Stationeers

Stationeers

Stacked!
99 Comments
Alamain 9 Jun @ 8:24am 
i love this mod! i kinda dont play the game w/o it any more, its that good! Just wondering is there like a config file that can be edited? i would like to increase the stack size of mining charges to like 10 or more. i have found them to be useful mid game
Lstor 19 Mar @ 12:29pm 
Still works on latest version, you just need to restart the game one time
MacAttack_UK 17 Mar @ 5:08am 
Hi, I think the latest game update (0.2.5499.24517 Mon 17-03-2025) has broken the mod, it was working fine when playing yesterday but now at least seeds are not stacking for me.
Thanks for creating the mod it's a must have for me :)
Menedon 20 Feb @ 10:11am 
Hi there.
First of all thank you for your mod and your patience to keep the work up!
As i figured out there is an issue with the mod. When loaded it causes my Advanced Furnace to quickly drop its temperature and pressure.
It only take a few game ticks and you cannot melt any super alloys and after a few seconds you can't melt anything,
I have this issue on single player games as well on a server with the mod loaded. Set to false in the modconfig the furnace works as intended.

Are there any solutions to this?
Thank you in advance :)
MrMeadors 10 Jan @ 12:50pm 
I wanted to add that if the load order is incorrect it will not load.
Stacked!
[Workshop] Stacked!
Core
Ensure all boxes are ticked. If [Workshop] Stacked! is above Stacked! it will not work. Or at least it wouldn't for me
Sophie 29 Dec, 2024 @ 4:45pm 
no idea if i'm just dumb, but I could not get this to work at all, for ore, cables, or anything. I copied it to my mods folder (c:\users\sophie....) and it can see it in game, but even being the only mod the stacks dont increase.
decxi  [author] 11 Nov, 2024 @ 1:05pm 
I've changed the stack size of space ore/ice back to vanilla (50) so it should work with rocket miners again.
Rick 29 Oct, 2024 @ 10:31am 
Not working after update yesterday?
Snoozepilled 16 Oct, 2024 @ 10:25pm 
Per one of the devs in Discord who was helping me diagnose the bug: updating the SpaceOre.SPACE_ORE_STACK_SIZE const will solve the miner issue. I dont recall why but for some reason that data needed to be duplicated and isnt pulled from the IQuantity for that check.
Snoozepilled 14 Oct, 2024 @ 6:12pm 
Ditto on rocket miner issue
decxi  [author] 29 Aug, 2024 @ 1:52pm 
*not sure
decxi  [author] 29 Aug, 2024 @ 2:34am 
those stack sizes seem about right, bot sure what's up with the rocket miner though
DIABLO 28 Aug, 2024 @ 2:23pm 
@decxi hallo all pipes stack to 100 and all cables stack to 250
hayllonHD 25 Aug, 2024 @ 11:42pm 
The current update has stopped Rocket Miner
decxi  [author] 25 Aug, 2024 @ 1:48am 
Updated after a long time. Should now include increased stack sizes for all dirty/space ore/ice variants, as well as some other changes.
Mainframe 15 Jul, 2024 @ 4:05pm 
I would love to see Space Ice stacked like other ores/ice (i.e. 500)
Gariot 28 Mar, 2024 @ 10:10pm 
Works like a charm. Thanks
prokhorovspasskoe 25 Feb, 2024 @ 7:44am 
Мод больше не работает (((
decxi  [author] 12 Oct, 2023 @ 11:22am 
Updated. Changed ores to stack to 500 (again), updated seeds and common plants. Also I saw someone suggesting me to make IC10 chips stackable in the google forms (link in discussions). Please remember that this is not possible, because each IC10 chip has its own MIPS data in itself even if it hasn't been edited yet - therefore they can't stack.
Leyren 14 Aug, 2023 @ 9:50am 
Wouldn't it be possible to have the stack-size configurable in e.g. an ini-file?
decxi  [author] 24 Apr, 2023 @ 1:20pm 
There aren't any file overrides in this mod that would cause that to happen, meaning it's most likely vanilla behavior where the rocket picks a random number between 1 and the max stack.
Ossiwozzy 24 Apr, 2023 @ 11:05am 
this mod is working perfectly fine for me, that said.

Does this mod affect the amount of ores a rocket brings in? i'm at a loss as whats causing my rocket to haul stacks of 150+ ores / ice, As im not using any yield mods, only thing i could think of is that the rocket brings in a random numer of ores each stack and thus this mod increasing the ore stack size to 400 gives the rocket a bigger range of what to give? like something between 1 and 400?
decxi  [author] 12 Apr, 2023 @ 6:25am 
The reason why I'm even suggesting to try restarting your computer is because sometimes apps are programmed in a way where they leave "residual processes" when they're shut down incorrectly, which could be causing the mod files to become "locked" and not be able to be seen or accessed by the game for that reason until the residual process is terminated, causing it to not load at all. Restarting your PC would fix that issue by forcing the process to shut down.

Secondly, keep in mind the mods in the list load from top to bottom, meaning the mods above get their data overwritten by the ones below them. If you have a mod that changes the stack size of f.e. all ores to 500, and below that a mod that changes stack sizes of all ores to 25, the stack sizes of all ores will be 25.
decxi  [author] 12 Apr, 2023 @ 6:16am 
I don't want to say it's an issue on your side, but it's (most likely) an issue on your side. I just tested it on both the stable and beta branch of the game and it works fine on both.

Please, make sure:
1. The 'Stacked!' mod is loaded after 'Core'.
2. If you have any other mods enabled that fiddle around with stack sizes, load the 'Stacked!' mod after those mods.
3. After you enable the 'Stacked!' mod, you restarted the game before loading into a world.

If you've done all these steps and the mod still doesn't work, it's most likely an internal game issue where it's not loading mods at all, which I can't fix. Then you can try verifying the integrity of game files via Steam, reinstalling the game, or restarting your computer.

Hope this helps.
Who 12 Apr, 2023 @ 5:29am 
This is broken right now.
Fevix 8 Apr, 2023 @ 11:26am 
This doesn't seem to be working. All of my items only have the default stack sizes even with this mod installed (EG., 50 sheets, 50 ore, etc)
BlackIcePanther 23 Oct, 2022 @ 7:57pm 
I believe Atmospherics use to stack to x5 and this mod more but now Atmos don't stack anymore. That might be the problem now with other stack mods now like the Ore yield mod.
Darknessie The Stardust Dragones 4 Oct, 2022 @ 5:16am 
i really don't know what to do it either crashes or drops this in front of me

Load Failed: Object reference not set to an instance of an object.
Darknessie The Stardust Dragones 4 Oct, 2022 @ 5:13am 
tried all things varifying, put it after and before core, i must say i yried even without mods and reinstalling game and it's utterly broken i don't know how to fix the mess it is now
decxi  [author] 3 Oct, 2022 @ 10:47pm 
Unlikely for this mod to be causing that. Try verifying integrity of the game files, and make sure it's loaded after core.
Darknessie The Stardust Dragones 3 Oct, 2022 @ 7:09pm 
the game crashes when loading this mod in any world
thelich 21 Sep, 2022 @ 7:46am 
Yes, this was a problem)
It is the first game, where load order goes upwards... o_O
decxi  [author] 21 Sep, 2022 @ 6:57am 
@thelich make sure the mod is loaded after Core. Otherwise I don't know what could the issue be
thelich 21 Sep, 2022 @ 6:37am 
Is it working? Installed, enabled, restarted game, loaded save - tryed to add to vanilla full stack - failed.
Zangiry 19 Jul, 2022 @ 7:08am 
@G0mp3r while i can't say for sure, since i used a modified "Mineables" file to make me always mine 50 ores at a time, but with this mod + that i got stacks back from the rocket at 200-250 at times, though the usual/average was 50-100.
decxi  [author] 19 Jul, 2022 @ 6:23am 
Not sure, never tried that, sorry
G0mp3r 17 Jul, 2022 @ 9:53am 
Does this also affect the amount of ore an Automatic Rocket can mine?
decxi  [author] 9 Jul, 2022 @ 5:07am 
Yeah, was just experimenting around with it yesterday, it's as the person below me said.

Mods no longer reload when exiting the menu window, you have to restart the entire game after selecting your mods.

Not sure if it's a bug or intended, but that's how it is as of now.
Zangiry 8 Jul, 2022 @ 5:26pm 
before the Refactory update, after selecting mods and you went back to main many,
the game reloaded to activate mods, it no longer does that.
which is why you need to completely quit and start the game back up to enable new mods.
Zangiry 8 Jul, 2022 @ 5:23pm 
The mod works, what doesn't work is the mod loading.
so what you have to do is after selecting mod(s) (below core),
you have to back out to main menu, then quit the game completely.
when you then start the game again, mod(s) will work.
The defender 24 Jun, 2022 @ 9:57am 
This mod didn't work.
MacAttack_UK 24 Jun, 2022 @ 2:43am 
Hi, me again. Great news this time, the issue appears to of been on Rocketwerkz end as since the recent updates to the game your mod and the seed stacking mod are now working again :)
hathnor 3 Jun, 2022 @ 11:08am 
not working in regular game ether checked ores and steel frames splits a stack of 400 into 200 and the other stack is 50 net loss 150 ore....
MacAttack_UK 3 Jun, 2022 @ 9:18am 
@Adaxity, this is broken on standard branch by the looks, cables only stacking to 50 etc. not tested ores yet but I'll take a look at what has changed. As Windsinger said mods are NOT disabled on beta they just have to be compiled or whatever it is against the Beta branch which is more work I guess but does give an early indication of what will break when the changes are pushed to standard branch :)
decxi  [author] 13 May, 2022 @ 4:11am 
@Danny Ikard Thank you for clarifying, wasn't exactly sure myself.
Danny Ikard 12 May, 2022 @ 10:28pm 
Seems pretty disabled to me, Windsinger. You can't publish them and the beta refuses to load the changes. Just flip the mod order around and watch as it DOESN'T reload when you back out of the mod menu... Anyway, I figured out how to manually load this mod on beta so it doesn't appear Windsinger has anything he needs to fix. If there was some change to mod file formatting I don't know of anyone who knows about it yet.
Windsinger 23 Apr, 2022 @ 3:01pm 
they are not disabled, just need to be maintained if you wish them to work there. not every mod author wants too. i'm guessing based on the feedback you rather wait till next stable release then.
decxi  [author] 20 Apr, 2022 @ 10:43pm 
mods are disabled on beta afaik
Zangiry 20 Apr, 2022 @ 9:23pm 
while this mod works well on stable, the insulated liquid pipes are not included, so they still only stack to 20.
Totor 18 Apr, 2022 @ 2:36am 
I like this mod but he look like don't work wich beta it's normal ?