Rivals of Aether

Rivals of Aether

The abyss
52 Comments
LunaMinuna 5 Apr, 2022 @ 1:32pm 
YOOOO Skullgirls fan
alexray81 29 Jul, 2021 @ 2:34pm 
r/bossfight
BouncyPeanut 28 Jun, 2021 @ 9:42pm 
They should make it so the side special isn`t a instant kill Its unfair

Also they should make it so the lower the enemy is the easier it is to escape.
AbyssStarer 8 Nov, 2020 @ 5:14pm 
I hope this gets updated with balancing and definitive edition sprite updates along with maybe some alternate color palettes.

It's concept is really interesting but some of the attacks are way too over powered, another thing is maybe having a portal icon right by the characters hud like Wrastor's tornado
junior_duck 2 Nov, 2020 @ 1:44pm 
abyss rune support in main game?
GoodraFan706 19 Sep, 2020 @ 3:03pm 
i really love this character concept. although, maybe do something about side special, like make it kill at 100+ percent. when i do it on the ai, they just sorta die, at any percent.
jmh8814 27 Aug, 2020 @ 10:26pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2186188926 Hopefully you would implement the rest of these to the character
rapideyemold 27 Mar, 2020 @ 8:49pm 
we rly do need a rivals double character tho
rapideyemold 27 Mar, 2020 @ 8:48pm 
the character concept is great, but it's executed poorly ngl
rapideyemold 26 Mar, 2020 @ 1:44am 
YESS
Succ 5 Feb, 2020 @ 5:40pm 
is this character going to get balanced?
i use arch btw :33333 3 Feb, 2020 @ 10:45pm 
is this mod currently being updated? it's such a neat concept
Snugglebun~ 27 Jan, 2020 @ 2:11am 
how'd you do the attack scripts?
Popkoji 22 Jan, 2020 @ 5:40am 
I love the concept of this character, but I'm not a fan of a few things. Namely, how slow the Nspecial and Dspecial are, and the entire Fspecial itself. I feel like the Fspecial would work better as a simple command grab that grabs the enemy, damages them, and spits them out above you, none of this "mash to escape digestion" stuff.
Succ 16 Jan, 2020 @ 4:10pm 
Can we get alts for him
Succ 3 Jan, 2020 @ 3:27pm 
I like the character but i feel that the blur is really ugly and i feel a transformation sprite simular to double should be used instead of a blur
RedPandaPaws 30 Dec, 2019 @ 4:00am 
The character is so cool but none of the specials seem to work correctly for me. Up-Special has no audio, N-Special lasts forever, D-Special does nothing at all, and the CPU doesn't know what to do about Side-Special and dies everytime. :steamfacepalm:
Naii Starwing 24 Dec, 2019 @ 6:05am 
You basically brought in Double from Skullgirls.
DreamerAirazel 13 Dec, 2019 @ 6:22pm 
NSpec is exceedingly slow, both in windup and after a successful attack. It feels a bit gross and sluggish to use. And for 20% damage, I feel that there are better NSpecial moves to put here. Yes, I understand that you wanted Clairen representation here, but the grab feels like it actively disrupts the flow of this character's moveset.

SSpec is likewise sluggish to use, and I'm not entirely sure about the instakill function. It grinds the game to a halt, which I feel is counterintuitive to the more kinetic movement-based gameplay of RoA.

Other than these three moves (and possibly the lack of any real projectiles), this character is a blast! I look forward to see where this character goes.
DreamerAirazel 13 Dec, 2019 @ 6:22pm 
This is an awesome idea for a character, and it fits in with what we know about the abyss shadows and the gatekeeper so far! I love how this character morphs and uses the best moves from the entire normal cast; it's awesome! There are a couple of things, though.

DSpec should have some sort of visual feedback when there are no portals. When I first attempted to use it, I had no idea that I was simply not set up; even after I learned how to use it, I get this twinge of confusion, as if the move simply wasn't coded in. Some visual feedback would do wonders for helping someone understand that the conditions of the attack were not met. Additionally, I think the large orb attack should have a way to better control where it lands.
Dexter Getgood 6 Dec, 2019 @ 12:34am 
Mate this is a really good idea, please continue updating this with buffs and nerfs, you have some potential here for a legal fighter!
Succ 2 Dec, 2019 @ 4:00pm 
https://discord.gg/zZZNbAF , this link will bring you to the extended workshop server where we host workshop tourneys and are currently accepting submissions for characters to be legalized in the tourneys and I hope you consider submitting your character for legalization
DCTrain 30 Nov, 2019 @ 4:21am 
please make it so that the side special doesnt insta kill after 50%. just make it so it pops them out after 100% of damage
SmokePudding 17 Nov, 2019 @ 6:43pm 
good
Conchas 10 Nov, 2019 @ 3:20pm 
Hello Asgrid. I don't know if you're still operational but I've been trying to look for a way to contact you for a good while now and would like to talk to you about something. If you'd like to contact me back, my Discord is QWOP#5010.
Bofrab 7 Nov, 2019 @ 5:12pm 
Thank you i was very confused
ChaosFungus 6 Nov, 2019 @ 7:01pm 
@SuperStashMan You will need to summon two portals at once. Summon a second one by holding dodge while using USpecial.
Bofrab 6 Nov, 2019 @ 7:00pm 
how do i summon the giant orb?
ChaosFungus 6 Nov, 2019 @ 6:56pm 
@SuperStashMan DSpecial only works when you have at least one portal up.
Rice Shower 5 Nov, 2019 @ 11:23pm 
thanks!
ChaosFungus 4 Nov, 2019 @ 10:36pm 
@The Corruptor Hold dodge while using the USpecial.
Rice Shower 4 Nov, 2019 @ 8:59pm 
how do i open two portals for a big orb?
Asgrid  [author] 4 Nov, 2019 @ 6:15pm 
@ChaosFungus Thank you! I've never thought about the clone interaction, wow. Fixed now
ChaosFungus 4 Nov, 2019 @ 5:02pm 
A very nice character. Double is my main on Skullgirls so I am definitely hooked! Though, I did notice that if you grab Forsburn's clone with the FSpecial, Forsburn still takes damage.
troller 4 Nov, 2019 @ 1:43pm 
i sort of feel stupid now. I figured it out.

if you're wondering, @anyone just go load up RoA [rivals of aether] and then navigate down to extras, and then steam workshop. select your file, after you inserted it to the game files, and publish it.
troller 4 Nov, 2019 @ 1:16pm 
@Asgrid one question. how do you upload things to the workshop? im thinking about making a character similiar to Maypul. (or make mayreed if i can't think of anything original)
chickenkitchen44 2 Nov, 2019 @ 7:29pm 
very cool but i hate the motion blur
Asgrid  [author] 2 Nov, 2019 @ 12:25pm 
For the sprites you have two options
1) Download the rivals modding tool that allows you to rip all sprites in the game (in the form of very big and unorganized images)
OR
2) Subscribe to DinoBros's "The dark" buddy. Paint the images in a color that's not black (so you can erase without removing the character outline). Enter the practice mode with your desired character and start snipping the image frame by frame.

The second one sounds worse but was actually faster for me on many occasions.

To get the moveset:
Go into AppData\Local\RivalsofAether\dev_mode\dev_ver_0.6\active
In there you can find files containing all the values you need for each character. Both window and hitbox values (Some values can be wrong, but it's a very small amount and easily fixable)
KLGB76 2 Nov, 2019 @ 10:55am 
@asgrid Maybe I will do my own version but I need to know one thing : How did you get the Rivals' sprites and their moveset code ? :bradshaw:
76561198379988459 2 Nov, 2019 @ 8:19am 
so this is double from skullgirls? and other characters use shape swift?
Asgrid  [author] 2 Nov, 2019 @ 6:25am 
@KLGB76 Nothing's stopping you from making your own version :)
KLGB76 2 Nov, 2019 @ 5:04am 
Well... I wanted to create something like that... Seems like I don't have to. :wrastor:
Asgrid  [author] 1 Nov, 2019 @ 8:25pm 
@webking321 Everything is possible! (sort of) All you need are a few sprites and some coding

@Raycerk Yep. Double is actually what inspired this character, only this is somewhat less distubring to look at
VioletSynth 1 Nov, 2019 @ 8:00pm 
So is basically Double from Skullgirls but in Rivals, nice concept c:
webking321 1 Nov, 2019 @ 7:19pm 
@Asgrid, also is it possible to make a marvel character like captain America? I would like to see a character I've been wanting to play as
Asgrid  [author] 1 Nov, 2019 @ 4:33pm 
@clod Oh god turns out you do not want a Kragg fair with 3 jumps
Bofrab 1 Nov, 2019 @ 4:28pm 
oh shit. this is cool
Asgrid  [author] 1 Nov, 2019 @ 3:54pm 
@clod Well the reason for dtilt being orcane's is that jab->dtilt is (or was afaik) a very common follow up that I wanted to keep. But I guess sylv's could work too
Either way I'm about to add sylv as the taunt
And I'm just going to pretend Elliana is not a thing
Asgrid  [author] 1 Nov, 2019 @ 3:50pm 
@webking321 The only characters not present are Sylvanos, Elliana, Ori and SK.
The reason for Ori and SK not being there is because they're guest characters so I don't think they should be included.
For Sylv and Elli there was just not a single move I could associate with them that was strong/unique/staple enough to be included. At least IMO
my aim sucks 1 Nov, 2019 @ 1:41pm 
oh also instead of having 1 big midair jump you should do a couple small jump mid air jumps cause wrastor