Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://gist.github.com/HugsLibRecordKeeper/f95871132f5ae88358b90e1f49b6da60
https://ibb.co/4KR7PGF
https://gist.github.com/HugsLibRecordKeeper/a74cc3d2159be082e74279e9f253b3ff
https://i.ibb.co/2ZjjSVR/image.png
I just have to go into the mod option to re enable it
when I first load the game, the expectations are vanilla
I have to go into mod option once to make it enable
anyone know why?
Hope this will give you some clues
That sounds strange. Do you have issues with any other mod menus, or is it just this one? Either way, could you provide a mod list?
Is this supposed to be used during the game? I cannot define the default values in the main menu?
Could you check if the problem persists when you only have Harmony and this mod (and any base game material) activated? I don't see any issues on my end, so I suspect it might be a mod conflict.
Thank you for saving Paul with your mod
https://i.imgur.com/TJWzJhj.png
https://i.imgur.com/z2lbiSD.png
error log part 1: https://pastebin.com/ZRbuRidg
error log part 2: https://pastebin.com/uc32N3WC
mod list here: https://pastebin.com/XpUw472k
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()