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I just don't have time to play anything atm because of my job.
But I think somebody already made a mod for WH3: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2902030444&searchtext=flight
So check that one out. Cheers!
It is especially prominent when trying to attack lords. The flying units landing animations are not swift enough to keep up with how fast the unit is moving.
Take your time on it dude, Schmiki. There's no rush. I think it still works kinda sorta.
As always, thank you for the feedback :) I am working on several projects for other games atm, so it will have to wait a bit. I'll look into it this week or the next one. Cheers!
When compared to other flying units, some range flying units have a bit lower flying speed for balancing purposes, Since I think it would be a bit awkward if no other unit could catch them on the battlefield. Range flying units also have a higher turn speed when compared to other flying units, so they can maneuver easier and feel less clunky during battles.
Thanks for using the mod and if you have any recommendations, feel free to write it down :)
I create these mods for personal entertainment and since I don't use radious mod I haven't made that one yet, but I probably will do it in the near future, so stay tuned :) cheers!
Have you tried with only this mod enabled?
I will click on a ground target for attack and they just circle over and over, I have no choice but to land them far away and then walk them to the enemy, which sucks. I removed the mod, and now Dragons and Eagles Attack ground targets on demand when clicking attack on them, which is as the game designers intended. The faster more realistic flight of the mod, doesn't make up for the inability to land and devastate ground units as intended.
@(Preußens Gloria) Friedrich II thanks for helping out with testing!
I hope I will be able to update it next week so pls be patient and stay tuned :)
cheers!