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A little bug I noticed: textures of clouds around the moon are flashing(like they have overlapping textures or something)
Big Big props to the author, ya did good.
@Splat
I was wondering if I should add more checkpoints or not. Thanks to you, I decided to do that. It was already updated.
I expected to the following way at that segments: make a turn with an aerial jump or approach a crate while holding to a flask without an aerial jump.
For that reason, I bent an angle of the springboards by a few degrees. Certainly, it might has been a little unkindness...
It's just an accessory. I think it's cool that a key becomes a weapon. (≧▽≦)
Thanks!! I'm so happy the Projectile Badge was played by more people.
@rogenriganz
Thanks!! I never imagined like this.
Congratulations!
I really appreciate all players!
確か私が前に作成したステージも遊んでくださっていましたよね。励みになります~
どういたしまして!2011年以来は、日本語を学びはじめました。アニメ、任天堂、日本人と歴史がすきです。:)
こちらこそありがとうございます! わざわざ日本語でコメントいただいて、気持ちがとても伝わりました。楽しんでもらえて私も嬉しいです
Crimからアメリカです。
Excellent! This Time Rift Mod was fun. Fantastic! Thank you very much.
Crim from the Untied States.
普段使わないバッジだしどうかなぁって思ってたけど、楽しんでもらえてよかった!
遊んでて楽しかった!
Thank you for your feedback! Sorry, I didn't notice the shadows on platforms. It seems that the shadow effect faded due to the sunlight with a shallow angle.
I immediately fixed that shadow settings. Would you please check this out?
My one gripe is that the custom yellow platforms don't seem to have drop shadows on them, so it sometimes makes platforming with them more difficult.
I, too, had been thinking about that how to use the Projectile Badge and I created this level as I through trial and error. I didn't know whether the level which focuses on a rarely used badge is played but I'm glad to hear that!!
Thank you so much for your comment about projectile badge!
Thank you!! I'll be happy if you enjoyed using various projectile attack.
あまりビームを撃ったことなかった方も遊んでみてください!