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is your mod still compatible with UM or not? Ik it used to be (cause I asked) but i'm not sure since the new update
(1x Carrat, 3x Butter:)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2431867642&searchtext=beefalo+milk
I received feedback from players that my mod conflicts with your mod and the server cannot be started, I found that the error point about my mod in the log was in AddRecipe2.
I tried to change the priority in modinfo to a value bigger than the priority in modinfo of your mod. After the modification, enable both my mod and your mod, and the game can be started.
I found that all mods that use AddRecipe2 have a lower priority than yours. Enable them together, Will not be able to start the game.
Please take the time to verify and check your code, thank you
[00:00:01]: [string "../mods/workshop-1908933602/scripts/Feast_M..."]:2: attempt to call method 'FindAndConvertIngredient' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-1908933602/scripts/Feast_ManyMeats.lua(2,1)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1909182187
If you know how to share crash logs that would be helpful. Post them over in the Bug Reports thread
I locked the discord server to new entries, just haven’t updated the bio yet.
also the compatibility with heaps of foods thing feels unnecessary since they both add in some of the same gorge related foods i think?
just use one instead of the other, as unfortunate as it may be to play without either one