Kenshi
Age of Blood & Sand - Animation Patches
16 Comments
Sleepee 14 May, 2021 @ 1:16pm 
There hasn't been much activity in this comments section lately so I don't expect a response, but I'm asking on the off-chance that you do see this, what are the exact requirements? I know it says it requires the "entire" KAoBS collection, but a lot of those mods are simply cosmetic (For example a cat ears mod). I don't want to destroy my game by adding 300 extra mods (I do have some of the mods in the collection but maybe like 15%), so would you by chance know the exact mods required for this patch to work? It used to be fine, but now it crashes my game before it even opens.
Hurricaine 5 Apr, 2021 @ 3:34am 
Hello and thanks for this mod compil :)
I'm playing in french language and it miss letters with accent like "é" or "è" do you know how to correct that ?
RADICAL 25 Jan, 2021 @ 4:19pm 
Hey man I really enjoy the hell out of your mod pack. do you think you can add a patch for the military craft mod? it's another combat animation mod and i completely understand if you dont want to.
X̷e̷n̷o̷ 28 Jul, 2020 @ 2:39pm 
So̷u̷n̷d̷ ̷v̷o̷l̷t̷EX it worked for me atleast, hope it does for you.
John Wilds 12 Jul, 2020 @ 5:56am 
If I replace more combat animations with its extended edition would this still work?
Crovvv  [author] 17 Mar, 2020 @ 6:56am 
You are indeed out of date, no issues for me.
Air Fried Not Microwaved 17 Mar, 2020 @ 1:20am 
I have the correct load order and all dependacies unless i am out of date this is causing dependacies issue
Aria~ムキ 3 Mar, 2020 @ 3:51pm 
Good to know, thank you!
Crovvv  [author] 3 Mar, 2020 @ 2:55pm 
You can use this one just fine, just ignore any dependency warnings
Aria~ムキ 3 Mar, 2020 @ 1:45am 
Could you provide a standalone with JRpg race + CMkillingtime? If not a guide link on how to do it would help alot
Crovvv  [author] 19 Feb, 2020 @ 6:57am 
Just checked, the patch definitely works. Probably an issue on your side.
MangyMinotaur 19 Feb, 2020 @ 6:12am 
The juggernaut still uses the basic attack moves
WoodPecker 19 Jan, 2020 @ 6:22am 
Nvm I already remeber how to do it thx for the collection
WoodPecker 14 Jan, 2020 @ 7:34am 
How do i make the animations work for another race mod like the Wolverine race? Do i have to load all of your patches and set the wolverine mod as active in the editor? Thx for mod collection btw it's amazing.(sry for English)
Crovvv  [author] 29 Dec, 2019 @ 11:29pm 
There is requirements... the collection. But also mostly the mods listed above.
Bayrain 29 Dec, 2019 @ 7:31pm 
Wish there would be requirements before downloading/subscribing, because now I'm missing something and i don't know what it is exactly and the kenshi mod manager is stupid to try and read stuff with