for after each shard is collected?
RyukaRuki 31 Oct, 2019 @ 7:06pm 
I liked the mod a lot. It was long, had great atmosphere, and the Beta elements incorporated was really cool. Each part was great. The only thing I thought could be improved was the shard collecting part's checkpoint, since it takes a while to get to and through each part, which is fine, but I died a couple times so I had to redo it.
Zeffrell 30 Oct, 2019 @ 1:33pm 
this map is super good i give it a UWU/10
76561198348244837 30 Oct, 2019 @ 12:31pm 
THIS THE BEST MAP IV PLAYED ALL HATALLWEEN (thats not a typo)
IcyNeens 30 Oct, 2019 @ 8:14am 
Easily one of the best mods i've played!
Dr. Treefrog  [author] 30 Oct, 2019 @ 3:44am 
Ah, right, that. I had a little trouble figuring out how to fix that. I’ll revisit it when I can. Glad you liked the rest of it though hehe.
Houkou 29 Oct, 2019 @ 10:42pm 
@Dr. Treefrog the section where you start climbing the dweller platforms, on the way up to that area's time shard. The first two dweller platforms are fine, but I've only managed to get onto the third one time by what feels like a fluke. Feels like it's just a little too high for Hat Kid to reliably get on top or grab the side.
Dr. Treefrog  [author] 29 Oct, 2019 @ 8:46pm 
@Houkou Where exactly do you mean?
J-Dw 29 Oct, 2019 @ 7:46pm 
Really great mod. Had a few issues installing it, but once I got past that, it was really fun.
Houkou 29 Oct, 2019 @ 7:44pm 
This is a really good item-collecting map! My only complaint is whatever platforming it is that's going on above the Lake of Loathing—I have serious problems making my way up even with full-height jumps, and it's bad enough that I'm better off just hopping onto the tiny little branches. The rest of the mod feels really good to play, though.
JDWMGB 29 Oct, 2019 @ 6:44pm 
Best mod don't @ me