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*i'm so used to getting burnt by roblox devs it's insane.
Using another mod to access it doesnt mean it should be there *normally*
https://drive.google.com/file/d/1WUDHmlORcVHgERax9aeWsoju1peYXkWs/view?usp=sharing
This is all the interactions for Jab 1 Nspecial
*without unlock potential, it doesn't work and the follow up Nspecial doesn't work.
*3 jabs into Nspecial is the one that's not working.
*or just the last hit?
*even if it IS the last hit, it still gets consumed and i can't get the follow up.
*whenever a jab connects, it undoes the "enhanced" state when you sheath the blade, since there's only one, and it's instantly used when a single jab or even the blade hit at the end, it disables the follow up when you do the full jab combo into neutral S.
*just to know if the move wasn't removed outright, i tested it with the "UNLOCK POTENTIAL" buddy, and the move still works.
*because it does, i don't think the lack of that interaction is intended, so here's the bug report.
*it bugged out Papyrus. ;-;
*i was gonna record my boss!zetta no hit run and poast it while watching the replay, but it starts to do this "OVERTIME" thing and count down from 10, after that, it stopped working.
*when i try to play the character again, it glitches them out like mad and made them stop working.
*what's happening?
-Do a flip in your bedroom RIGHT NOW and don't tell ANYONE
-One give her a freaking down B without her stacks
-Two BRING BACK OLD ZETTA
btw its nice to see you back in the workshop, you have the best animation style of all creators
Zetta is my favorite character, and despite all her updates, I've always found her so cool and enjoyable to play!
Every update makes me think, "I didn't think we could improve on this, but the new version is so cool!"
And as a kenjutsu practitioner, her sheathing is so enjoyable!
The sad thing is, I can't play Rivals of Aether 2 knowing she's not in the roster...
Well, I just wanted you to know that there are still people who are fans of your work and who are sincerely happy to see you active again (even without necessarily creating new characters).
Whoever keep uploading "old character version" didn't want adapt and want to stick to a character version that I deem a worse state to change from.
^Idk whats happening for you there I'm never getting that bug
"Then why does Zetta lose her stacks on death for a move that provides half the value of a BAir with a windup thrice as long?"
^It has kb if you hold down the special button
"So out of curiosity, is Zetta supposed to be put in freefall at all now with this move?"
^Freefall is if you whiff upb
"forced sheathe mechanic awkward dogshit + air kill potential nonexistent, time to retire"
^Air kill potential is there, upb is a combo tool now and leads into SO much. Also sheathe mechanic is not dogshit, its promoting Precision with the character, not mindless swinging until you kill
"^That is not a bug it's a design choice" - Then why does Zetta lose her stacks on death for a move that provides half the value of a BAir with a windup thrice as long?
"Zetta's AirAttack doesn't deal knockback" - So out of curiosity, is Zetta supposed to be put in freefall at all now with this move?
"Bad Rewarding and Not Enough Time to Sheathe" - If so, then remove Zetta losing stacks off using moves that aren't amplified by them. (The little swords that come out on another hit.)
I don't think you understand the gimmick,
"0:03 FSpecial doesn't give stacks sometimes."
^You're not letting the sheathe complete
"0:18 Zetta's final judgement cut does a jokes-worth of damage and knockback."
^That is not a bug it's a design choice
"0:27 Zetta's AirAttack doesn't deal knockback"
^Thats also not a bug. That move used to kill/galaxy at 80%, and it was insanely good. The lack of KB on it now makes her combos stronger.
(Paraphrased)Bad Rewarding and Not Enough Time to Sheathe
^You're not playing with sheathe in mind there is plenty of time mid-combo to complete a sheathe and extend a combo. Try leading your combos into a boosted Neutral Special, it's probably one of her single best comboing options for its stun and leading into imagination.
Landing long combos is your reward, and when done right with the sheathe mechanic, propel Zetta to the best combos I've ever done/seen in workshop.
Landing the combo itself is your reward, you don't get sheath bonus if you don't sheath, its simple.
(bug) FSpecial doesn't give stacks sometimes.
Why am I not rewarded as Zetta for landing long combos, but instead waiting for the sheathe mechanic??