Medieval Engineers

Medieval Engineers

Female Clothing (.7 Ready)
26 Comments
wolfgar7474  [author] 22 Jul, 2020 @ 1:35pm 
this mod seems to be buggy with other mods. It seems unequiping things and reloading the mod might fix it. Making the mod and the ones that go with at the top of the mod list has worked for others.
DaciaSaoirse 22 Jul, 2020 @ 10:30am 
No matter how many of these items - or the hair from the other mod - I put in my toolbar, only the most recent one I put there displays on the character. Is there some other, more effective method of equipping items that the internet refuses to tell me?
sevya 21 Jun, 2020 @ 11:02pm 
Thank you for the response! I'm sorry Keen isn't doing much on this.
wolfgar7474  [author] 21 Jun, 2020 @ 8:11pm 
Yeah sorry, I no longer make new mods with Keen no longer supporting the game. I will only fix bugs on current mods for the community.
sevya 21 Jun, 2020 @ 3:25pm 
I really enjoy the flexibility this mod gives. I would love to have a male version, too.
wolfgar7474  [author] 3 Jun, 2020 @ 12:21pm 
Hellboy, move female character mod and anything that is attached to it like the hair mod clothing mod and move it to the top of the list. This way when game loads it checks these first as most important.
Hellboy 3 Jun, 2020 @ 12:17pm 
Yeah neither this nor the hairstyle mod is working correctly on mine. They bug out whenever I use them. The dress, braces and whatever i put on just goes all over the place except for on the figure and I can't figure out what the problem is. Which really sucks 'cause I wanted to use the blond hair and white dress for my charater. Does anyone know how to fix this problem?
Ninja_Nick78 13 Feb, 2020 @ 9:58pm 
ok thanks
wolfgar7474  [author] 11 Feb, 2020 @ 3:46pm 
Should be just like a weapon. I would suggest equipping them on toolbar 2 or 3 instead of the main building toolbar. I wish the characters had inventory slots.
Ninja_Nick78 11 Feb, 2020 @ 2:52pm 
how do you equip clothing, is it just in toolbar? have RE:core, and RE: equip. but I am confused. lol
Pandaah Ritooh 3 Dec, 2019 @ 10:14am 
thank you ^^
wolfgar7474  [author] 2 Dec, 2019 @ 1:38pm 
the grinder mill
Pandaah Ritooh 2 Dec, 2019 @ 1:16pm 
So if i have the berries i need go where to craft the dye?
wolfgar7474  [author] 18 Nov, 2019 @ 6:15am 
Update- Added more clothes
BarrelFish 12 Nov, 2019 @ 3:57am 
No sorry needed, Wolfgar, you're doing more than enough already!
wolfgar7474  [author] 12 Nov, 2019 @ 2:49am 
Sorry, I dont like doing quests. they are very confusing and time consuming to do. I did it once for the mining mod and decided that was last time I wanted to do that haha.
BarrelFish 11 Nov, 2019 @ 11:23pm 
I thought it would involve berries, but will just the berries produce the different colours you are planning? Will making this clothing and the cloth dye be another quest?

Thanks for doing all this, mate - you sure know how to breathe new life into this game.
wolfgar7474  [author] 11 Nov, 2019 @ 8:07pm 
any berries or fruits.
BarrelFish 11 Nov, 2019 @ 5:04pm 
What makes the dye?
BarrelFish 11 Nov, 2019 @ 5:01pm 
Here's an idea, folks. We crowdfund getting Wolfgar cloned several times over - ten or so should do it - then send all the clones to Prague to work for Keen as the new ME team. After all, he seems to get done in a few days what it takes them months to do!
wolfgar7474  [author] 11 Nov, 2019 @ 4:50pm 
Update-Added cloth Dye and a new dress with 2 colors versions.
wolfgar7474  [author] 11 Nov, 2019 @ 9:36am 
Thanks!
BarrelFish 11 Nov, 2019 @ 8:53am 
Excellent work, man - seriously impressed with that.
wolfgar7474  [author] 11 Nov, 2019 @ 8:24am 
here is a sneak peak at the progress
https://cdn.discordapp.com/attachments/313704145695670273/643476675803480095/20191111094520_1.jpg
Also working on a hair mod
BarrelFish 11 Nov, 2019 @ 8:19am 
Just right for the hot desert areas, Wolfgar. Looking forward to seeing how this progresses. I'm very glad to see you haven't given up on Medieval Engineers, mate.
titanius anglesmith 11 Nov, 2019 @ 12:49am 
too skimpy looks silly