Total War: WARHAMMER II

Total War: WARHAMMER II

Sartosa: Pirate Expansion - SFO
32 Comments
Novalkyrja 20 Nov, 2021 @ 6:20pm 
This mod and this mod alone is causing Bitdefender to raise a red flag. On launch with this mod enabled, it reports Warhammer2.exe as attempting to communicate with several (as in more than one) suspicious web page via msedge.exe. First to scifiworld before routing to some other url
Bloody-Roar 12 Mar, 2021 @ 5:59pm 
Damn I'd love to see that an undead version of that parrot model replace all the bats for the vp coast
一眼丁真 5 Mar, 2021 @ 2:50am 
@Ferreus Blackarrow I'm glad you're back. Please update this patch if you can
voiceofreason467 18 Jan, 2021 @ 7:02pm 
any chance of updating?
Deviant 25 Nov, 2020 @ 8:31am 
Write if you decide to update the mod. Many have probably put notifications on messages.
Ferreus the Umbral Arrow  [author] 19 Oct, 2020 @ 11:04pm 
sorry I've been away so long. Been a rough year. I would LIKE to get back into modding, but it's going to depend how the next few months go and I won't make the attempt till after the new WE dlc drops. That way, I can take my time and do things the way I want
Bike4Pizza 19 Oct, 2020 @ 5:58pm 
this crashes my SFO - OVN -Mixu over modded game. anyone else get this to work with SFO and OVN?
Gleen Cross 16 Sep, 2020 @ 12:50pm 
I can try to take over this mod, easily my favorite unit pack, I miss them
GLORY 6 Sep, 2020 @ 2:57pm 
Update pleaaase......................................................................................................Ture hope QVQ
小柯 26 Aug, 2020 @ 10:15pm 
Update pleaaase
Lemonz 25 Aug, 2020 @ 3:25pm 
F
Jomix7 7 Jul, 2020 @ 12:44pm 
Update pleaaase
GoatScream 26 Jun, 2020 @ 9:36pm 
SFO has been updated, could you also update this?
Darkwolf 20 May, 2020 @ 2:58am 
crashes when armies meet.
PrussianWarfare 7 Mar, 2020 @ 9:08pm 
@Arisen We added a couple new units on our end, just as an FYI! :)
Master Necro 27 Feb, 2020 @ 11:58pm 
@Lemonz Yes it does.
Lemonz 14 Feb, 2020 @ 10:12pm 
Does this mod currently function?
Ferreus the Umbral Arrow  [author] 12 Dec, 2019 @ 10:08pm 
@stormpaladin that is something you'd have to ask the original mod maker
stormpaladin150 12 Dec, 2019 @ 7:41pm 
hello is there a way to just add these units to the ship building mechanic without needing SFO?
i know that most people prefer SFO over vanilla but wanted to ask anyway

Regards
npdejong 7 Nov, 2019 @ 9:36am 
Got it! :)
Ferreus the Umbral Arrow  [author] 7 Nov, 2019 @ 8:57am 
this right here :) This is the submod
npdejong 7 Nov, 2019 @ 5:57am 
Awesome!

Oh, and you mentioned something about a Submod that allowed you to recruit these units aboard ships? Which mod was that?
Ferreus the Umbral Arrow  [author] 7 Nov, 2019 @ 4:47am 
I gave the great parrot 3 models, and disruption I do believe. I feel the eagles have higher shredding power with their claws, but a parrots wings can be a pain. So to represent the differences, I gave the parrots disruption.
That said I also gave them the ability to hide in forests, and ignore the penalties. As well abilities. The basic parrots have death from above to represent the pirates giving them grenades/bombs to drop. The larger great parrots carry sundering rocks.
npdejong 6 Nov, 2019 @ 11:53pm 
This is awesome!

Did you also give the Great Parrot two models and the bleed effect? Similar to the SFO Great Eagle?
Dansken👻 6 Nov, 2019 @ 5:31pm 
very cool, gives sartosa that exotic (and less undeadisih) look it deserves
Flamboyant Schemer61 6 Nov, 2019 @ 3:14am 
congrats mate, love both of ur mods
YinYangTW 5 Nov, 2019 @ 12:27pm 
awesome
Ferreus the Umbral Arrow  [author] 5 Nov, 2019 @ 12:12pm 
I was talking to him about it. He said he is gonna talk to Mixu
YinYangTW 5 Nov, 2019 @ 12:00pm 
I didnt realize they werent compatible
Ferreus the Umbral Arrow  [author] 5 Nov, 2019 @ 11:55am 
it's already on my radar, but I would need him to make it compatible with Mixu's unlocker for me to test the units.
YinYangTW 5 Nov, 2019 @ 9:56am 
any chance you would want to do the Strigoi overhaul by whysofurious?