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Mind you, it will still be very useful with Odyssey. It adds some nifty mod options, and support for all the myriad mods that add things depending on whether it's loaded.
I understand some people can do without the possibility of making sürstromming, but THOSE ARE NOT MY PEOPLE
However this mod when I was pushed to use it at the time, became a mod I really enjoyed. I made sure to no abuse the things you could with it. Still I enjoyed it none the less.
Still a lot of thought process and work went into this mod.
Especially if you look at the fact that, I DONT MOD, and would suck at it.
So yeah guys, give Sarg Bjornson the respect due, and thank him. If you enjoy vanilla more, then you more then welcome to use just vanilla.
How this mod was even made with some MOD compatibility is just insanely gracious to us users. I dont want to know the nightmare you guys had to do to get that working.
In short: the customer is usually wrong, and often an overly demanding idiot.
I get an error while fishing expanded is active that causes me not to be able to open up the debug menu at all. Not sure if it causes any other errors as I haven't done anything more than open up a game thus far.
And my fish-loving tribes send you their blessings, guys. thanks for your work!
May the shadow of sacred anima tree always be with you <3
As far as I can tell, FishDefs used to define what fish were pre-Odyssey. With Odyssey adding fish, FishDefs were retired. Unfortunately FishingOutpost.dll wasn't updated to reflect that. It still wants FishDefs, and it messes up a lot of things when it gets none.
and, thx for all you do