Nuclear Dawn

Nuclear Dawn

Nuclear Forest
30 Comments
Dmitriy  [author] 24 Jan, 2022 @ 2:28pm 
No, feel free to if you want.
barricadedpurifier 24 Jan, 2022 @ 2:27pm 
This looks great. Have you thought about uploading this map to Gmod's workshop?
momo 10 Feb, 2016 @ 8:36pm 
Bot amount recommendation?
Vertex 3 Feb, 2016 @ 9:50am 
I snuck this map into Redstone server rotations. New features allows the mitigation of problems by using various things like excludes, slot caps and player count targets.

It should be played aproximately 8-10% in the long-run if all problems get resolved.
http://www.gametracker.com/server_info/82.163.79.241:27025/
NooX 15 May, 2015 @ 1:45pm 
jjjjjjjj
FuNky* 15 May, 2015 @ 10:08am 
good
DeadlyJesse 22 Mar, 2015 @ 9:25am 
great
Vertex 22 Aug, 2014 @ 3:10pm 
Had anther chance to take an further look at this map's resource placement concept. I think its the concept thats unbalanced. Something like an metro or gate design on nuclear forest would definately help balance. This would allow for pushing up individual sides rather than just an open paradise for empire.

The bases are done really well for something like this to fit. It would just need more cover for consort to build and maybe obstales when it comes to accessing prime and the secondaries. The actual looks of the map is really nice. (excedes that of other maps)
Isis [IS BACK] 10 Jul, 2014 @ 11:38am 
good map, please create more maps, the workshop is empy :(
Vertex 14 Jun, 2014 @ 8:23am 
less dense fog could pontentially help empire out alot more, given the fact they can already build up much faster than consort with little to nothing slowing them down.

it appears that the fog is set pretty good per map size. it could however be less dense if the map was bigger maybe. this would also leave more room for placing resources such as more spread out tertaries and a centered prime (fair for both teams).
Dmitriy  [author] 13 Jun, 2014 @ 11:28am 
I think this will only add annoyance by comm's inability to place powerplants and structures in most places. also biggest trees have incorect physics model, thus they will have to be removed harming visuals of map.
For balance improvement I was thinking to make the fog less dence which will allow CT to siege distant structures
Vertex 12 Jun, 2014 @ 7:21pm 
would be a good idea for trees to be a solid object? that would increase cover thus helping with balance alittle bit.
Vertex 12 Jun, 2014 @ 7:10pm 
sorry for the late reply, currently working on anther map myself. this is a process which requires alot of feedback, hope to look into gathering some at a later time.
Dmitriy  [author] 29 May, 2014 @ 7:44am 
https://www.dropbox.com/s/jupy8wx6dmz3cpi/nuclear_forest01.jpg
if you mark your desired positions of resource points and obstacles on this radar image and send it back I may add them on the map and update it
Vertex 28 May, 2014 @ 8:15pm 
wish the res nodes were layed out better and consort had more cover for buildings :/. would make this map amazing for regular gameplay (like roadwork and soon to be rock)!
Keltskiy 22 Mar, 2014 @ 1:53am 
@jockeril ill try that i forgot about wine
Rotiart 16 Jan, 2014 @ 5:23am 
Looks like the empire have a big advantage on this map, Seeing as there arent too many trees and the hills arent that steep, Atleast from the top-down view.
jockeril 24 Dec, 2013 @ 12:38pm 
For windows apps on MAC try WINE...
Keltskiy 23 Dec, 2013 @ 12:07am 
thanks any way i played this map single player with 30 bots and it was like a full on warzone i hope you make some more maps like this in the futrure its just amazing.
Dmitriy  [author] 23 Dec, 2013 @ 12:05am 
You can ask such questions in this forum:
https://steamhost.cn/steamcommunity_com/app/17710/discussions/1/
Keltskiy 22 Dec, 2013 @ 11:17pm 
needs a mac version saddly i have a mac just because i find it better for studys but i cant use hammer and i think iv probably have a few good maps i could make
Dmitriy  [author] 22 Dec, 2013 @ 11:13pm 
hammer is for windows only
Keltskiy 22 Dec, 2013 @ 7:12pm 
its a good map iv been trying to figure out how to make maps of my own but i cant seem to find the hammer editor do you know how to get it and i run mac so i could be difrent so i dont know if i can make maps althought i do have source sdk 2013 base.
Minx 24 Nov, 2013 @ 9:13am 
really good!!!
jockeril 16 Nov, 2013 @ 12:06am 
nice. will try it out
Alastar Wolfe 11 Nov, 2013 @ 11:17am 
Wow, this looks like it really IS apocalyptic, this would work out well if you had a zombies mode for ND
Sagittarius_A* 10 Nov, 2013 @ 3:49am 
thanks you! :D
NCommander_LBBF 6 Nov, 2013 @ 3:32pm 
looks nice
Crimsonchaos8 4 Nov, 2013 @ 11:23pm 
yea it really does :)
Oi! Svensenmann187 Oi! 4 Nov, 2013 @ 2:46am 
looks great