Sid Meier's Civilization V

Sid Meier's Civilization V

[BNW] Eden's Gate - Joseph Seed
20 Comments
XXXX rules 25 May @ 7:35pm 
Nice mechanisms
OneManCast 22 Sep, 2024 @ 9:27pm 
Bro you cannot do the "Keep your rifle by your side" and not add the Jacob Seed music to the mod man.... T_T
Video Nasty 5 Apr, 2024 @ 1:59pm 
Same bug as a couple of others, once a Herald is assigned, it cannot be changed; 'Cannot assign a new Herald for another 10 turns' forever. Anyone know a fix?
wwbragg13 15 Mar, 2024 @ 2:22pm 
Quick question, why is the bliss resource nor the herald system working!?
aydin.gharehbaghian 8 Dec, 2021 @ 11:57am 
hi mr. kramer , i really love all of your far cry civilizations what u've made. i was wondering if u could also make the yaran civilization and anton castillo as it's leader?
Penguin Paul 12 May, 2021 @ 11:12am 
Hi there! I was wondering what mod you used for those specially colored tiles in city view for your screenshots.
Span Oddity 12 May, 2021 @ 10:51am 
Did Civ 6 steal the governours idea from this mod?
StaℛLink (♡FunnyMan♡) 4 Oct, 2020 @ 4:37pm 
Mr. Kramer could you possibly make the Whitetail Milita or the Highwaymen?

You don't have too but I just wanted to ask anyways.
sw 2 Oct, 2020 @ 2:12am 
I've never got the offer - nothing to see. So - don't work.
StaℛLink (♡FunnyMan♡) 26 May, 2020 @ 9:22am 
Hi
I am having an issue with the herald system
its not allowing me to assign a Herald, I click the button but it refuses to let me do it.

Do I need to do something specific in the game creation settings?

If it helps to know I play without espionage

Thanks
D0ktorD0n 4 Apr, 2020 @ 1:35am 
I love this mod very much, and i have only played one game with it so far, so there is much more love to come from this! XD Thanks for making this!

However, i have the same problem as Saint Chicken, where i can not change the heralds. It is stuck at the "Cannot switch heralds for another 10 turns". Any way that could fix this problem would make this perfect in my opinion!
✞☣Saint Chicken☣✞ 8 Mar, 2020 @ 12:25pm 
Hey, Love the mod :D But the option to change heralds is always stuck on "Cannot switch heralds for another 10 turns". Not sure if i am missing something.

Bug
Trade caravans stay completely still once they get stuck in Bliss fields, i think the money still works but it becomes annoying.

Recommend
The Judges unit can't be set to auto-explore, it would be helpful, not sure if you make this intentional.

For anyone reading this comment and wondering if the mod is worth it, it's great! Also good for players who want to take a violent cult approach as well as FC5 fans who want what the game couldn't offer :)
Look into my eyes 17 Jan, 2020 @ 2:38pm 
Have you ever considered adding support for Civ IV leader traits for your mods?
htdang12 5 Nov, 2019 @ 5:33pm 
Found it! I saw your screenshot (before I commented) but it didn't occur to me that was the city screen.

Thanks.
Kramer  [author] 5 Nov, 2019 @ 1:59pm 
In the city screen, there's a button in the top left with the civ icon (below the other button with the civ icon if there's 2). Click it, and you'll get brought to the Herald screen.
htdang12 5 Nov, 2019 @ 12:48pm 
When do you get to choose a herald? I'm not seeing that option anywhere.

Thanks.
バカなの? 4 Nov, 2019 @ 7:13pm 
holy crap have not played this mod yet but this is the most interesting mod i have seen in a long time. Can not wait to try this one out! Thank you!
A Rat In A Cage 2 Nov, 2019 @ 11:58am 
Excellent work Kramer, can't wait for your Brotherhood of Steel mod!
htdang12 2 Nov, 2019 @ 4:17am 
Dunno anything about Far Cry but this sounds interesting.

Thanks.
Silverfishv9 1 Nov, 2019 @ 11:30pm 
Awesome to see that you're back Kramer, interested to see how the aggressive religious nature of this civ works in the post-industrial era when most AI are foolish enough to not fight back against it.