XCOM 2
방패병 클래스 리마스터
18 Comments
guyver7845 7 Jan, 2021 @ 8:29am 
found a work around to get this to work with LWOTC, the issue first is if you load this mod in with LW2 Classes and Perks it causes a conflict where abilities wont show an image as LW2 Classes and Perks is already integrated into LWOTC, if you do not load LW2 Classes and Perks then the shield bearer wont have all its abilities, so what i have done is load the game without LW2 Classes and Perks and played for a little while then added shield bearer and LW2 Classes and Perks then loaded the game up it seams to work and dose not cause then issue where stats wont display
빚의 세례를 받아라 25 Sep, 2020 @ 6:36am 
이 모드 쓰는 한국인을 위해 남겨두자면, 이 모드에 쓰는 롱워 퍽,클래스 모드는 무사시 RPGO 모드와 호환이 안되므로, 사실상 같이 쓸 수 없는 모드임, 같이 쓰더라도 방패병 기술의 절반이상을 모두 버려야함
DragonKingAbashī 25 Jul, 2020 @ 6:28am 
Sorry to bother you, I just wanted to follow up on a previous question.

Hello Mild! I was wondering how compatible is this and your other mods would be with the latest True Primary Secondary Beta mod from Musashi? Due to the original Primary Secondary have some issues with duplicate items, they created a new one to mend those problems. They did mention some mods might need to update for it to work with them, but I was not sure if that would be necessary for this and other mods you created. If you do not plan to update them for it, I understand. I am just curious and want to make sure these mods will work in a future campaign.
Nero 23 Jun, 2020 @ 8:46am 
i havent tried it but i wonder if by modifying the mod .ini files if i can dual wield shields
it'd be useless but imma try it anyway
DragonKingAbashī 20 Jun, 2020 @ 8:25am 
Hello Mild! I was wondering how compatible is this and your other mods would be with the latest Primary Secondary Beta mod from Musashi? Due to the original Primary Secondary have some issues with duplicate items, they created a new one to mend those problems. They did mention some mods might need to update for it to work with them, but I was not sure if that would be necessary for this and other mods you created. If you do not plan to update them for it, I understand. I am just curious and want to make sure these mods will work in a future campaign.
Receive 16 Nov, 2019 @ 12:08am 
감사합니다!
Mild  [author] 10 Nov, 2019 @ 9:55pm 
@hambil
idk
But probably not
hambil 10 Nov, 2019 @ 10:57am 
Can we get this into RPGO?
matthew86918 9 Nov, 2019 @ 12:30am 
to be serious why cant modders just realease two versions one with two skill trees and one with three and keep everyone happy
Mild  [author] 9 Nov, 2019 @ 12:22am 
@matthew86918
LOL
that's a tearful story
matthew86918 9 Nov, 2019 @ 12:17am 
yeah and how do pick and chose what skills to keep or go to keep it balanced when your a newb at moding
Mild  [author] 8 Nov, 2019 @ 11:51pm 
@Talon
That can be added in ' 1906180010\Config\XComClassData.ini '
+AllowedWeapons=( )
Put what you want in this sentence.
Mild  [author] 8 Nov, 2019 @ 11:44pm 
@matthew86918
Why is it a problem?
If you want, you can modify skill tree to 2 lines yourself.
matthew86918 8 Nov, 2019 @ 11:30pm 
and still 3 lines of skills like a hero +xcom skill tree :-(
Talon 8 Nov, 2019 @ 10:56pm 
I've done some light testing with this mod, and it works wonderfully.

My only request would be to allow this class to equip Sawed Off Shotguns and Autopistols in their primary weapon slots.
Arkhangel 4 Nov, 2019 @ 6:30pm 
@Marcus: Without touching the base classes
Arkhangel 4 Nov, 2019 @ 12:00pm 
@Marcus: there's a LW2 Perks mod that works just fine for classes that require that other mod
Marcus 4 Nov, 2019 @ 10:46am 
you cant have lw2 classes and perks - it gets rid of the normal classes in the game.