Space Engineers

Space Engineers

Taravi
47 Comments
Tal 12 Nov, 2023 @ 12:04pm 
I accidently encounted the reason for my early error reports in comments from another planet mod. The game cannot handle too many custom voxels.
https://support.keenswh.com/spaceengineers/pc/topic/22619-increase-custom-voxels-limit
SixtyIV 20 Aug, 2023 @ 4:48pm 
Still my favorite desert planet
Overjay 28 Feb, 2023 @ 1:07pm 
Taravi race is amazing, the planet is great! Would be cool to have no rings version.
Tal 14 Aug, 2022 @ 7:18am 
What about Demus and Jerun? These planets were created before adding wheather system to SE. Also there can be some changes in SE code handling planets in latest versions of the game.
Doctor Octoganapus  [author] 13 Aug, 2022 @ 7:59pm 
@Tal An ID conflict would be a slightly different however the point is mute as no ID or other conflicts are occurring as they are all unique to one another. Which I why I am unsure as to what is happening.
Tal 13 Aug, 2022 @ 3:37am 
My first thought was the same ID for custom textures in different mods but I know very little about SE modding...
When I created my custom world with listed planets 1,5 years ago there was no such bug, all textures was normal. But in some version it appeared and I have noticed it just this year.

I made another several experiments with removing/adding mods. When I removed Jerun mod from the full list it caused almost the same effect as removing Taravi - restoration of most of textures. Combining with the results of previous combinations of mods I suspect that the problem is with the interaction of 3 mods: Demus, Jerun and Taravi.
Doctor Octoganapus  [author] 12 Aug, 2022 @ 1:46pm 
@Tal I do not know where the error is but from what I can tell its not specific to Tavari nor is it showing any form of issue in mod errors or SE's log files. I cannot find any reason for this to be happening in my files however interestingly with or without tavari I noticed Elysium was missing almost all of this textures which I have again found no reason for it happening.
Tal 12 Aug, 2022 @ 7:04am 
For comparison I moved Taravi mod to the top of the list. Most of planet textures returned to normal but Taravi surface became stone.

I started to remove planet mods one by one. Taravi mod is still present in the end of the list.
-Raxum - no changes.
-Urna - no changes.
-Demus - textures on Caldera and Frozen Paradise appeared but Elysium is still stone.
-Jerun - appeared textures on Elysium.
Tal 12 Aug, 2022 @ 6:28am 
To find error mod I was adding mods one by one until the textures on the planets disappeared.

Mods list:
Automatic ore pickup
Coloful skybox
Elysium
Maxspeed 300 m/s
Player inventory size x15
Caldera
Frozen Paradize
Jericu
Jerun
Demus
Octave (No Music)
SonosWithWind
Urna
Raxum
Buildinfo

First log - mods without Taravi. Planets look normal with all textures.
https://ufile.io/ny0cl5sd


Second log - Taravi mod added. Planets lost their textures.
https://ufile.io/2ts3e870 .
Doctor Octoganapus  [author] 11 Aug, 2022 @ 7:20pm 
@Tal I just did a test with several of the planets you have listed and did not have an issue. Would you be able to provide a log and or a error list from the modder debug ingame menu (f11)
Tal 10 Aug, 2022 @ 7:22am 
The mod conflicts with other planet mods: Caldera, Elysium, Frozen Paradise and others, causing the planets to lose textures such as water, snow, ice, sand, leaving just stone surface and trees on those planets.
Sam Measa 14 Feb, 2022 @ 8:30pm 
Can`t wait to place this in my game.
Doctor Octoganapus  [author] 21 Jan, 2022 @ 7:09pm 
@BibiFlox There is a bug in the game with modded planets were cloud textures produce an error when setup properly, you can ignore this.
BibiFlox 21 Jan, 2022 @ 2:02pm 
Hello, I have server errors like

Textures/Models/Environment/Sky/TaraviClouds_02.dds
Does this matter?
GROTESK 21 Aug, 2020 @ 2:35pm 
Superb!
Doctor Octoganapus  [author] 20 Jul, 2020 @ 8:14pm 
@King Onyx Just tested Crystalline, Everything is working properly and I am not seeing anything like you describe. https://i.imgur.com/qHwRDga.png https://i.imgur.com/Ufb64aP.png
Doctor Octoganapus  [author] 20 Jul, 2020 @ 6:20pm 
@King Onyx If you mean this planet/moon then I have loaded them up and encountered no incompatibilities between them and both appear to be functioning normally as intended - If it is not this planet then please link to the correct one, also can you go into more detail about your issue other than 'Not Compatible' https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=935466748
Doctor Octoganapus  [author] 20 Jul, 2020 @ 2:48pm 
@King Onyx Can you give an example, I have never encountered compatibility issues with other planets or any other mods.
riotgrrl_adria 2 Apr, 2020 @ 10:39am 
I've been having some problems with getting rings to work, namely the alpha channel for transparency on a planet that I'm updating. If you have a little bit of time to kill, could you hit me up.
The planet in question is https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1696210879
Celestite 21 Mar, 2020 @ 7:00pm 
@Doctor Octoganapus im currently planning on making a scenario and i want to ask what planets would you recomend, as im currently thinking of ravcor but i dont think its cinematic enough, what do you think?
RealRobD 15 Feb, 2020 @ 7:44am 
@Doctor Octoganapus How do I increase the surface ore? I want more boulders on the surface.
Doctor Octoganapus  [author] 14 Feb, 2020 @ 3:43pm 
@SoloTango Not sure what you mean, I have tutorials on youtube
RealRobD 14 Feb, 2020 @ 1:51pm 
In making my own planet, how can I get ores on ONLY the surface?
Doctor Octoganapus  [author] 1 Feb, 2020 @ 4:24am 
@RedGear17 Gold is going to be among the deepest deposits, though its still detectable from the surface.
RedGear17 31 Jan, 2020 @ 9:25pm 
I am wondering why I can't find Gold on it
Axebeard 25 Jan, 2020 @ 6:23pm 
Decent planet. Actually has ores. Not sure what else to say lol
Rhea.licious 4 Jan, 2020 @ 6:54pm 
Bruh 34 ratings and only 3 stars? What's wrong with people?
Nodus Cursorius 1 Jan, 2020 @ 9:37am 
I figured the errors would be familiar since enough people comment about similar useless errors in other mods, but wanted to be on the ball just in case. Hope I haven't frustrated you!

RE: other part - Gave it a fifth download, just in case, but no joy. Same errors, same performance issues, same LOD problems(?). MD5 Hashlist provided here [gist.github.com] in case it's helpful in the future.

And thanks for all you've given the community! Gorgeous environments and patience alike.
Doctor Octoganapus  [author] 1 Jan, 2020 @ 8:52am 
@Nodus Cursorius I know about the errors, they are actually a bug and should not be appearing. As for the other part, I haven't seen that before but might be from corruption on download.
Nodus Cursorius 1 Jan, 2020 @ 7:02am 
This second report is somewhat different. Apart from the standard texture errors and performance warnings, the planets are throwing actual errors regarding the heightmap. The planets appear to function correctly but the performance is quite impactful compared to other planets, even your own.

Error : Cannot build prunning tree for heightmap face 1914964130.sbm :Taravi_front!
Error : Heightmap resolution must be divisible by 8, and after that a power of 4. Failing to achieve so will disable several important optimizations!!

Error : Cannot build prunning tree for heightmap face 1914964130.sbm :Yiu_front!
Error : Heightmap resolution must be divisible by 8, and after that a power of 4. Failing to achieve so will disable several important optimizations!!
Nodus Cursorius 1 Jan, 2020 @ 7:01am 
Hello again! Because of additional oddities I'm going to split this into two comments.

• Planet was redownloaded four times.. etc

Affects Taravi and Yiu. The planets technically work but transparent at distance. Logs trimmed for comment limitations

MOD_ERROR: Taravi
in file: 1914964130\Data\ PlanetTaravi.sbc
Resource not found, setting to null. Resource path: 1914964130\Textures/Models/Environment/Sky/ TaraviClouds.dds
Resource path: 1914964130\Textures/Models/Environment/Sky/ TaraviClouds_02.dds
Resource path: 1914964130\Textures/Models/Environment/Sky/ TaraviRing.dds
Resource path: 1914964130\Textures/Models/Environment/Sky/ TaraviClouds.dds

in file: 1914964130\Data\ PlanetYiu.sbc
Resource not found, setting to null. Resource path: 1914964130\Textures/Models/Environment/Sky/ YiuClouds.dds
Viper 24 Dec, 2019 @ 9:34pm 
Just me or will this planet not download when trying to start up the game?
Novum33 21 Nov, 2019 @ 6:28pm 
next for a habitable planet with rings
Novum33 21 Nov, 2019 @ 6:27pm 
YAY MORE RINGED PLANETS :steamhappy:
Arstraea 19 Nov, 2019 @ 9:38pm 
Thank you! I'll do that!
Doctor Octoganapus  [author] 19 Nov, 2019 @ 8:55pm 
@Arstraea Sure! Make sure to credit and link to the original
Arstraea 19 Nov, 2019 @ 4:22pm 
Hello, Doctor!. Could I modify this mod for private usage in my server?
I wanna use this planets with modifying ore deposit settings likes Scarce Resources mod.
Leo_Draconus 19 Nov, 2019 @ 2:30pm 
The rings are beautiful at night!
KADABEP 18 Nov, 2019 @ 12:49am 
GODLIKE
Doctor Octoganapus  [author] 18 Nov, 2019 @ 12:09am 
@Lt.Starbound That sounds like the mod was corrupted on your end...... never seen that before
Rhea.licious 17 Nov, 2019 @ 11:43pm 
Also, what do you think about more exotically alien planets in the future?
Rhea.licious 17 Nov, 2019 @ 11:34pm 
Well, that's what it was like the last time I tried the planet which was quite a while ago.
Rhea.licious 17 Nov, 2019 @ 11:31pm 
Nah I'm talking about the invisible trees and the snow on the mountains showing up as water texture.
Doctor Octoganapus  [author] 17 Nov, 2019 @ 11:30pm 
@Lt.Starbound If your talking about the wind turbines not working I thought I had. Will check and upload if I didn't upload it.
Doctor Octoganapus  [author] 17 Nov, 2019 @ 11:17pm 
@DeAnti Thick*
Rhea.licious 17 Nov, 2019 @ 8:13pm 
Linra 2.0?
Looks amazing btw, can't wait to try it out!

Also we ever going to see a patch for Darinus?
DeAnti 17 Nov, 2019 @ 5:57pm 
(Taravi is a desert world with* a thin* atmosphere)

nice planet thou