XCOM 2
Extended Hacking Effects WOTC
13 Comments
Juravis  [author] 27 Nov, 2022 @ 8:07pm 
Just checked it also restores the timer to normal also, confirmed.
Juravis  [author] 27 Nov, 2022 @ 8:06pm 
Yes

Remove this section:

[Reinforcements_T0 X2HackRewardTemplate]
-Reinforcements=ADVx3_Standard
+Reinforcements=HACKReinforcements_Standard
Last online 10 years ago 27 Nov, 2022 @ 7:30pm 
anyway to disable to changes to reinforcements?
Juravis  [author] 20 Nov, 2022 @ 2:13pm 
It's possible yes
Dęąth Viper 20 Nov, 2022 @ 12:13pm 
Is it possible to package this as an ability rather than just a hack effect?
Juravis  [author] 14 Nov, 2022 @ 1:15am 
Youd have to test. Unknown.
Dęąth Viper 19 Oct, 2022 @ 10:56am 
Just finished a campaign with about 685 mods, this one included, and had no major issues! Thanks for putting this up.
Stardust 🌠 17 Jan, 2020 @ 10:24pm 
Nice man, you do god's work.
Juravis  [author] 17 Jan, 2020 @ 4:24pm 
Yes
Stardust 🌠 17 Jan, 2020 @ 3:25pm 
Mid-Campaign?
dmc32 23 Nov, 2019 @ 5:40pm 
good mod, thanks!
Juravis  [author] 13 Nov, 2019 @ 12:18pm 
Which is exactly the point thank you!
Cyber Von Cyberus 13 Nov, 2019 @ 11:57am 
Thank you, hacking was always very risky due to how hard it is to increase the odds for it and the bonuses were usually never really worth it