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Probably one of my favorite maps from you (so far). Not a surprise to say this, but faved!
The final portal shot worked, and I'm pretty sure the majority of the players in this comments section knows about the F6 key :-P
My blind playthrough : https://www.youtube.com/watch?v=tYELo2AUl2g
Thanks for playing! At its core this puzzle is indeed one giant cube swap ;)
aww man, angled panels are so annoying :( 90% of the time they work, but in this map in particular it seems that when shooting the high up laser surface, the portal magnet doesn’t work sometimes. I’ll do my best to see if I can fix this
Namely, placing the everything correctly but missing the cube (which is aimed at square-receiver) and losing the ability to try again given the reactivated fizzler.
Oh huh, that’s pretty funky :P Actually come to think of it, I believe I now have enough knowledge of logic gates to be able to replace the funnel system with invisible logic. Thanks for finding this !
https://i.imgur.com/te4VITi.jpg
This is indeed a pretty tricky puzzle, so don't worry about being stuck. There is a solution video linked up above if you need a tip in the right direction. I would perhaps recommend trying some of my easier puzzles like Verticality before this one :)
All intended, great job solving :D
Glad you liked it :)
Blind Run: https://youtu.be/gAqRl5RJjio
Thank you for playing and for the feedback! Personally I dislike the aesthetic of custom buttons, but I really like that idea of moving the antline to act as a cube aligner. Not sure why I never thought of that sooner as I realized the alignment was an issue during testing :P I'll try to look into changing that soon :)
Really happy you liked it enough to put it in your best of collection :D
Thanks to @hub and @Hex: Beb for bringing this exploit to my attention
Thanks for playing, that is an unintended solution. I will take down the map and fix the reset button
Thank you, happy you liked it! I tried my best on this one to make it as sneaky as possible :D
Sounds fancy! I think I'll stick with just using portal magnets or angled panels, but thank you for offering
woah, it's happening to you way more than it happened to me :O The magnet worked fine for me, not sure why it's being annoying for you :( I understood what you said. I use angled panels in all my maps to create magnets on surfaces; I prefer their looks over the portal magnet and they (in most cases) function the same. It may be that because in this map you have to shoot at a sharp angle upwards, the magnet sometimes fails. If this issue persists, I will replace both panels with magnets.
Thanks for finding that exploit with the reset button, I'll work on fixing that today. I'm sorry you had an issue with the final shot, I used angled panels to create portal magnets on both surfaces in that room so that that wouldn't happen but once in a while they goof and don't do what they're supposed to do :0
The ending sequence is pretty sneaky so don't worry about having trouble with it :P Glad you liked the map !
Really happy you liked it; I'd totally be down to work on a map together :D
Thank you!
Glad you liked it, I'll check out your run !
Thank you very much; I think the more you work with a certain type of logic, the easier solving others' maps with similar logic becomes. Differences in familiarity with complex laser logic is probably the main reason I've got varying reports on this map's difficulty. Saying that, I am thinking about lowering this guy to a Medium rating. I guess I'll see what other's think about it. Thanks for the feedback :)
Thank you for playing!