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Thanks for creating the mod it's a must have for me :)
First of all thank you for your mod and your patience to keep the work up!
As i figured out there is an issue with the mod. When loaded it causes my Advanced Furnace to quickly drop its temperature and pressure.
It only take a few game ticks and you cannot melt any super alloys and after a few seconds you can't melt anything,
I have this issue on single player games as well on a server with the mod loaded. Set to false in the modconfig the furnace works as intended.
Are there any solutions to this?
Thank you in advance :)
Stacked!
[Workshop] Stacked!
Core
Ensure all boxes are ticked. If [Workshop] Stacked! is above Stacked! it will not work. Or at least it wouldn't for me
Does this mod affect the amount of ores a rocket brings in? i'm at a loss as whats causing my rocket to haul stacks of 150+ ores / ice, As im not using any yield mods, only thing i could think of is that the rocket brings in a random numer of ores each stack and thus this mod increasing the ore stack size to 400 gives the rocket a bigger range of what to give? like something between 1 and 400?
Secondly, keep in mind the mods in the list load from top to bottom, meaning the mods above get their data overwritten by the ones below them. If you have a mod that changes the stack size of f.e. all ores to 500, and below that a mod that changes stack sizes of all ores to 25, the stack sizes of all ores will be 25.
Please, make sure:
1. The 'Stacked!' mod is loaded after 'Core'.
2. If you have any other mods enabled that fiddle around with stack sizes, load the 'Stacked!' mod after those mods.
3. After you enable the 'Stacked!' mod, you restarted the game before loading into a world.
If you've done all these steps and the mod still doesn't work, it's most likely an internal game issue where it's not loading mods at all, which I can't fix. Then you can try verifying the integrity of game files via Steam, reinstalling the game, or restarting your computer.
Hope this helps.
Load Failed: Object reference not set to an instance of an object.
It is the first game, where load order goes upwards... o_O
Mods no longer reload when exiting the menu window, you have to restart the entire game after selecting your mods.
Not sure if it's a bug or intended, but that's how it is as of now.
the game reloaded to activate mods, it no longer does that.
which is why you need to completely quit and start the game back up to enable new mods.
so what you have to do is after selecting mod(s) (below core),
you have to back out to main menu, then quit the game completely.
when you then start the game again, mod(s) will work.