Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

TSE Serious+
72 Comments
stuff  [author] 19 May @ 7:44am 
Which one?
ZenZefir 10 Oct, 2024 @ 3:25am 
Cannot load the level(
dissociation 7 May, 2024 @ 3:03pm 
-i would tone down the cheap unfair tfe-esque spawners, especially early in the game
-enemy behavioral "variations" are trash and add nothing besides frustration(sometimes)
-i dont know whats your obsession with 1hp/1 armor, but it gets very tedious very fast to pick all this stuff up
Otherwise, i guess it's fine, much better than the TFE+

cbt/10
Tayzor Azul 4 May, 2024 @ 3:13am 
Why I can't find the campaign on Coop modes ? I can find the BFE + but not this one.
stuff  [author] 19 Jan, 2024 @ 7:16pm 
Thanks, I am finishing up a BFE version for this too
Ka2ua 19 Jan, 2024 @ 10:27am 
Yes, with pleasure :)
stuff  [author] 18 Jan, 2024 @ 10:00am 
Thanks so much for making a trailer, may I add it to this page?
Ka2ua 17 Jan, 2024 @ 8:23am 
I made fan trailer with this mod) :steamthumbsup:
https://youtu.be/7Q-7AH3Y8-U
ܫܠܝܚܐ 17 Jul, 2022 @ 7:29am 
Just tested now, and it's fixed!
Great work, thanks again! :TheSeriousBomb:
stuff  [author] 16 Jul, 2022 @ 5:50pm 
I uploaded some changes, I also tried in coop (serious mode) and the triggers seem to be working fine now
ܫܠܝܚܐ 16 Jul, 2022 @ 12:50pm 
TY so much!!
Haha, I want to chuck them into the deep end for the banter ;D
stuff  [author] 16 Jul, 2022 @ 11:52am 
I will check them out now, thanks. Why not try the regular Second Encounter first? This one might be too much for them haha
ܫܠܝܚܐ 16 Jul, 2022 @ 6:39am 
Ah, please fix the broken triggers in the first two levels. The first one was pointed out by FragFeed below... but there is also a 2nd broken trigger to my knowledge in Valley of the Jag. Once you get to the end of the jumping slide section, the door just doesn't open.
I really wanted to play some coop with a buddy though this, as they've never played the second encounter before, so was gutted when we couldn't get past the first two levels :/
stuff  [author] 22 May, 2022 @ 9:42pm 
:steamhappy: :steamthumbsup:
to 15 May, 2022 @ 9:32am 
best mod imho, still playing it since release when I want some serious sam :serioussam:
stuff  [author] 13 May, 2022 @ 11:39am 
Thanks for letting me know I'll check out the triggers.
As for the skybox yeah it's been like that for 3 years I don't know how to fix it
I ♡ DinoGirl Pussy 13 May, 2022 @ 8:00am 
I have no idea if you are still working on this , but the first level is broken.The Door triggers either don't work or are too off time and the actuall triggers themselfs are vissible.They are tiny blue boxes.And the skybox is weird since they are bugged sirian space ships aswell as black squares.Other than that it's mostly good stuff with the fights.
Tayzor Azul 31 Mar, 2022 @ 2:53pm 
You really need to leave the enemy behavior to normal. These super fast fire rate just ruins the flow of the game. I mean seriously you give the enemies way to much buff and leave the player with vanilla statistics.
Thanadrax 30 Mar, 2022 @ 9:37am 
I found TSE+ to be much funnier than TFE+. Cool stuff here!
NUCLEARBLAST91 3 Mar, 2022 @ 11:37pm 
Also while you're still working on the mod for BFE, could you also add the levels from Jewel of the Nile in there so that they'll fit with the story?
NUCLEARBLAST91 23 Feb, 2022 @ 2:01pm 
Thanks!
stuff  [author] 23 Feb, 2022 @ 8:21am 
Maybe half way but it's slow, but it's getting there
NUCLEARBLAST91 22 Feb, 2022 @ 7:14pm 
Have you been getting any closer to releasing this mod for BFE?
stuff  [author] 1 Nov, 2021 @ 10:02am 
Thanks updated. It's good that you point them out, it helps a lot. Sorry did not see these messages for awhile.
ܫܠܝܚܐ 30 Oct, 2021 @ 11:49am 
Ahh I got half way through the last level and the Biomech ai just stopped working as @Vrabo has pointed out.
Restarting the level also does not solve the issue, and every Biomech (reds and blues) on the map will just stand there and not attack untill you kill them.
I disabled all my other mods too, and that also did nothing to fix the issue.
Vrabo 19 Sep, 2021 @ 5:41pm 
Found yet another bug heheh, seems like all the biomech's AI is disabled on the last level: http://puu.sh/IcAvk/5214fa2646.jpg
Btw I hope you don't mind me pointing all of this stuff out, I've been enjoying the campaign overall!
stuff  [author] 18 Sep, 2021 @ 4:19pm 
Should be fixed
stuff  [author] 18 Sep, 2021 @ 9:22am 
Oh those blue cubes should be enemies, killing them will eventually unlock door... I guess something is broke I will check when I am back soon
Vrabo 18 Sep, 2021 @ 8:30am 
Welp, I found another locked door on level 3 after you slide down that long ramp, the room with the zumbul secret in the wall: http://puu.sh/Icg0B/c02123fc59.jpg
Also, dunno if this is relevant, but there's some odd blue cubes in the room too: https://puu.sh/Icg1Y/157300b11a.jpg
stuff  [author] 14 Sep, 2021 @ 10:52am 
Hello hmm when you reach the serious bomb a blue biomechanoid spawns behind you that must be killed for door to unlock (but unlocks 30 secs after as a safety precaution even if you don't kill). I just made a small update maybe can try now, it works for me on another computer
Vrabo 14 Sep, 2021 @ 7:59am 
Hi! On the second level, when you go over the jumping pads and reach the other side, the door won't open. The one with the serious bomb in front of it.
stuff  [author] 3 Jul, 2021 @ 8:47am 
Ah okay nice one:steamthumbsup:
ܫܠܝܚܐ 1 Jul, 2021 @ 2:58pm 
@umm Ah i figured it out. I was using a bunch of other mods. When i disabled all of them, it worked fine.
stuff  [author] 26 Jun, 2021 @ 2:18pm 
I tried on another computer and it loads okay for me. Do you know what the error is when you are trying to load the level? You can check it in the console when it fails
ܫܠܝܚܐ 24 Jun, 2021 @ 7:24am 
I've been enjoying the hell out of this mod, until i reached tower of babel where the level will not load. Is this just on my end?
Tayzor Azul 9 Feb, 2021 @ 11:12am 
You might wanna fix the first level of SE. I see 3 spaceships and half of the FE final level in the sky.
Dominik 13 Mar, 2020 @ 2:46am 
If its hard then i suggest you to play with coop npcs you need developer cheats enabled and press esc look for a cheats menu and go for a spawn coop npcs and then double click on model which you want and there you go you will spawn them.
Dominik 12 Mar, 2020 @ 2:17pm 
Unable to load level
Are you even care for this mods
stuff  [author] 5 Jan, 2020 @ 11:56am 
I added an update it should fix the problem now - the door on the right is what you are on about yes? After entering main citadel grounds - after walking into the little church in the right-hand yard
stuff  [author] 3 Jan, 2020 @ 9:14pm 
I'll try to fix that tomorrow
Werewolf man (OH YEAH BABY) 3 Jan, 2020 @ 8:05pm 
I cant enter the first door in the citadel level and im on serious difficulty. I tried destroying everything in the first yard and it didnt work. is this a bug and are you gonna fix it?
Hamburger Jung 24 Dec, 2019 @ 8:56am 
hi play grade teotihuacan and am now trapped between two magnetic fields and can't get any further what can I do?
to 23 Dec, 2019 @ 10:26am 
Must play for anyone looking for a challenge with a good amount of spice inbetween!
stuff  [author] 20 Dec, 2019 @ 7:06am 
Good to hear
r4mmmm4 19 Dec, 2019 @ 10:28pm 
after update - all working good. thanks
stuff  [author] 18 Dec, 2019 @ 2:28pm 
Hmm no other workshop mods are needed - I will double check to make sure everything is included but it would be helpful if you can send a screenshot of error message in the console when it fails to load I assume level 1?
r4mmmm4 18 Dec, 2019 @ 5:33am 
Error - Unable to load level. Disabled all other mods, redownloaded - error. TFE+ working. What need to play to this mod
stuff  [author] 18 Nov, 2019 @ 4:46am 
Done, but I lost 5 good men
Chrysalis 17 Nov, 2019 @ 12:53am 
All ppl are lazy, but it's not too difficult to edit the text file and give for TSE levels TSE thumbnails...