RimWorld

RimWorld

Ancient Rim - Oriental/Desert Edition (unfinished)
37 Comments
TurtleShroom 25 Jun @ 6:24pm 
I have continued this Mod for V1.6 as part of the Ancient Rims Mod: https://www.steamcommunity.com/sharedfiles/filedetails/?id=3507862392 .
Mlie 15 Apr, 2021 @ 1:38pm 
Horatio33 1 Dec, 2020 @ 9:50am 
Looking really good so far! keep up the good work!
PALE-DRIVER 31 Oct, 2020 @ 12:33pm 
any chance of this getting another look? been dying for this type of thing in some of my recent runs.
༺midas22༻ 29 Mar, 2020 @ 4:14pm 
i'm curious if obelisks do anything, or if they are basically statues?
goog 27 Mar, 2020 @ 8:28am 
really love this mod
Kepi 15 Mar, 2020 @ 11:09am 
thanks!
koni  [author] 15 Mar, 2020 @ 4:51am 
@Kappi: Now they do use the smithy
Kepi 6 Mar, 2020 @ 7:06am 
ok, no matter what i do my pawns don't want to use oriental smithy
Kepi 28 Feb, 2020 @ 2:54am 
nvm, it was bug on my side
koni  [author] 27 Feb, 2020 @ 8:26am 
@Kappi: That's strange. Can I get further information please
Kepi 27 Feb, 2020 @ 6:35am 
it seems that scale armor gives no protection
koni  [author] 26 Feb, 2020 @ 12:09am 
@Khorne Flakes : Of course I planned factions just like you assumed.
Khorne Flakes 25 Feb, 2020 @ 2:28pm 
This is awesome, thank you so much for this! Do you plan to make factions for this mod once it's finished development like you did with mediterranean civilizations?
koni  [author] 15 Feb, 2020 @ 4:45am 
@Eraxero: Thank you for reporting about <thingCategories>. I simply forgot to add this tag.
Obelisks aren’t meant for constructing. They are sculptured at the sculpturing table.
Ere 11 Jan, 2020 @ 11:59am 
Sor to bother, but I can't assign the apparel for my colonist and the clothes wasn't show inside the tab when I wanted to assign them, and I run through Ur codes that they seems to be missing <thingCategories> comparing to the core mod which also contain the apparel codes. (Sor, I've no experience in coding, but only knowing what might have been the cause and solve it in a way I can). And the Obelisks cannot be built in any category of my architect tab.

I know the mod is still unfinished though, hope U don't mind I change a few until U update/finish it
PikaFish 15 Dec, 2019 @ 9:55am 
Cant plant crops with this MOD...
koni  [author] 12 Nov, 2019 @ 8:56am 
@PartyCowboy That makes sense. I change this with the next update.
PartyCowboy 11 Nov, 2019 @ 11:35am 
Hi, I really like your SPQRim mod and currently have a cavemen to rocketmen scenario. I'm using TechAdvancing and set the percentage to 75%. The sudden addition of the Egyptian Culture tech, despite me NOT having it on, for 5000 points from this mod screwed me over big time...

I noticed that tech was part of the Core module. I therefore would like to advise you to put those techs in the Core module that you use for expansion modules either in those expansion modules or in patches with a PatchOperationFindMod operation. I'd suggest looking to the wiki for advice and the forum for xpath help.

I will edit it for myself, but thought you might want to put it in for the techs for expansion modules in the core modules so other players who only use specific modules don't get screwed over...

Thanks!
koni  [author] 11 Nov, 2019 @ 8:16am 
Kommt alles noch. weitere Ideen bitte in der obigen Diskussion benennen.
Stucka_ / Luca 11 Nov, 2019 @ 4:20am 
Könntest vielleicht noch ein ägyptisches schild reingeben ?
Stucka_ / Luca 10 Nov, 2019 @ 7:00am 
ahh ok danke
koni  [author] 10 Nov, 2019 @ 6:26am 
@Stucka_ / Luca zuerst 'Oriental Culture' erforschen. Obelisken wie stauen aufm Bildhauertisch craften, die Wand ist dann im Struktur-Menü
Stucka_ / Luca 10 Nov, 2019 @ 6:07am 
wie kann ich obelisken und hyrogliphen bauen ? oder sind die grad in bearbeitung ?
Proxyer 10 Nov, 2019 @ 4:27am 
@koni
Oh! Thnak you! I feel Egyptian. :lunar2019laughingpig:
koni  [author] 10 Nov, 2019 @ 4:24am 
Now you can build pyramids with hieroglyphic walls. Thought I have to improve the wall texture a bit.
@Stucka_ / Luca: Da gibt es einen Mod, der das kann: Dead can Serve.
Stucka_ / Luca 9 Nov, 2019 @ 1:56pm 
danke für den mod. hab schon vorher pyramiden gebaut, war aber nicht dasselbe

( muss nur mehr einen mod finden womit man leichen mumiefizieren kann ) xD
Stucka_ / Luca 9 Nov, 2019 @ 1:43pm 
love it
Proxyer 8 Nov, 2019 @ 9:50am 
Oh! Good! Thanks for information. :lunar2019scowlingpig:
Kuekon 8 Nov, 2019 @ 9:34am 
wow really cool
koni  [author] 8 Nov, 2019 @ 7:17am 
@Proxyer Walls will come soon
Proxyer 7 Nov, 2019 @ 2:16pm 
I need a pyramid wall. haha
Beats-With-BothHands 6 Nov, 2019 @ 7:02pm 
Wow today im 3 for 3 on ideas that i had that other people ended up making. This looks great! I was going to make a Tomb Kings style apparel and weapons for warhammer fantasy. But i got distracted by Gears of War.
Elgappa 6 Nov, 2019 @ 12:12pm 
Yes! Please! Finally i can build a pyramid of decadence in middle of the desert, looking dashing and proper!
Hydromancerx 6 Nov, 2019 @ 10:15am 
Yay! I have been waiting for this for awhile! So glad you are making it! Keep up the great work Koni!!
koni  [author] 6 Nov, 2019 @ 3:49am 
Thank you for telling me. You know, English isn't my native language. Such typos happen to me quite often
Yucky_Yak 6 Nov, 2019 @ 3:43am 
You know its 'desert', right?
'Dessert' is ice cream, chocolate, that sort of stuff