Project Zomboid

Project Zomboid

Cabins Spawn Point Pack
41 Comments
Gulliberation 22 Jun @ 8:08am 
@tilarium just say yes or no bruv
Brochacho 21 Apr @ 6:14pm 
@tilarium u win the condescending dick head award
tilarium 31 Mar @ 9:51am 
@Velaciraptor You can see the date that a mod was last updated. Has this been updated since B42 dropped on 17 December, 2024? That's your answer.
bunk ❤ 30 Mar @ 2:00pm 
Work for 42?
KanaZery 15 Feb @ 10:09am 
plisss update
doo berry 7 Feb @ 10:01pm 
update this lets gooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
Klaarturo 23 Dec, 2024 @ 10:24am 
Hopefully this mod will be updated for Build 42, it is one of my favorite mods. Please, when possible, I would love you to update it :)
Bosona 11 Dec, 2024 @ 10:47am 
:pillow:
xW1CK3DxDANKx 9 Oct, 2024 @ 9:48pm 
This mod is littie as a tittie 👌
Skarvha 24 Sep, 2024 @ 3:07am 
I can't get this to work. I subscribe to it but there's no mod in the list ingame to turn on. What's up?
tumie - cat 12 Jul, 2024 @ 8:48am 
Mod works just fine to me, no conflicts and zombies spawn on those maps
Ya Boi JP 25 Dec, 2023 @ 7:32pm 
I'm trying to add another mod that conflicts with this mod by removing this mod from my save file. I am aware that it can mess up my entire save file but, what map_xxx_yyy files correlate to this mod pack?
Kenburnsing 9 Jun, 2023 @ 11:31am 
does this work in multiplayer
Bee 15 Apr, 2023 @ 12:02pm 
Heya I don't seem to have any zombies around when using these maps
ccwhiz 31 Dec, 2022 @ 6:46pm 
I do not have any bugs to report just that I noticed after enabling this mod once again that there was a spelling error. When you go to select where to spawn it says "Cabin Spawns: Cabin east of West Pointe" instead of "Cabin Spawns: Cabin east of West Point." I just thought it would be helpful to mention this even if it does not affect gameplay. Overall, a good mod as well as the others ones you've made lol.
Daevinski 10 Aug, 2022 @ 7:40am 
+1 for Random Cabin. Just one entry in the map list leading to a random cabin instead all the individual entries would be great.
Penguin 9 Aug, 2022 @ 1:40am 
@Bee I also think random cabin should be implemented. Seems like a fun idea to be stranded in the forest with absolutely no sense where you are. Pure instinct.
Impos! 14 Apr, 2022 @ 11:39am 
Do you think you could add a "Random cabin" option at some point?
Kheinex 23 Jan, 2022 @ 4:50am 
Works fine but this needs to be updated
White Durge 15 Jan, 2022 @ 8:46pm 
needs to be updated to be used in servers. found this to be the issue on workshop errors. the spawns work in singleplayer however.
tilarium 23 Dec, 2021 @ 1:15pm 
Actually, the mod does need updating nowbut not because of @PLS USE BRAIN's issue. Each of the cabin spawns crashed me to desktop upon starting a new game.
tilarium 20 Dec, 2021 @ 11:30am 
Not sure what to tell you. Mod might need updating.
тьотя шлюха 28 Nov, 2021 @ 4:00am 
@tilarium
Default. Rare. It's strange, coz every locker was completely empty in geographically distant region, in different playthoughts. I had OK loot in every locations/buillding. It's like that every Camp site is bugged or so. Do you try to spawn at Map Folder: Scouting Camp Cabins?
tilarium 28 Nov, 2021 @ 3:28am 
Probably just bad luck. What are you loot settings?
тьотя шлюха 28 Nov, 2021 @ 3:10am 
Hello, have a problem. I have no loot in 99% of lockers at Scouting Camp Cabins and any Camp Grounds. Is it ok? Is it my problem or everyone one have same problem? Tried w/ and w/out mods - same. Help
tilarium 4 Sep, 2021 @ 2:14am 
Each of the cabins listed above will be an option in the spawn locations. Select it like you normally would sellect the town and bob's your uncle.
JimJamJul 3 Sep, 2021 @ 9:04pm 
How do you go about selecting which spawn you want? Or is it just random?
Crowflake 11 Mar, 2021 @ 6:09am 
Excellent! I was tired of spawning inside towns as a Park Ranger.
DOTAHUN2 28 Nov, 2020 @ 9:08am 
Nice mod !
RMTH 30 Oct, 2020 @ 7:29pm 
My eyes immediatly went at the cabin with the well huh weird
TurtleShroom 10 Sep, 2020 @ 8:28pm 
Does it add new Spawn Points with the existing ones, or does load its own version of the Map? Does it overwrite other Spawn Points?
pillow  [author] 10 Sep, 2020 @ 7:02pm 
It doesn’t overwrite anything at all. It just changes the list of spawn locations. If a map mod changes the vanilla buildings you could get some funky behavior.
TurtleShroom 10 Sep, 2020 @ 5:43pm 
Does this overwrite anything? If I use this with other Map Mods, will this cause them to be overwritten by cabinets?
pillow  [author] 25 Jun, 2020 @ 10:57am 
Hey Wanderinbilly, thanks for the awesome feedback. It turns PZ into a spooky, but cozy game. IF you're looking for more check out my new mod for random scenarios.
B 25 Jun, 2020 @ 10:29am 
WTF am I supposed to do when I've played since 2013 and...oh. This...and the other ones. Holy crap it's almost like...creating narrative?! I don't even talk about stuff like that 'cause it's PZ but I mean... Srsly, the extremely isolated cabin has now consumed me - if I walk South to get fishing line, is it cheating? The other spawning mods are a blast as well.
Banjo Oz 29 Apr, 2020 @ 6:41am 
Just found this, awesome! I never mess with the cabins normally because they're so hard to reach.

@tilarium I recently uploaded my own mod for that... :)
pillow  [author] 26 Nov, 2019 @ 9:16am 
Yes it works on 41+
Velia 26 Nov, 2019 @ 8:48am 
this work on the beta build ?
Captaincazz 9 Nov, 2019 @ 4:06pm 
My second longest survival was in the extremely isolated camping cabin. My longest was just outside dixie.
pillow  [author] 9 Nov, 2019 @ 5:32am 
@tilarium - yes I was inspired by this old mod on the PZ forums. https://theindiestone.com/forums/index.php?/topic/14288-completed-spawn-anywhere-on-the-map/
The way this guy set it up is that it randomly places you in one of the many new spawns he made in the major cities. I prefer the way I set it up being able to choose - but the work is alot more because you need a folder for each spawn point (I think)
tilarium 8 Nov, 2019 @ 7:52pm 
Love this mod as I love more options when starting a game. Would it be possible to do mod that adds in some of the newer areas that have been added in the past few builds? I'd love to play a game starting in the small town that's north of Pony-O-Rama but can't find an option for it. It's listed as Dixie on Blindcoder's map, even though it's not Dixie LOL