RimWorld

RimWorld

Equiums Eat Everything
13 Comments
CharLi 16 Mar, 2024 @ 11:21am 
Thank you for this! I think the other reason why the prisoners didn't have any meals was because the vegetables from vanilla expanded didn't count.
TurtleShroom 9 Sep, 2021 @ 11:28am 
Does this Mod remove all the food spam, too? I might also suggest, BTW, to make Equiums Herbivores that can eat live plants and anything Vegetarian. Horse Men eating meat seems weird to me. They should despise it.
GroupFox 11 Aug, 2021 @ 12:27pm 
Thank you!:steamhappy:
hauvega  [author] 11 Aug, 2021 @ 9:36am 
updated
GroupFox 11 Aug, 2021 @ 8:16am 
Hauvega, please update the mod.
Blessed Empire 6 Nov, 2020 @ 12:01am 
Alright, thanks for the info
hauvega  [author] 5 Nov, 2020 @ 3:45am 
It most likely not affect existing pawns. Mostly newly generated pawns. Try it with your existing save. Just do not overwrite it.
Blessed Empire 5 Nov, 2020 @ 1:14am 
Is this savegame compatible?
Nef 3 Aug, 2020 @ 10:34am 
I'll give it a run when I can, currently lost everything on my PC so fixing that.
hauvega  [author] 31 Jul, 2020 @ 6:30am 
Does anyone want to try the cannibal trait? Let me know.
Nef 27 Jul, 2020 @ 2:52pm 
No, was reading comprehension on my part. Still trying to work out if non-cannibal races can each meat from colonist races or if it's global.

e.g. A non-cannibal human eating Equium meat (more likely to be the other way around in my colonies :p )
hauvega  [author] 27 Jul, 2020 @ 1:01pm 
I am sorry. I wrote that wrong. It does not add the cannibal trait.
Nef 27 Jul, 2020 @ 11:54am 
"Does not remove cannibal trait"

How does this work? Is it any "colonist" meat that gives the debuff (human/equium/whatever)?